Player Matchup

Neith
Neith
 
Neith
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Fnetc
Cthulhu
Level 27
God Stats
9W - 4L
1,644 SR
Queue Stats
41W - 29L
1,561 Elo+
Party 1
Apollo
Apollo
ShodaiBlacKy
Apollo
Level 22
God Stats
3W - 7L
1,375 SR
Queue Stats
26W - 24L
1,473 Elo+
Party 1
Team Averages
Level 38
1,507 SR
1,512 Elo+

VS

Team Averages
Level 31
1,486 SR
1,302 Elo+
Fenrir
Fenrir
BlueFox05
Fenrir
Level 19
God Stats
38W - 19L
1,645 SR
Queue Stats
195W - 159L
1,439 Elo+
Solo
King Arthur
King Arthur
TheToribio
King Arthur
Level 11
God Stats
0W - 7L
1,295 SR
Queue Stats
19W - 33L
1,127 Elo+
Solo
Merlin
Merlin
dLiMiTLESSb
Merlin
Level 62
God Stats
19W - 16L
1,517 SR
Queue Stats
122W - 167L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
10 / 1 / 9
11,717
837
12,103
8,753
3,291
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cthulhu
Fnetc
Cthulhu
13
1 / 3 / 15
9,498
678
10,944
15,056
13,099
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
15
9 / 5 / 9
10,971
784
8,099
10,147
4,221
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlueFox05
Fenrir
12
2 / 7 / 2
8,770
626
7,490
15,662
7,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
TheToribio
King Arthur
12
2 / 7 / 5
9,014
644
3,458
14,773
6,340
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
12
3 / 7 / 4
9,358
668
11,491
10,885
3,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
18
20
Kills
7
9
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
9
14.5
L
Fenrir
BlueFox05
Fenrir
2
7
2
0.43
W
Cthulhu
Fnetc
Cthulhu
1
3
15
2.83
W
Apollo
9
5
9
2.7
L
King Arthur
TheToribio
King Arthur
2
7
5
0.64
L
Merlin
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,146
Damage
22,439
33,956
Taken
41,320
20,611
Mitigated
17,392
4,954
Healing
6,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
12,103
8,262
0
2,674
8,753
3,291
1,368
2,406
6,347
0
45,359
L
Fenrir
BlueFox05
Fenrir
7,490
3,068
0
3,695
15,662
7,397
511
4,900
10,762
0
21,940
W
Cthulhu
Fnetc
Cthulhu
10,944
554
52
2,228
15,056
13,099
48
6,245
8,811
29,615
0
W
Apollo
8,099
4,722
0
0
10,147
4,221
1,519
2,840
7,307
0
30,016
L
King Arthur
TheToribio
King Arthur
3,458
417
0
2,062
14,773
6,340
264
3,371
11,402
0
32,826
L
Merlin
11,491
661
218
1,012
10,885
3,655
130
2,673
8,212
39,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,186
Gold Earned
27,142
141
Minions Killed
132
0
Camps Cleared
0
759,572
Distance Traveled
709,955
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,717
837
71
5
0
251,515
0
L
Fenrir
8,770
626
39
3
0
255,179
3
W
Cthulhu
9,498
678
31
2
0
253,324
2
W
Apollo
10,971
784
39
3
0
254,733
2
L
King Arthur
9,014
644
37
3
0
238,854
0
L
Merlin
9,358
668
56
4
0
215,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role