Player Matchup

Merlin
Merlin
Platinum I
ArticBech
Merlin
Platinum I
Level 114
God Stats
0W - 2L
1,479 SR
Queue Stats
90W - 81L
2,056 MMR
Solo
Ganesha
Ganesha
Platinum I
PackmanGaming12
Ganesha
Platinum I
Level 134
God Stats
50W - 46L
1,700 SR
Queue Stats
1,012W - 996L
2,042 MMR
Solo
Hun Batz
Hun Batz
Platinum II
SKLL_Sebas
Hun Batz
Platinum II
Level 146
God Stats
10W - 12L
1,473 SR
Queue Stats
383W - 389L
2,005 MMR
Party 1
Artemis
Artemis
Diamond IV
XlKiminari
Artemis
Diamond IV
Level 148
God Stats
2W - 1L
1,749 SR
Queue Stats
317W - 317L
2,123 MMR
Party 1
Chaac
Chaac
Diamond V
zothuras
Chaac
Diamond V
Level 124
God Stats
23W - 24L
1,561 SR
Queue Stats
996W - 996L
1,995 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 133
1,592 SR
2,044 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 101
1,666 SR
2,043 MMR
Aphrodite
Aphrodite
Diamond II
P I E D R E5611
Aphrodite
Diamond II
Level 129
God Stats
2W - 0L
1,771 SR
Queue Stats
151W - 123L
2,115 MMR
Solo
Osiris
Osiris
Diamond IV
Safe520
Osiris
Diamond IV
Level 85
God Stats
3W - 0L
1,730 SR
Queue Stats
143W - 127L
2,062 MMR
Solo
Cabrakan
Cabrakan
Diamond IV
SnIpErBoY5150
Cabrakan
Diamond IV
Level 156
God Stats
5W - 7L
1,508 SR
Queue Stats
104W - 77L
2,106 MMR
Solo
Ymir
Ymir
Platinum IV
TheTorro
Ymir
Platinum IV
Level 35
God Stats
2W - 0L
1,623 SR
Queue Stats
27W - 13L
1,983 MMR
Party 2
Danzaburou
Danzaburou
Platinum II
cjsoulreaper59
Danzaburou
Platinum II
Level 99
God Stats
13W - 4L
1,700 SR
Queue Stats
92W - 80L
1,948 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ArticBech
Merlin
18
0 / 3 / 7
11,865
439
23,612
15,507
6,881
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
0 / 4 / 6
10,609
393
6,421
21,094
23,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hun Batz
SKLL_Sebas
Hun Batz
20
11 / 4 / 3
13,484
499
16,480
19,225
7,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Artemis
XlKiminari
Artemis
19
1 / 4 / 8
12,332
457
18,983
17,412
6,698
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
zothuras
Chaac
20
4 / 2 / 2
12,340
457
18,525
29,930
43,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
TiamatMorgan Le FaySetGilgameshAthena

VS

Bans
JanusKing ArthurOdinGebLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
P I E D R E5611
Aphrodite
20
3 / 2 / 7
13,610
504
14,844
25,107
17,656
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Osiris
Safe520
Osiris
20
5 / 6 / 4
13,593
503
15,349
23,090
18,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
SnIpErBoY5150
Cabrakan
20
3 / 1 / 6
15,583
577
22,181
25,206
38,805
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
18
1 / 2 / 9
13,003
482
9,576
26,153
42,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Danzaburou
cjsoulreaper59
Danzaburou
20
5 / 5 / 3
14,820
549
18,223
18,620
7,968
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
16
Kills
17
17
Deaths
16
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Merlin
ArticBech
Merlin
0
3
7
1.17
W
Aphrodite
P I E D R E5611
Aphrodite
3
2
7
3.25
L
0
4
6
0.75
L
Hun Batz
SKLL_Sebas
Hun Batz
11
4
3
3.13
W
Osiris
Safe520
Osiris
5
6
4
1.17
W
Cabrakan
SnIpErBoY5150
Cabrakan
3
1
6
6
W
Ymir
1
2
9
2.75
L
Artemis
XlKiminari
Artemis
1
4
8
1.25
W
Danzaburou
cjsoulreaper59
Danzaburou
5
5
3
1.3
L
Chaac
zothuras
Chaac
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,021
Damage
80,173
103,168
Taken
118,176
87,480
Mitigated
125,416
28,009
Healing
43,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
ArticBech
Merlin
23,612
1,350
581
6,225
15,507
6,881
0
7,661
7,846
108,286
0
W
Aphrodite
P I E D R E5611
Aphrodite
14,844
1,557
7,010
12,699
25,107
17,656
1,109
9,946
14,846
95,385
0
L
6,421
120
0
2,219
21,094
23,212
0
8,568
12,526
29,267
0
L
Hun Batz
SKLL_Sebas
Hun Batz
16,480
3,868
0
180
19,225
7,549
1,553
6,770
12,455
0
97,932
W
Osiris
Safe520
Osiris
15,349
6,868
0
5,427
23,090
18,366
845
4,455
18,346
0
128,395
W
Cabrakan
SnIpErBoY5150
Cabrakan
22,181
3,203
0
10,865
25,206
38,805
753
7,367
16,604
121,772
0
W
Ymir
9,576
2,184
0
2,299
26,153
42,621
152
8,798
17,028
49,644
0
L
Artemis
XlKiminari
Artemis
18,983
10,834
0
7,516
17,412
6,698
1,270
5,688
11,724
0
99,861
W
Danzaburou
cjsoulreaper59
Danzaburou
18,223
7,862
0
5,194
18,620
7,968
4,041
5,126
13,444
0
139,243
L
Chaac
zothuras
Chaac
18,525
944
0
11,288
29,930
43,140
0
18,165
11,765
15,596
63,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,630
Gold Earned
70,609
652
Minions Killed
777
0
Camps Cleared
0
2,420,766
Distance Traveled
2,488,449
37
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,865
439
200
7
0
487,991
4
W
Aphrodite
13,610
504
178
7
0
523,374
8
L
Ganesha
10,609
393
10
0
0
541,478
13
L
Hun Batz
13,484
499
147
5
0
530,432
11
W
Osiris
13,593
503
135
5
0
505,910
5
W
Cabrakan
15,583
577
224
8
0
455,065
2
W
Ymir
13,003
482
57
2
0
540,561
7
L
Artemis
12,332
457
163
6
0
428,708
8
W
Danzaburou
14,820
549
183
7
0
463,539
10
L
Chaac
12,340
457
132
5
0
432,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role