Player Matchup

Bakasura
Bakasura
Calmatata
Bakasura
Level 15
God Stats
1W - 3L
1,176 SR
Queue Stats
26W - 25L
1,486 Elo+
Solo
Hades
Hades
Krackal_420
Hades
Level 28
God Stats
29W - 30L
1,532 SR
Queue Stats
217W - 242L
1,506 Elo+
Solo
Cernunnos
Cernunnos
Monsterbeastmode
Cernunnos
Level 28
God Stats
1W - 0L
1,681 SR
Queue Stats
73W - 74L
1,489 Elo+
Solo
Ganesha
Ganesha
Wheeler27
Ganesha
Level 25
God Stats
4W - 1L
1,824 SR
Queue Stats
34W - 35L
1,518 Elo+
Solo
Bellona
Bellona
ŠpïčÿPïćķľë
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,702 Elo+
Solo
Team Averages
Level 20
1,543 SR
1,540 Elo+

VS

Team Averages
Level 15
1,547 SR
1,511 Elo+
Da Ji
Da Ji
L0G4NZZ
Da Ji
Level 16
God Stats
3W - 2L
1,642 SR
Queue Stats
75W - 54L
1,559 Elo+
Party 1
Cerberus
Cerberus
Martex_84
Cerberus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 150L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
SixThsenS R6
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,447 Elo+
Party 2
Neith
Neith
Skyinhoo
Neith
Level 17
God Stats
23W - 17L
1,592 SR
Queue Stats
122W - 98L
1,539 Elo+
Party 1
Ra
Ra
upward-burrow5
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Calmatata
Bakasura
18
17 / 3 / 13
12,461
1,246
14,100
9,983
4,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
5 / 2 / 23
10,629
1,063
14,289
11,701
9,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
17
10 / 2 / 14
11,714
1,171
18,396
8,593
4,445
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ganesha
Wheeler27
Ganesha
18
0 / 0 / 31
10,887
1,089
5,585
7,950
8,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
5 / 2 / 24
10,891
1,089
15,553
11,187
9,166
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

310

VS

Team 2 Tickets

28

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
L0G4NZZ
Da Ji
16
4 / 8 / 4
10,597
1,060
12,445
15,828
7,070
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cerberus
Martex_84
Cerberus
15
2 / 9 / 6
9,771
977
8,997
25,330
26,834
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
SixThsenS R6
Danzaburou
16
1 / 7 / 7
9,841
984
11,332
15,902
6,106
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
Skyinhoo
Neith
14
0 / 3 / 0
7,942
794
2,295
4,654
1,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
2 / 10 / 5
9,601
960
8,709
12,355
4,445
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
31
37
Kills
9
9
Deaths
37
105
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Calmatata
Bakasura
17
3
13
7.83
W
5
2
23
8.25
L
Da Ji
L0G4NZZ
Da Ji
4
8
4
0.75
L
Cerberus
Martex_84
Cerberus
2
9
6
0.56
W
Cernunnos
10
2
14
8.5
L
Danzaburou
SixThsenS R6
Danzaburou
1
7
7
0.64
L
Neith
Skyinhoo
Neith
0
3
0
0
W
Ganesha
Wheeler27
Ganesha
0
0
31
15.5
L
2
10
5
0.45
W
5
2
24
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,923
Damage
43,778
49,414
Taken
74,069
36,253
Mitigated
45,701
14,355
Healing
4,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Calmatata
Bakasura
14,100
10,044
0
559
9,983
4,797
0
2,579
7,404
0
20,364
W
14,289
866
2,311
6,061
11,701
9,759
0
4,216
7,485
33,311
0
L
Da Ji
L0G4NZZ
Da Ji
12,445
3,089
0
48
15,828
7,070
0
1,936
13,520
0
23,124
L
Cerberus
Martex_84
Cerberus
8,997
532
127
3,300
25,330
26,834
0
8,199
16,115
24,375
0
W
Cernunnos
18,396
8,543
0
354
8,593
4,445
0
2,187
6,406
0
40,324
L
Danzaburou
SixThsenS R6
Danzaburou
11,332
4,717
0
256
15,902
6,106
0
4,672
10,740
0
34,981
L
Neith
Skyinhoo
Neith
2,295
733
0
322
4,654
1,246
0
1,432
3,125
0
8,063
W
Ganesha
Wheeler27
Ganesha
5,585
529
324
2,930
7,950
8,086
0
3,393
4,557
21,071
0
L
8,709
2,423
560
189
12,355
4,445
0
2,649
9,152
20,229
0
W
15,553
6,543
990
826
11,187
9,166
0
5,331
5,856
0
22,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,582
Gold Earned
47,752
183
Minions Killed
140
5
Camps Cleared
3
946,313
Distance Traveled
780,320
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
12,461
1,246
19
2
3
197,371
0
W
Hades
10,629
1,063
73
7
0
185,308
3
L
Da Ji
10,597
1,060
22
2
0
194,371
0
L
Cerberus
9,771
977
40
4
2
162,068
1
W
Cernunnos
11,714
1,171
57
6
1
165,508
0
L
Danzaburou
9,841
984
40
4
1
156,483
0
L
Neith
7,942
794
9
1
0
107,935
0
W
Ganesha
10,887
1,089
0
0
0
203,529
0
L
Ra
9,601
960
29
3
0
159,463
0
W
Bellona
10,891
1,089
34
3
1
194,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role