Player Matchup

Set
Set
Deal-wid-Aarxnn
Set
Level 29
God Stats
2W - 6L
1,162 SR
Queue Stats
77W - 97L
1,309 Elo+
Solo
Ares
Ares
IReaper78I
Ares
Level 16
God Stats
8W - 10L
1,665 SR
Queue Stats
18W - 25L
1,372 Elo+
Party 1
Nemesis
Nemesis
NikBeSS
Nemesis
Level 7
God Stats
2W - 5L
1,096 SR
Queue Stats
9W - 14L
1,177 Elo+
Solo
Heimdallr
Heimdallr
Schattenhammmer
Heimdallr
Level 16
God Stats
13W - 20L
1,434 SR
Queue Stats
18W - 29L
1,333 Elo+
Party 1
Poseidon
Poseidon
Treahorne
Poseidon
Level 27
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 90L
1,370 Elo+
Solo
Team Averages
Level 19
1,371 SR
1,312 Elo+

VS

Team Averages
Level 39
1,583 SR
1,374 Elo+
Cerberus
Cerberus
 
Cerberus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
LegendOfFroddo
Anubis
Level 101
God Stats
3W - 1L
1,500 SR
Queue Stats
90W - 88L
1,514 Elo+
Party 2
Neith
Neith
Neondan
Neith
Level 31
God Stats
2W - 0L
1,692 SR
Queue Stats
3W - 9L
1,184 Elo+
Party 2
Da Ji
Da Ji
SweetTaboo
Da Ji
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,286 Elo+
Party 2
Sun Wukong
Sun Wukong
TheHumbleTuna
Sun Wukong
Level 24
God Stats
2W - 0L
1,723 SR
Queue Stats
11W - 8L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
6,024
502
1,020
5,871
3,616
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 0 / 0
5,061
422
2,273
5,797
2,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
NikBeSS
Nemesis
6
0 / 4 / 0
4,619
385
962
6,090
1,212
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Heimdallr
Schattenhammmer
Heimdallr
9
0 / 1 / 0
4,874
406
1,720
4,173
1,362
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Poseidon
Treahorne
Poseidon
10
0 / 4 / 0
5,995
500
1,678
6,345
1,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
0 / 0 / 1
5,913
493
3,557
6,284
5,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
6 / 0 / 2
8,117
676
4,522
2,912
1,301
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Neondan
Neith
10
2 / 0 / 0
6,132
511
3,110
3,162
1,035
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
10
3 / 0 / 3
6,454
538
2,614
5,593
1,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
TheHumbleTuna
Sun Wukong
11
1 / 0 / 5
6,498
542
3,215
3,629
2,066
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
23
0
Kills
12
12
Deaths
0
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
0
0
1
0.5
L
0
3
0
0
L
0
0
0
0
W
6
0
2
7
W
Neith
Neondan
Neith
2
0
0
2
L
Nemesis
NikBeSS
Nemesis
0
4
0
0
L
Heimdallr
Schattenhammmer
Heimdallr
0
1
0
0
W
Da Ji
3
0
3
4.5
W
Sun Wukong
TheHumbleTuna
Sun Wukong
1
0
5
3.5
L
Poseidon
Treahorne
Poseidon
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,653
Damage
17,018
28,276
Taken
21,580
9,894
Mitigated
11,205
3,917
Healing
7,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
3,557
252
0
1,695
6,284
5,107
0
1,902
4,382
19,917
0
L
1,020
321
0
320
5,871
3,616
82
95
5,776
0
31,430
L
2,273
126
0
1,696
5,797
2,464
0
1,646
4,151
14,112
0
W
4,522
150
0
1,580
2,912
1,301
146
715
2,109
55,046
0
W
Neith
Neondan
Neith
3,110
957
0
679
3,162
1,035
100
668
2,494
0
39,130
L
Nemesis
NikBeSS
Nemesis
962
350
0
178
6,090
1,212
0
1,767
4,323
0
12,601
L
Heimdallr
Schattenhammmer
Heimdallr
1,720
1,258
0
1,473
4,173
1,362
0
1,846
2,327
0
20,016
W
Da Ji
2,614
928
0
2,600
5,593
1,696
0
624
4,902
0
28,831
W
Sun Wukong
TheHumbleTuna
Sun Wukong
3,215
299
0
500
3,629
2,066
336
180
3,445
0
32,352
L
Poseidon
Treahorne
Poseidon
1,678
228
0
250
6,345
1,240
0
2,725
3,620
31,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,573
Gold Earned
33,114
221
Minions Killed
369
0
Camps Cleared
0
1,040,374
Distance Traveled
1,177,926
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,913
493
29
2
0
266,044
0
L
Set
6,024
502
65
5
0
216,438
4
L
Ares
5,061
422
20
2
0
230,439
0
W
Anubis
8,117
676
124
10
0
228,604
4
W
Neith
6,132
511
84
7
0
203,526
0
L
Nemesis
4,619
385
18
2
0
195,281
0
L
Heimdallr
4,874
406
42
4
0
154,865
2
W
Da Ji
6,454
538
66
6
0
225,835
0
W
Sun Wukong
6,498
542
66
6
0
253,917
0
L
Poseidon
5,995
500
76
6
0
243,351
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role