Player Matchup

King Arthur
King Arthur
DOGARTHUR
King Arthur
Level 5
God Stats
6W - 15L
1,064 SR
Queue Stats
34W - 39L
1,122 Elo+
Party 1
Nemesis
Nemesis
JAVAD2006
Nemesis
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,381 Elo+
Solo
Cthulhu
Cthulhu
JoanMichael
Cthulhu
Level 8
God Stats
17W - 25L
1,334 SR
Queue Stats
18W - 28L
1,289 Elo+
Party 1
Hel
Hel
Kvothe7777
Hel
Level 29
God Stats
23W - 20L
1,481 SR
Queue Stats
30W - 30L
1,520 Elo+
Solo
Zeus
Zeus
VectorRar
Zeus
Level 4
God Stats
0W - 2L
1,312 SR
Queue Stats
35W - 32L
1,259 Elo+
Party 1
Team Averages
Level 14
1,338 SR
1,314 Elo+

VS

Team Averages
Level 19
1,468 SR
1,447 Elo+
Kali
Kali
Beckipedia
Kali
Level 17
God Stats
2W - 3L
1,273 SR
Queue Stats
59W - 72L
1,338 Elo+
Solo
Khepri
Khepri
KorolGnida
Khepri
Level 14
God Stats
3W - 5L
1,280 SR
Queue Stats
33W - 43L
1,385 Elo+
Solo
Nu Wa
Nu Wa
OATTTTTTTTTTT
Nu Wa
Level 29
God Stats
2W - 0L
1,717 SR
Queue Stats
9W - 4L
1,663 Elo+
Solo
Fenrir
Fenrir
Wéřéwółf
Fenrir
Level 22
God Stats
433W - 380L
1,478 SR
Queue Stats
433W - 380L
1,406 Elo+
Solo
Izanami
Izanami
cutiecreampie
Izanami
Level 13
God Stats
56W - 48L
1,592 SR
Queue Stats
145W - 154L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DOGARTHUR
King Arthur
18
1 / 12 / 2
11,682
834
6,251
30,074
22,686
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
JAVAD2006
Nemesis
19
1 / 7 / 6
12,620
901
13,452
26,504
10,617
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
JoanMichael
Cthulhu
18
0 / 2 / 6
11,357
811
9,202
22,810
13,216
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 6 / 7
14,631
1,045
34,822
31,869
11,874
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zeus
18
5 / 15 / 4
12,792
914
26,731
23,874
7,236
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 7 / 15
15,706
1,122
30,861
29,017
13,424
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
KorolGnida
Khepri
20
1 / 3 / 34
13,257
947
12,584
22,452
34,098
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
3 / 0 / 27
13,862
990
23,707
8,439
2,383
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
16 / 2 / 12
14,882
1,063
35,484
24,701
9,471
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
20
8 / 1 / 18
14,419
1,030
26,635
10,434
3,138
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
148
13
Kills
42
42
Deaths
13
25
Assists
106
Player
Kills
Deaths
Assists
KDA
W
14
7
15
3.07
L
King Arthur
DOGARTHUR
King Arthur
1
12
2
0.17
L
Nemesis
JAVAD2006
Nemesis
1
7
6
0.57
L
Cthulhu
JoanMichael
Cthulhu
0
2
6
1.5
W
Khepri
KorolGnida
Khepri
1
3
34
6
L
6
6
7
1.58
W
3
0
27
16.5
L
Zeus
5
15
4
0.47
W
16
2
12
11
W
Izanami
8
1
18
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,458
Damage
129,271
135,131
Taken
95,043
65,629
Mitigated
62,514
35,784
Healing
29,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,861
15,417
0
10,466
29,017
13,424
0
22,587
6,430
0
42,747
L
King Arthur
DOGARTHUR
King Arthur
6,251
1,921
0
784
30,074
22,686
0
6,115
23,959
0
15,237
L
Nemesis
JAVAD2006
Nemesis
13,452
5,327
0
2,334
26,504
10,617
0
7,252
19,252
0
41,891
L
Cthulhu
JoanMichael
Cthulhu
9,202
520
740
2,024
22,810
13,216
0
6,330
16,480
26,315
0
W
Khepri
KorolGnida
Khepri
12,584
502
278
1,731
22,452
34,098
0
16,345
6,107
24,720
0
L
34,822
4,229
15,396
13,864
31,869
11,874
0
11,096
20,773
80,507
0
W
23,707
5,554
240
3,237
8,439
2,383
0
7,226
1,213
47,030
0
L
Zeus
26,731
7,940
0
642
23,874
7,236
0
5,498
18,376
54,100
0
W
35,484
19,245
0
10,313
24,701
9,471
0
16,482
8,219
0
49,273
W
Izanami
26,635
19,799
0
2,815
10,434
3,138
0
8,115
2,319
0
68,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,082
Gold Earned
72,126
269
Minions Killed
238
8
Camps Cleared
7
1,266,393
Distance Traveled
1,339,494
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
15,706
1,122
30
2
2
280,006
0
L
King Arthur
11,682
834
12
1
1
224,787
0
L
Nemesis
12,620
901
53
4
6
328,453
0
L
Cthulhu
11,357
811
37
3
0
255,953
1
W
Khepri
13,257
947
16
1
0
261,500
0
L
Hel
14,631
1,045
111
8
1
264,317
1
W
Nu Wa
13,862
990
60
4
1
253,120
3
L
Zeus
12,792
914
56
4
0
192,883
0
W
Fenrir
14,882
1,063
19
1
2
291,009
0
W
Izanami
14,419
1,030
113
8
2
253,859
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role