Player Matchup

Neith
Neith
BAacRH4NK
Neith
Level 5
God Stats
7W - 6L
1,456 SR
Queue Stats
19W - 22L
1,462 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
BeeBoo2K
Morgan Le Fay
Level 15
God Stats
6W - 11L
1,195 SR
Queue Stats
358W - 543L
1,152 Elo+
Party 1
Cthulhu
Cthulhu
GinnieTran
Cthulhu
Level 15
God Stats
5W - 3L
1,486 SR
Queue Stats
263W - 396L
1,032 Elo+
Party 1
Thanatos
Thanatos
copytroll_666
Thanatos
Level 13
God Stats
5W - 11L
1,227 SR
Queue Stats
27W - 48L
1,127 Elo+
Solo
Scylla
Scylla
specific-gust7
Scylla
Level 28
God Stats
21W - 35L
1,500 SR
Queue Stats
571W - 642L
1,459 Elo+
Solo
Team Averages
Level 15
1,373 SR
1,247 Elo+

VS

Team Averages
Level 15
1,433 SR
1,312 Elo+
Nemesis
Nemesis
 
Nemesis
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Alister6661021
Bellona
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,585 Elo+
Party 2
Da Ji
Da Ji
Falcolmillo
Da Ji
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,216 Elo+
Solo
Olorun
Olorun
MIWEL-JP
Olorun
Level 7
God Stats
2W - 3L
1,323 SR
Queue Stats
121W - 145L
971 Elo+
Solo
Ares
Ares
ScumMonkey22
Ares
Level 3
God Stats
0W - 3L
1,343 SR
Queue Stats
3W - 7L
1,288 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BAacRH4NK
Neith
15
6 / 3 / 14
10,261
489
16,262
13,265
5,839
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
BeeBoo2K
Morgan Le Fay
18
6 / 1 / 9
11,003
524
16,032
14,941
7,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
GinnieTran
Cthulhu
16
6 / 0 / 11
10,640
507
10,198
17,262
15,781
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
copytroll_666
Thanatos
16
9 / 2 / 8
10,986
523
10,729
16,243
7,196
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
17 / 3 / 11
11,318
539
16,689
10,891
4,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 5 / 1
8,231
392
7,927
13,892
6,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

14
5 / 10 / 2
9,756
465
14,656
21,345
10,884
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 8 / 1
7,825
373
4,290
11,134
3,333
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
MIWEL-JP
Olorun
14
1 / 7 / 0
8,786
418
7,062
14,993
4,274
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

10
0 / 15 / 3
6,990
333
4,881
29,867
15,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
16
44
Kills
9
9
Deaths
45
53
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
5
1
0.5
L
5
10
2
0.6
W
Neith
BAacRH4NK
Neith
6
3
14
4.33
W
Morgan Le Fay
BeeBoo2K
Morgan Le Fay
6
1
9
10.5
L
1
8
1
0.19
W
Cthulhu
GinnieTran
Cthulhu
6
0
11
11.5
L
Olorun
MIWEL-JP
Olorun
1
7
0
0.14
L
0
15
3
0.1
W
Thanatos
copytroll_666
Thanatos
9
2
8
6.5
W
17
3
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,910
Damage
38,816
72,602
Taken
91,231
41,041
Mitigated
40,594
26,318
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,927
2,308
0
1,464
13,892
6,206
951
5,392
8,500
0
38,974
L
14,656
8,603
0
3,713
21,345
10,884
370
7,621
13,724
0
40,689
W
Neith
BAacRH4NK
Neith
16,262
6,662
0
2,696
13,265
5,839
4,548
1,583
11,682
0
55,380
W
Morgan Le Fay
BeeBoo2K
Morgan Le Fay
16,032
1,703
440
3,118
14,941
7,554
2,195
4,732
10,209
62,805
0
L
4,290
1,830
0
0
11,134
3,333
0
3,990
7,144
0
23,262
W
Cthulhu
GinnieTran
Cthulhu
10,198
1,529
270
4,011
17,262
15,781
1,327
1,750
15,512
48,791
0
L
Olorun
MIWEL-JP
Olorun
7,062
3,547
112
2,570
14,993
4,274
1,449
10,646
4,347
42,106
0
L
4,881
622
0
3,350
29,867
15,897
77
15,270
14,597
21,788
0
W
Thanatos
copytroll_666
Thanatos
10,729
5,945
0
12,598
16,243
7,196
0
1,652
14,591
0
56,096
W
16,689
4,210
364
2,821
10,891
4,671
1,478
2,226
8,665
45,532
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,208
Gold Earned
41,588
401
Minions Killed
262
0
Camps Cleared
0
1,848,300
Distance Traveled
1,448,797
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,231
392
66
3
0
292,369
0
L
Bellona
9,756
465
58
3
0
288,088
1
W
Neith
10,261
489
81
4
0
367,678
0
W
Morgan Le Fay
11,003
524
88
4
0
375,142
2
L
Da Ji
7,825
373
50
2
0
285,176
0
W
Cthulhu
10,640
507
66
3
0
435,559
1
L
Olorun
8,786
418
66
3
0
297,611
0
L
Ares
6,990
333
22
1
0
285,553
2
W
Thanatos
10,986
523
85
4
0
371,675
0
W
Scylla
11,318
539
81
4
0
298,246
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role