Player Matchup

Ymir
Ymir
Dairaem
Ymir
Level 43
God Stats
1W - 1L
1,702 SR
Queue Stats
74W - 78L
1,475 Elo+
Solo
Heimdallr
Heimdallr
DanEffect
Heimdallr
Level 58
God Stats
5W - 5L
1,529 SR
Queue Stats
233W - 280L
1,423 Elo+
Solo
Fenrir
Fenrir
DybalaIchNoch__
Fenrir
Level 49
God Stats
94W - 110L
1,444 SR
Queue Stats
124W - 151L
1,421 Elo+
Solo
Zeus
Zeus
Eric-PMV
Zeus
Level 107
God Stats
12W - 6L
1,522 SR
Queue Stats
56W - 46L
1,488 Elo+
Solo
Ra
Ra
Vestroyer789
Ra
Level 82
God Stats
3W - 3L
1,367 SR
Queue Stats
26W - 20L
1,471 Elo+
Solo
Team Averages
Level 68
1,513 SR
1,456 Elo+

VS

Team Averages
Level 47
1,524 SR
1,463 Elo+
Thoth
Thoth
 
Thoth
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SchlingelGaming
Thanatos
Level 64
God Stats
26W - 40L
1,394 SR
Queue Stats
113W - 164L
1,451 Elo+
Party 1
Apollo
Apollo
SylarNM
Apollo
Level 47
God Stats
5W - 10L
1,396 SR
Queue Stats
129W - 167L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
jorrit-m
Kuzenbo
Level 47
God Stats
12W - 6L
1,575 SR
Queue Stats
125W - 126L
1,427 Elo+
Solo
Hel
Hel
xXJake77
Hel
Level 53
God Stats
19W - 22L
1,753 SR
Queue Stats
147W - 188L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Dairaem
Ymir
18
1 / 2 / 17
11,810
984
9,433
14,820
16,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Heimdallr
DanEffect
Heimdallr
18
2 / 2 / 16
11,094
925
6,466
8,774
3,473
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
7 / 0 / 12
11,900
992
7,613
6,452
2,530
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
19
12 / 0 / 11
13,078
1,090
40,177
7,043
3,305
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
3 / 1 / 13
11,691
974
11,305
6,575
3,023
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

253

VS

Team 2 Tickets

93

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
17
0 / 7 / 4
10,177
848
9,209
19,375
6,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
16
2 / 4 / 3
10,310
859
6,135
14,553
5,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Apollo
SylarNM
Apollo
17
1 / 3 / 2
10,537
878
6,230
13,990
4,923
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Kuzenbo
jorrit-m
Kuzenbo
17
2 / 6 / 2
10,540
878
11,797
19,642
26,169
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
0 / 5 / 0
9,449
787
6,596
13,540
5,538
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
25
Kills
5
5
Deaths
25
69
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
7
4
0.29
W
Ymir
Dairaem
Ymir
1
2
17
4.75
W
Heimdallr
DanEffect
Heimdallr
2
2
16
5
W
7
0
12
13
W
Zeus
12
0
11
17.5
L
Thanatos
2
4
3
0.88
L
Apollo
SylarNM
Apollo
1
3
2
0.67
W
3
1
13
9.5
L
Kuzenbo
jorrit-m
Kuzenbo
2
6
2
0.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,994
Damage
39,967
43,664
Taken
81,100
28,483
Mitigated
47,874
8,451
Healing
10,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
9,209
775
0
0
19,375
6,091
0
15,373
4,002
34,274
0
W
Ymir
Dairaem
Ymir
9,433
1,355
366
2,486
14,820
16,152
0
9,136
5,684
24,002
0
W
Heimdallr
DanEffect
Heimdallr
6,466
3,099
0
0
8,774
3,473
0
6,278
2,496
0
24,381
W
7,613
727
0
361
6,452
2,530
0
4,050
2,402
0
17,140
W
Zeus
40,177
2,527
0
1,997
7,043
3,305
0
4,284
2,759
54,004
0
L
Thanatos
6,135
143
0
2,913
14,553
5,153
0
11,578
2,975
0
16,578
L
Apollo
SylarNM
Apollo
6,230
3,136
0
0
13,990
4,923
0
10,707
3,283
0
31,187
W
11,305
2,315
1,445
1,796
6,575
3,023
0
3,854
2,721
56,077
0
L
Kuzenbo
jorrit-m
Kuzenbo
11,797
2,722
676
1,051
19,642
26,169
0
13,252
6,390
31,303
0
L
6,596
226
2,288
3,877
13,540
5,538
0
10,005
3,535
22,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,573
Gold Earned
51,013
246
Minions Killed
205
8
Camps Cleared
4
1,082,682
Distance Traveled
1,030,757
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
10,177
848
68
6
1
208,699
0
W
Ymir
11,810
984
39
3
2
193,142
2
W
Heimdallr
11,094
925
49
4
1
177,027
0
W
Fenrir
11,900
992
14
1
1
253,510
4
W
Zeus
13,078
1,090
41
3
2
235,048
0
L
Thanatos
10,310
859
21
2
0
198,674
0
L
Apollo
10,537
878
66
6
2
213,107
0
W
Ra
11,691
974
103
9
2
223,955
1
L
Kuzenbo
10,540
878
17
1
1
234,925
0
L
Hel
9,449
787
33
3
0
175,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role