Player Matchup

Danzaburou
Danzaburou
AngelsCreed25
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,273 Elo+
Party 1
Loki
Loki
Cenjin
Loki
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
40W - 47L
1,400 Elo+
Solo
He Bo
He Bo
Jhoveto
He Bo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,309 Elo+
Party 1
Ravana
Ravana
iamfalco1
Ravana
Level 26
God Stats
12W - 9L
1,527 SR
Queue Stats
92W - 79L
1,477 Elo+
Solo
Ares
Ares
lordeimons
Ares
Level 29
God Stats
1W - 2L
1,622 SR
Queue Stats
108W - 114L
1,420 Elo+
Solo
Team Averages
Level 19
1,530 SR
1,376 Elo+

VS

Team Averages
Level 13
1,566 SR
1,435 Elo+
Yemoja
Yemoja
KevinPookieG
Yemoja
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
Sa1B0TN00B
Baba Yaga
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 14L
1,314 Elo+
Solo
Artemis
Artemis
SwayHoe
Artemis
Level 7
God Stats
5W - 3L
1,500 SR
Queue Stats
17W - 23L
1,340 Elo+
Party 2
Nemesis
Nemesis
deadlykitten121
Nemesis
Level 23
God Stats
14W - 12L
1,430 SR
Queue Stats
174W - 175L
1,499 Elo+
Solo
Ymir
Ymir
skizzyfosho
Ymir
Level 26
God Stats
2W - 0L
1,901 SR
Queue Stats
66W - 57L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AngelsCreed25
Danzaburou
11
0 / 1 / 2
6,898
406
2,343
8,535
3,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
Cenjin
Loki
12
2 / 5 / 2
7,654
450
4,997
9,860
3,491
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
Jhoveto
He Bo
10
0 / 9 / 0
6,256
368
2,097
11,035
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
iamfalco1
Ravana
14
1 / 2 / 1
8,067
475
7,206
8,858
5,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 2 / 1
7,507
442
4,130
12,099
9,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
13
2 / 1 / 2
7,908
465
5,009
5,166
3,960
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
Sa1B0TN00B
Baba Yaga
16
11 / 0 / 0
9,998
588
10,875
6,440
3,203
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
SwayHoe
Artemis
13
1 / 2 / 2
7,548
444
5,686
5,535
1,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

16
4 / 0 / 4
9,615
566
9,718
10,607
4,598
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 3
9,266
545
5,505
10,437
9,053
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
19
19
Deaths
5
6
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AngelsCreed25
Danzaburou
0
1
2
1
L
Loki
Cenjin
Loki
2
5
2
0.6
L
He Bo
Jhoveto
He Bo
0
9
0
0
W
Yemoja
2
1
2
3
W
Baba Yaga
Sa1B0TN00B
Baba Yaga
11
0
0
11
W
Artemis
SwayHoe
Artemis
1
2
2
1
W
4
0
4
6
L
Ravana
iamfalco1
Ravana
1
2
1
0.75
L
2
2
1
1.25
W
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,773
Damage
36,793
50,387
Taken
38,185
25,721
Mitigated
22,502
6,359
Healing
9,832
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AngelsCreed25
Danzaburou
2,343
1,097
0
928
8,535
3,616
93
3,066
5,469
0
28,845
L
Loki
Cenjin
Loki
4,997
1,752
0
2,006
9,860
3,491
0
3,104
6,566
0
41,820
L
He Bo
Jhoveto
He Bo
2,097
864
0
1,162
11,035
3,256
124
7,306
3,729
16,297
0
W
Yemoja
5,009
1,060
587
827
5,166
3,960
302
1,543
3,623
20,494
0
W
Baba Yaga
Sa1B0TN00B
Baba Yaga
10,875
2,226
0
2,796
6,440
3,203
1,713
1,731
4,709
48,162
0
W
Artemis
SwayHoe
Artemis
5,686
2,583
0
1,108
5,535
1,688
227
1,743
3,792
0
41,906
W
9,718
5,392
0
1,614
10,607
4,598
160
1,457
9,150
0
73,699
L
Ravana
iamfalco1
Ravana
7,206
1,535
0
1,513
8,858
5,464
458
4,645
3,845
0
42,826
L
4,130
392
0
750
12,099
9,894
0
3,171
8,928
26,429
0
W
5,505
1,273
0
2,900
10,437
9,053
404
46
10,391
55,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,382
Gold Earned
44,335
280
Minions Killed
436
0
Camps Cleared
0
1,482,082
Distance Traveled
1,459,594
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,898
406
54
3
0
303,721
0
L
Loki
7,654
450
78
5
0
318,375
4
L
He Bo
6,256
368
34
2
0
251,863
0
W
Yemoja
7,908
465
29
2
0
259,583
6
W
Baba Yaga
9,998
588
92
5
0
271,411
0
W
Artemis
7,548
444
70
4
0
250,789
0
W
Nemesis
9,615
566
117
7
0
376,618
0
L
Ravana
8,067
475
71
4
0
289,159
2
L
Ares
7,507
442
43
3
0
318,964
3
W
Ymir
9,266
545
128
8
0
301,193
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role