Player Matchup

Da Ji
Da Ji
Ezy E7261
Da Ji
Level 28
God Stats
1W - 1L
1,710 SR
Queue Stats
8W - 15L
1,286 Elo+
Party 2
Raijin
Raijin
FluidicMedal833
Raijin
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,286 Elo+
Party 2
Hel
Hel
SightlyZebra188
Hel
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,286 Elo+
Party 2
Fenrir
Fenrir
TheDaddeh
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
WitchyMoonQueen
Morgan Le Fay
Level 22
God Stats
0W - 1L
1,757 SR
Queue Stats
0W - 4L
1,173 Elo+
Party 3
Team Averages
Level 45
1,593 SR
1,241 Elo+

VS

Team Averages
Level 66
1,595 SR
1,422 Elo+
Kali
Kali
G8tekeeper
Kali
Level 37
God Stats
2W - 0L
1,361 SR
Queue Stats
47W - 43L
1,405 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Giankvas
Tsukuyomi
Level 61
God Stats
5W - 5L
1,681 SR
Queue Stats
296W - 366L
1,355 Elo+
Solo
Baron Samedi
Baron Samedi
NotJoJustice
Baron Samedi
Level 82
God Stats
2W - 2L
1,560 SR
Queue Stats
74W - 76L
1,454 Elo+
Solo
Ganesha
Ganesha
albytrice
Ganesha
Level 120
God Stats
5W - 0L
1,871 SR
Queue Stats
31W - 36L
1,479 Elo+
Party 1
Chiron
Chiron
fieres56
Chiron
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 35L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ezy E7261
Da Ji
18
5 / 8 / 9
10,290
792
14,106
15,464
6,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 9 / 9
9,523
733
13,856
14,734
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
5 / 7 / 8
9,849
758
14,228
15,985
5,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
TheDaddeh
Fenrir
16
5 / 10 / 7
9,406
724
9,386
15,611
14,423
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
WitchyMoonQueen
Morgan Le Fay
15
2 / 9 / 7
8,982
691
9,017
14,838
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 22
12,214
940
11,994
20,056
10,830
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
Giankvas
Tsukuyomi
19
10 / 5 / 17
11,953
919
11,967
12,024
8,526
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
NotJoJustice
Baron Samedi
20
10 / 2 / 18
12,653
973
17,597
10,453
7,816
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
albytrice
Ganesha
16
0 / 5 / 26
9,939
765
8,293
18,960
22,896
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chiron
fieres56
Chiron
20
15 / 5 / 14
12,655
973
19,990
19,178
7,386
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
140
21
Kills
43
43
Deaths
21
40
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ezy E7261
Da Ji
5
8
9
1.19
L
4
9
9
0.94
W
8
4
22
4.75
W
Tsukuyomi
Giankvas
Tsukuyomi
10
5
17
3.7
W
Baron Samedi
NotJoJustice
Baron Samedi
10
2
18
9.5
L
5
7
8
1.29
L
Fenrir
TheDaddeh
Fenrir
5
10
7
0.85
L
Morgan Le Fay
WitchyMoonQueen
Morgan Le Fay
2
9
7
0.61
W
Ganesha
albytrice
Ganesha
0
5
26
2.6
W
Chiron
fieres56
Chiron
15
5
14
4.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,593
Damage
69,841
76,632
Taken
80,671
35,988
Mitigated
57,454
15,250
Healing
34,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ezy E7261
Da Ji
14,106
3,395
294
1,455
15,464
6,507
0
4,153
11,311
0
23,946
L
13,856
1,273
1,051
906
14,734
5,101
0
4,621
10,113
21,662
0
W
11,994
7,256
640
9,435
20,056
10,830
360
7,419
12,327
0
20,193
W
Tsukuyomi
Giankvas
Tsukuyomi
11,967
2,421
1,368
2,256
12,024
8,526
959
5,402
6,300
0
28,143
W
Baron Samedi
NotJoJustice
Baron Samedi
17,597
844
4,214
3,983
10,453
7,816
1,543
5,822
4,324
40,870
0
L
14,228
1,654
3,189
4,709
15,985
5,245
0
5,026
10,959
20,487
0
L
Fenrir
TheDaddeh
Fenrir
9,386
2,894
351
1,369
15,611
14,423
0
5,522
10,089
0
13,877
L
Morgan Le Fay
WitchyMoonQueen
Morgan Le Fay
9,017
1,279
420
1,506
14,838
4,712
0
6,568
8,270
21,607
0
W
Ganesha
albytrice
Ganesha
8,293
528
1,515
2,034
18,960
22,896
87
7,421
10,968
11,357
0
W
Chiron
fieres56
Chiron
19,990
7,728
1,617
7,876
19,178
7,386
2,156
9,200
9,608
0
37,722

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,050
Gold Earned
59,414
95
Minions Killed
135
0
Camps Cleared
0
966,439
Distance Traveled
1,229,615
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,290
792
26
2
0
209,433
0
L
Raijin
9,523
733
23
2
0
167,139
0
W
Kali
12,214
940
15
1
0
267,271
0
W
Tsukuyomi
11,953
919
20
2
0
248,225
1
W
Baron Samedi
12,653
973
46
4
0
256,949
1
L
Hel
9,849
758
21
2
0
202,926
0
L
Fenrir
9,406
724
2
0
0
216,814
0
L
Morgan Le Fay
8,982
691
23
2
0
170,127
1
W
Ganesha
9,939
765
0
0
0
231,269
0
W
Chiron
12,655
973
54
4
0
225,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role