Player Matchup

Olorun
Olorun
SSJNinote
Olorun
Level 17
God Stats
4W - 6L
1,387 SR
Queue Stats
132W - 143L
1,339 Elo+
Solo
Ymir
Ymir
ThaBigman99
Ymir
Level 14
God Stats
28W - 22L
1,556 SR
Queue Stats
34W - 33L
1,381 Elo+
Party 2
Anubis
Anubis
XtndoClpoCzo
Anubis
Level 15
God Stats
10W - 8L
1,213 SR
Queue Stats
192W - 186L
1,454 Elo+
Party 2
Ne Zha
Ne Zha
firestorm200456
Ne Zha
Level 6
God Stats
1W - 1L
1,320 SR
Queue Stats
1W - 2L
1,394 Elo+
Party 3
Kukulkan
Kukulkan
sasuke3442
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 11
1,395 SR
1,414 Elo+

VS

Team Averages
Level 12
1,625 SR
1,403 Elo+
Nu Wa
Nu Wa
Dolby93
Nu Wa
Level 25
God Stats
16W - 9L
1,606 SR
Queue Stats
78W - 51L
1,398 Elo+
Party 1
Neith
Neith
Fruddy
Neith
Level 7
God Stats
33W - 16L
1,651 SR
Queue Stats
39W - 26L
1,382 Elo+
Party 1
Danzaburou
Danzaburou
GoldenLaney
Danzaburou
Level 16
God Stats
61W - 43L
1,553 SR
Queue Stats
109W - 108L
1,324 Elo+
Solo
King Arthur
King Arthur
Suhail_S-M
King Arthur
Level 5
God Stats
6W - 4L
1,551 SR
Queue Stats
8W - 7L
1,569 Elo+
Solo
Yemoja
Yemoja
terptation
Yemoja
Level 5
God Stats
2W - 0L
1,763 SR
Queue Stats
6W - 9L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
SSJNinote
Olorun
20
4 / 6 / 22
15,115
1,008
15,252
25,623
11,557
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
9 / 4 / 24
16,943
1,130
27,849
28,032
38,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anubis
20
23 / 7 / 14
19,427
1,295
52,230
30,542
14,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
2 / 6 / 6
12,071
805
4,564
8,261
2,584
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
sasuke3442
Kukulkan
17
0 / 4 / 3
11,206
747
1,516
5,705
1,748
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

94

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dolby93
Nu Wa
20
10 / 5 / 10
15,851
1,057
34,069
20,943
5,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
Fruddy
Neith
20
6 / 6 / 12
14,707
980
25,075
18,277
6,197
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Danzaburou
GoldenLaney
Danzaburou
20
8 / 8 / 11
16,221
1,081
18,344
18,239
4,731
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Suhail_S-M
King Arthur
20
3 / 8 / 13
15,144
1,010
10,097
28,550
21,330
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
terptation
Yemoja
20
0 / 12 / 10
13,222
881
4,414
24,330
6,903

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
83
38
Kills
27
27
Deaths
39
69
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dolby93
Nu Wa
10
5
10
3
W
Neith
Fruddy
Neith
6
6
12
2
W
Danzaburou
GoldenLaney
Danzaburou
8
8
11
1.69
L
Olorun
SSJNinote
Olorun
4
6
22
2.5
W
King Arthur
Suhail_S-M
King Arthur
3
8
13
1.19
L
9
4
24
5.25
L
Anubis
23
7
14
4.29
L
2
6
6
0.83
L
Kukulkan
sasuke3442
Kukulkan
0
4
3
0.38
W
Yemoja
terptation
Yemoja
0
12
10
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,411
Damage
91,999
98,163
Taken
110,339
68,685
Mitigated
44,409
17,821
Healing
7,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dolby93
Nu Wa
34,069
10,791
0
2,593
20,943
5,248
0
17,455
3,488
56,048
0
W
Neith
Fruddy
Neith
25,075
12,566
0
1,503
18,277
6,197
0
16,566
1,711
0
43,755
W
Danzaburou
GoldenLaney
Danzaburou
18,344
3,888
21
1,342
18,239
4,731
0
16,078
1,901
0
44,291
L
Olorun
SSJNinote
Olorun
15,252
3,754
2,294
5,853
25,623
11,557
0
11,111
14,512
45,165
0
W
King Arthur
Suhail_S-M
King Arthur
10,097
2,058
0
346
28,550
21,330
0
25,355
3,195
793
40,141
L
27,849
5,635
103
2,593
28,032
38,795
0
9,230
18,802
53,731
0
L
Anubis
52,230
5,626
72
6,610
30,542
14,001
0
11,822
18,720
85,580
0
L
4,564
1,090
0
296
8,261
2,584
0
4,538
3,723
0
8,829
L
Kukulkan
sasuke3442
Kukulkan
1,516
228
0
0
5,705
1,748
0
2,537
3,168
4,932
0
W
Yemoja
terptation
Yemoja
4,414
1,387
775
1,085
24,330
6,903
0
21,393
2,937
31,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,762
Gold Earned
75,145
212
Minions Killed
262
3
Camps Cleared
9
929,558
Distance Traveled
1,209,413
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
15,851
1,057
36
2
4
258,116
0
W
Neith
14,707
980
26
2
0
257,700
0
W
Danzaburou
16,221
1,081
58
4
0
271,567
0
L
Olorun
15,115
1,008
60
4
2
280,041
5
W
King Arthur
15,144
1,010
64
4
5
262,436
2
L
Ymir
16,943
1,130
53
4
0
253,160
0
L
Anubis
19,427
1,295
93
6
0
233,817
0
L
Ne Zha
12,071
805
1
0
0
105,772
0
L
Kukulkan
11,206
747
5
0
1
56,768
0
W
Yemoja
13,222
881
78
5
0
159,594
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role