Player Matchup

Xbalanque
Xbalanque
Gold III
 
Xbalanque
Gold III
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold I
Machine666
Discordia
Gold I
Level 160
God Stats
13W - 18L
1,603 SR
Queue Stats
231W - 270L
1,679 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Qzhard
Gilgamesh
Platinum IV
Level 156
God Stats
11W - 13L
1,639 SR
Queue Stats
319W - 374L
1,817 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 155
1,580 SR
1,665 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 63
1,436 SR
899 MMR
Yemoja
Yemoja
Bronze IV
BetrBitBox1
Yemoja
Bronze IV
Level 36
God Stats
1W - 2L
1,513 SR
Queue Stats
3W - 15L
943 MMR
Party 1
Cupid
Cupid
Bronze V
CrySilever
Cupid
Bronze V
Level 89
God Stats
1W - 3L
1,519 SR
Queue Stats
4W - 17L
877 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
Drandylator
Baron Samedi
Bronze V
Level 64
God Stats
1W - 5L
1,277 SR
Queue Stats
4W - 17L
877 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
2 / 3 / 10
9,128
761
10,088
7,976
3,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Discordia
Machine666
Discordia
15
10 / 1 / 5
10,205
850
18,299
6,858
3,519
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Qzhard
Gilgamesh
13
3 / 3 / 9
8,934
745
5,746
12,716
11,473
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bans
Morgan Le FayAnubisThothAh PuchAthena

VS

Bans
Hou YiAphroditeKumbhakarnaTiamatGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
2 / 4 / 4
7,806
651
3,901
14,129
14,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cupid
12
4 / 6 / 2
8,763
730
8,474
11,666
5,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Drandylator
Baron Samedi
12
1 / 5 / 4
7,534
628
4,407
12,133
8,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
17
15
Kills
7
7
Deaths
15
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
2
3
10
2.33
L
Yemoja
2
4
4
1
L
Cupid
4
6
2
0.83
L
Baron Samedi
Drandylator
Baron Samedi
1
5
4
0.6
W
Discordia
Machine666
Discordia
10
1
5
12.5
W
Gilgamesh
Qzhard
Gilgamesh
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,133
Damage
16,782
27,550
Taken
37,928
18,015
Mitigated
28,784
3,880
Healing
4,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,088
4,862
0
1,240
7,976
3,023
1,602
3,610
4,166
0
40,529
L
Yemoja
3,901
781
895
403
14,129
14,416
0
5,226
8,903
16,117
0
L
Cupid
8,474
3,642
215
815
11,666
5,942
0
6,803
4,863
0
27,818
L
Baron Samedi
Drandylator
Baron Samedi
4,407
164
959
1,712
12,133
8,426
0
6,502
5,631
23,848
0
W
Discordia
Machine666
Discordia
18,299
583
0
2,090
6,858
3,519
529
2,103
4,671
50,367
0
W
Gilgamesh
Qzhard
Gilgamesh
5,746
483
0
550
12,716
11,473
214
2,103
10,405
1,530
16,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,267
Gold Earned
24,103
152
Minions Killed
122
0
Camps Cleared
0
662,061
Distance Traveled
619,564
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
9,128
761
66
6
0
221,022
1
L
Yemoja
7,806
651
22
2
0
215,532
2
L
Cupid
8,763
730
61
5
0
187,172
2
L
Baron Samedi
7,534
628
39
3
0
216,860
0
W
Discordia
10,205
850
71
6
0
208,224
5
W
Gilgamesh
8,934
745
15
1
0
232,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role