Player Matchup

Thanatos
Thanatos
KannyuMiko
Thanatos
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,503 Elo+
Solo
Khepri
Khepri
Lenny246800
Khepri
Level 17
God Stats
4W - 6L
1,338 SR
Queue Stats
57W - 53L
1,405 Elo+
Solo
Ra
Ra
PIDRILLA228
Ra
Level 8
God Stats
0W - 4L
1,133 SR
Queue Stats
0W - 5L
1,077 Elo+
Party 1
Kukulkan
Kukulkan
chuc3norris
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,432 Elo+
Solo
Nemesis
Nemesis
mrmacintosh
Nemesis
Level 4
God Stats
0W - 4L
1,133 SR
Queue Stats
0W - 4L
1,149 Elo+
Party 1
Team Averages
Level 9
1,321 SR
1,313 Elo+

VS

Team Averages
Level 16
1,545 SR
1,488 Elo+
Cthulhu
Cthulhu
AthenaWoody
Cthulhu
Level 5
God Stats
3W - 2L
1,500 SR
Queue Stats
7W - 6L
1,514 Elo+
Party 2
Thor
Thor
Majki2115
Thor
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 22L
1,430 Elo+
Solo
Kukulkan
Kukulkan
Spacktra
Kukulkan
Level 14
God Stats
10W - 2L
1,725 SR
Queue Stats
20W - 11L
1,565 Elo+
Party 2
Neith
Neith
callumirvine02
Neith
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 139L
1,362 Elo+
Solo
Discordia
Discordia
zLxcky
Discordia
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
103W - 68L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
KannyuMiko
Thanatos
17
7 / 11 / 3
12,145
1,104
11,768
23,570
12,231
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Khepri
17
0 / 10 / 5
10,001
909
4,587
27,545
29,379
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
2 / 9 / 4
10,615
965
8,355
15,981
6,510
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
chuc3norris
Kukulkan
17
1 / 6 / 8
11,153
1,014
16,594
14,188
6,041
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
mrmacintosh
Nemesis
17
4 / 12 / 4
10,667
970
9,524
23,576
11,905
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AthenaWoody
Cthulhu
19
2 / 4 / 24
11,529
1,048
8,489
13,257
17,683
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thor
18
7 / 3 / 17
11,357
1,032
11,493
10,610
4,283
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
Spacktra
Kukulkan
19
6 / 3 / 19
12,007
1,092
12,747
9,048
3,187
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
13 / 3 / 22
13,706
1,246
26,479
14,965
5,749
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Discordia
zLxcky
Discordia
20
20 / 1 / 23
16,295
1,481
38,314
5,454
1,998
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
153
14
Kills
48
48
Deaths
14
24
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AthenaWoody
Cthulhu
2
4
24
3.5
L
Thanatos
KannyuMiko
Thanatos
7
11
3
0.77
L
Khepri
0
10
5
0.25
W
Thor
7
3
17
5.17
L
2
9
4
0.44
W
Kukulkan
Spacktra
Kukulkan
6
3
19
5.17
W
13
3
22
8
L
Kukulkan
chuc3norris
Kukulkan
1
6
8
0.83
L
Nemesis
mrmacintosh
Nemesis
4
12
4
0.5
W
Discordia
zLxcky
Discordia
20
1
23
31.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,828
Damage
97,522
104,860
Taken
53,334
66,066
Mitigated
32,900
13,016
Healing
5,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AthenaWoody
Cthulhu
8,489
830
161
214
13,257
17,683
0
8,994
4,263
11,648
0
L
Thanatos
KannyuMiko
Thanatos
11,768
3,026
0
6,431
23,570
12,231
0
14,318
9,252
0
18,300
L
Khepri
4,587
1,073
478
469
27,545
29,379
0
10,537
17,008
23,396
0
W
Thor
11,493
1,738
0
0
10,610
4,283
0
5,734
4,876
0
17,309
L
8,355
1,096
1,637
515
15,981
6,510
0
12,122
3,859
28,281
0
W
Kukulkan
Spacktra
Kukulkan
12,747
1,572
0
485
9,048
3,187
0
4,116
4,932
36,643
0
W
26,479
16,595
0
4,143
14,965
5,749
0
8,002
6,963
0
41,166
L
Kukulkan
chuc3norris
Kukulkan
16,594
545
161
576
14,188
6,041
0
10,226
3,962
53,121
0
L
Nemesis
mrmacintosh
Nemesis
9,524
2,728
0
2,749
23,576
11,905
0
12,347
11,229
0
15,872
W
Discordia
zLxcky
Discordia
38,314
2,461
0
522
5,454
1,998
0
2,690
2,764
69,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,581
Gold Earned
64,894
171
Minions Killed
212
5
Camps Cleared
6
1,004,020
Distance Traveled
1,039,911
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,529
1,048
16
1
3
204,331
4
L
Thanatos
12,145
1,104
6
1
2
215,286
0
L
Khepri
10,001
909
32
3
1
192,462
0
W
Thor
11,357
1,032
13
1
0
206,381
0
L
Ra
10,615
965
44
4
0
160,160
1
W
Kukulkan
12,007
1,092
78
7
2
196,863
2
W
Neith
13,706
1,246
24
2
0
203,522
0
L
Kukulkan
11,153
1,014
83
8
1
204,332
0
L
Nemesis
10,667
970
6
1
1
231,780
1
W
Discordia
16,295
1,481
81
7
1
228,814
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role