Player Matchup

Ymir
Ymir
ano-lala-lucas
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
18W - 61L
1,500 Elo+
Solo
Poseidon
Poseidon
elposeidor
Poseidon
Level 28
God Stats
2W - 3L
1,502 SR
Queue Stats
53W - 62L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
llluucass
Danzaburou
Level 86
God Stats
0W - 1L
1,215 SR
Queue Stats
203W - 194L
1,577 Elo+
Party 1
Team Averages
Level 39
1,405 SR
1,521 Elo+

VS

Team Averages
Level 55
1,410 SR
1,509 Elo+
Rama
Rama
Drakoryuu
Rama
Level 135
God Stats
1W - 2L
1,309 SR
Queue Stats
678W - 689L
1,514 Elo+
Party 2
Xing Tian
Xing Tian
FireworksAC
Xing Tian
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 5L
1,500 Elo+
Solo
Ra
Ra
tehdzilla
Ra
Level 27
God Stats
7W - 9L
1,421 SR
Queue Stats
257W - 261L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 11 / 1
8,363
492
297
12,242
4,242
Poseidon
elposeidor
Poseidon
16
2 / 6 / 2
10,828
637
9,246
15,397
5,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
llluucass
Danzaburou
16
3 / 4 / 2
11,121
654
9,357
15,378
6,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
6 / 4 / 6
11,450
674
7,869
8,290
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Xing Tian
FireworksAC
Xing Tian
17
7 / 1 / 11
12,845
756
19,584
23,533
34,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

16
6 / 1 / 8
11,309
665
7,351
6,263
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
19
21
Deaths
6
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Rama
6
4
6
2.25
W
Xing Tian
FireworksAC
Xing Tian
7
1
11
12.5
L
0
11
1
0.05
L
Poseidon
elposeidor
Poseidon
2
6
2
0.5
L
Danzaburou
llluucass
Danzaburou
3
4
2
1
W
6
1
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,900
Damage
34,804
43,017
Taken
38,086
15,987
Mitigated
41,317
4,699
Healing
11,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,869
4,289
0
1,660
8,290
4,238
1,878
2,780
5,510
0
38,234
W
Xing Tian
FireworksAC
Xing Tian
19,584
2,373
359
3,516
23,533
34,783
125
3,389
20,144
50,252
0
L
297
118
0
0
12,242
4,242
0
7,258
4,984
3,158
0
L
Poseidon
elposeidor
Poseidon
9,246
443
0
2,511
15,397
5,595
0
8,904
6,493
58,389
0
L
Danzaburou
llluucass
Danzaburou
9,357
3,952
0
2,188
15,378
6,150
126
10,773
4,605
0
54,012
W
7,351
734
3,291
2,351
6,263
2,296
1,399
3,374
2,889
51,328
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,312
Gold Earned
35,604
166
Minions Killed
198
0
Camps Cleared
0
760,968
Distance Traveled
904,939
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,450
674
52
3
0
213,739
0
W
Xing Tian
12,845
756
48
3
0
370,863
0
L
Ymir
8,363
492
2
0
0
162,913
0
L
Poseidon
10,828
637
79
5
0
294,597
3
L
Danzaburou
11,121
654
85
5
0
303,458
2
W
Ra
11,309
665
98
6
0
320,337
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role