Player Matchup

Chang'e
Chang'e
Blondie9535
Chang'e
Level 26
God Stats
51W - 55L
1,489 SR
Queue Stats
104W - 127L
1,429 Elo+
Solo
Merlin
Merlin
Grimspree
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 25L
1,693 Elo+
Solo
Cabrakan
Cabrakan
h8kayy
Cabrakan
Level 26
God Stats
1W - 2L
1,437 SR
Queue Stats
140W - 160L
1,371 Elo+
Party 1
Baron Samedi
Baron Samedi
iiam_vane713
Baron Samedi
Level 28
God Stats
24W - 19L
1,532 SR
Queue Stats
138W - 146L
1,450 Elo+
Party 1
Da Ji
Da Ji
thanos32
Da Ji
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,319 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,452 Elo+

VS

Team Averages
Level 17
1,525 SR
1,537 Elo+
Chang'e
Chang'e
Cloudye
Chang'e
Level 29
God Stats
4W - 2L
1,470 SR
Queue Stats
47W - 47L
1,433 Elo+
Solo
Ares
Ares
HamsterGod7873
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,422 Elo+
Solo
Izanami
Izanami
TheSciences
Izanami
Level 18
God Stats
55W - 26L
1,655 SR
Queue Stats
109W - 80L
1,576 Elo+
Solo
Bakasura
Bakasura
josue247365
Bakasura
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,469 Elo+
Solo
Tiamat
Tiamat
volcuda
Tiamat
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Blondie9535
Chang'e
16
3 / 4 / 5
10,197
927
11,390
16,225
8,613
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Grimspree
Merlin
16
2 / 4 / 5
10,077
916
17,134
10,569
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
h8kayy
Cabrakan
16
1 / 4 / 7
9,771
888
9,582
19,708
22,820
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
iiam_vane713
Baron Samedi
16
3 / 6 / 5
10,187
926
19,852
22,358
10,213
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Da Ji
thanos32
Da Ji
16
1 / 11 / 3
9,328
848
12,402
19,013
7,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

176

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Cloudye
Chang'e
18
5 / 2 / 18
12,584
1,144
21,785
16,757
8,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
1 / 0 / 19
10,375
943
6,001
18,826
14,175
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Izanami
TheSciences
Izanami
19
21 / 1 / 6
14,984
1,362
40,013
17,832
7,219
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bakasura
josue247365
Bakasura
14
0 / 5 / 10
9,546
868
806
7,656
2,854
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
volcuda
Tiamat
17
2 / 2 / 17
10,305
937
13,254
14,724
10,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
10
Kills
29
29
Deaths
10
25
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Blondie9535
Chang'e
3
4
5
1.38
W
Chang'e
Cloudye
Chang'e
5
2
18
7
L
Merlin
Grimspree
Merlin
2
4
5
1.13
W
1
0
19
10.5
W
Izanami
TheSciences
Izanami
21
1
6
24
L
Cabrakan
h8kayy
Cabrakan
1
4
7
1.13
L
Baron Samedi
iiam_vane713
Baron Samedi
3
6
5
0.92
W
Bakasura
josue247365
Bakasura
0
5
10
1
L
Da Ji
thanos32
Da Ji
1
11
3
0.23
W
Tiamat
volcuda
Tiamat
2
2
17
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,360
Damage
81,859
87,873
Taken
75,795
53,932
Mitigated
43,002
16,534
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Blondie9535
Chang'e
11,390
225
4,054
3,030
16,225
8,613
0
9,621
6,604
21,285
0
W
Chang'e
Cloudye
Chang'e
21,785
2,803
5,749
7,118
16,757
8,234
0
12,869
3,888
37,394
0
L
Merlin
Grimspree
Merlin
17,134
937
0
760
10,569
4,287
0
4,043
6,526
52,659
0
W
6,001
499
0
0
18,826
14,175
0
13,166
5,660
11,394
0
W
Izanami
TheSciences
Izanami
40,013
34,234
0
0
17,832
7,219
0
14,548
3,284
0
75,899
L
Cabrakan
h8kayy
Cabrakan
9,582
324
0
0
19,708
22,820
0
8,440
11,154
28,819
0
L
Baron Samedi
iiam_vane713
Baron Samedi
19,852
1,764
3,032
5,624
22,358
10,213
0
9,732
12,626
34,555
0
W
Bakasura
josue247365
Bakasura
806
652
0
0
7,656
2,854
0
6,300
1,356
0
1,683
L
Da Ji
thanos32
Da Ji
12,402
2,241
0
34
19,013
7,999
0
9,204
9,809
0
21,409
W
Tiamat
volcuda
Tiamat
13,254
2,133
0
1,758
14,724
10,520
0
11,075
3,649
32,040
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,560
Gold Earned
57,794
177
Minions Killed
171
5
Camps Cleared
4
1,008,671
Distance Traveled
934,130
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,197
927
22
2
1
219,807
0
W
Chang'e
12,584
1,144
32
3
1
205,676
4
L
Merlin
10,077
916
78
7
1
196,801
1
W
Ares
10,375
943
7
1
1
218,023
2
W
Izanami
14,984
1,362
94
9
2
206,478
0
L
Cabrakan
9,771
888
31
3
1
216,645
2
L
Baron Samedi
10,187
926
36
3
1
188,213
2
W
Bakasura
9,546
868
1
0
0
87,091
0
L
Da Ji
9,328
848
10
1
1
187,205
0
W
Tiamat
10,305
937
37
3
0
216,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role