Player Matchup

Yemoja
Yemoja
AMisticDragon
Yemoja
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,662 Elo+
Solo
Loki
Loki
DinormousTiggies
Loki
Level 12
God Stats
0W - 4L
1,494 SR
Queue Stats
20W - 13L
1,681 Elo+
Solo
Janus
Janus
Roemen
Janus
Level 17
God Stats
8W - 7L
1,527 SR
Queue Stats
128W - 57L
1,735 Elo+
Solo
Artio
Artio
VirtuallyDaddy
Artio
Level 21
God Stats
1W - 1L
1,756 SR
Queue Stats
8W - 4L
1,820 Elo+
Solo
Neith
Neith
eth8n
Neith
Level 11
God Stats
2W - 1L
1,806 SR
Queue Stats
21W - 16L
1,610 Elo+
Solo
Team Averages
Level 13
1,616 SR
1,701 Elo+

VS

Team Averages
Level 17
1,723 SR
1,685 Elo+
Sylvanus
Sylvanus
DabaDabaDoo69
Sylvanus
Level 18
God Stats
7W - 4L
1,697 SR
Queue Stats
105W - 85L
1,659 Elo+
Solo
Thanatos
Thanatos
JoeHateClub
Thanatos
Level 17
God Stats
29W - 38L
1,884 SR
Queue Stats
235W - 238L
1,522 Elo+
Solo
Rama
Rama
NegroNathanXD
Rama
Level 24
God Stats
6W - 3L
1,637 SR
Queue Stats
116W - 79L
1,766 Elo+
Party 1
Janus
Janus
TouchySandals
Janus
Level 17
God Stats
4W - 3L
1,898 SR
Queue Stats
28W - 19L
1,767 Elo+
Party 1
Khepri
Khepri
notExedro
Khepri
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
270W - 45L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 2
4,697
391
2,447
5,515
3,717
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

10
2 / 3 / 4
6,044
504
6,355
7,934
2,860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Roemen
Janus
11
6 / 4 / 1
6,904
575
10,118
8,145
2,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 5 / 1
5,301
442
4,111
11,697
6,515
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Neith
eth8n
Neith
8
1 / 3 / 0
4,945
412
4,908
5,917
1,514
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DabaDabaDoo69
Sylvanus
12
6 / 0 / 2
7,721
643
8,831
9,334
5,548
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
JoeHateClub
Thanatos
10
2 / 3 / 2
6,321
527
3,640
10,257
3,869
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
6 / 2 / 4
7,602
634
8,516
7,472
2,565
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 3 / 3
6,642
554
6,206
8,235
3,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Khepri
notExedro
Khepri
9
0 / 1 / 9
6,316
526
2,556
7,440
6,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
9
Kills
18
18
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
W
Sylvanus
DabaDabaDoo69
Sylvanus
6
0
2
7
L
2
3
4
1.33
W
Thanatos
JoeHateClub
Thanatos
2
3
2
1
W
6
2
4
4
L
Janus
Roemen
Janus
6
4
1
1.63
W
4
3
3
1.83
L
0
5
1
0.1
L
Neith
eth8n
Neith
1
3
0
0.33
W
Khepri
notExedro
Khepri
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,939
Damage
29,749
39,208
Taken
42,738
16,925
Mitigated
22,110
7,549
Healing
19,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,447
651
805
272
5,515
3,717
168
2,331
3,184
7,286
0
W
Sylvanus
DabaDabaDoo69
Sylvanus
8,831
2,993
468
5,753
9,334
5,548
185
3,563
5,527
35,638
7,675
L
6,355
1,150
0
569
7,934
2,860
0
2,608
5,326
0
30,979
W
Thanatos
JoeHateClub
Thanatos
3,640
1,251
0
5,633
10,257
3,869
0
3,412
6,845
0
35,314
W
8,516
6,989
0
2,969
7,472
2,565
984
1,814
5,658
0
47,918
L
Janus
Roemen
Janus
10,118
446
0
1,123
8,145
2,319
0
3,595
4,550
39,340
0
W
6,206
262
0
2,538
8,235
3,539
407
3,893
4,252
34,137
0
L
4,111
671
417
3,854
11,697
6,515
380
6,136
5,561
21,134
0
L
Neith
eth8n
Neith
4,908
2,129
0
509
5,917
1,514
356
1,973
3,944
0
23,106
W
Khepri
notExedro
Khepri
2,556
382
0
1,888
7,440
6,589
0
3,660
3,780
7,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,891
Gold Earned
34,602
213
Minions Killed
299
0
Camps Cleared
0
1,128,467
Distance Traveled
1,162,715
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,697
391
16
1
0
198,126
0
W
Sylvanus
7,721
643
80
7
0
213,078
0
L
Loki
6,044
504
53
4
0
241,110
2
W
Thanatos
6,321
527
62
5
0
248,673
0
W
Rama
7,602
634
85
7
0
223,420
4
L
Janus
6,904
575
56
5
0
239,295
6
W
Janus
6,642
554
61
5
0
229,135
4
L
Artio
5,301
442
48
4
0
224,549
1
L
Neith
4,945
412
40
3
0
225,387
1
W
Khepri
6,316
526
11
1
0
248,409
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role