Player Matchup

Hercules
Hercules
Cracker1818
Hercules
Level 29
God Stats
2W - 2L
1,372 SR
Queue Stats
234W - 265L
1,399 Elo+
Party 1
Anubis
Anubis
Jzny69
Anubis
Level 24
God Stats
5W - 4L
1,500 SR
Queue Stats
84W - 110L
1,421 Elo+
Party 1
Hun Batz
Hun Batz
Kelloggzz
Hun Batz
Level 17
God Stats
11W - 6L
1,543 SR
Queue Stats
35W - 33L
1,507 Elo+
Party 3
Kuzenbo
Kuzenbo
Zephyyl
Kuzenbo
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 45L
1,547 Elo+
Party 3
Neith
Neith
rustyboy509
Neith
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
15W - 9L
1,529 Elo+
Party 3
Team Averages
Level 19
1,483 SR
1,481 Elo+

VS

Team Averages
Level 30
1,579 SR
1,548 Elo+
Cthulhu
Cthulhu
ShyTheToxic
Cthulhu
Level 15
God Stats
1W - 2L
1,523 SR
Queue Stats
30W - 33L
1,620 Elo+
Party 2
King Arthur
King Arthur
TimeToEraseTime
King Arthur
Level 36
God Stats
3W - 4L
1,739 SR
Queue Stats
119W - 121L
1,533 Elo+
Party 2
Thanatos
Thanatos
dutchrazer
Thanatos
Level 25
God Stats
15W - 9L
1,584 SR
Queue Stats
79W - 49L
1,490 Elo+
Solo
Bellona
Bellona
eXgrid
Bellona
Level 65
God Stats
2W - 3L
1,551 SR
Queue Stats
107W - 106L
1,542 Elo+
Party 2
Guan Yu
Guan Yu
thedogpresident
Guan Yu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cracker1818
Hercules
18
1 / 5 / 8
11,602
430
9,957
25,634
12,196
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anubis
Jzny69
Anubis
20
12 / 10 / 6
14,844
550
30,861
28,552
17,413
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Kelloggzz
Hun Batz
20
11 / 6 / 8
14,496
537
22,677
21,331
9,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kuzenbo
Zephyyl
Kuzenbo
18
4 / 3 / 20
12,970
480
14,742
28,232
47,963
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
9 / 7 / 3
13,286
492
15,475
14,423
6,373
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ShyTheToxic
Cthulhu
17
2 / 13 / 9
11,097
411
12,378
25,825
25,131
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
TimeToEraseTime
King Arthur
18
6 / 11 / 8
12,367
458
18,071
32,506
17,033
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
dutchrazer
Thanatos
20
14 / 6 / 7
15,675
581
21,993
22,245
10,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bellona
eXgrid
Bellona
19
7 / 4 / 11
12,972
480
28,238
25,078
20,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 4 / 2
8,864
328
3,344
13,783
6,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
68
37
Kills
31
31
Deaths
38
45
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Hercules
Cracker1818
Hercules
1
5
8
1
W
Anubis
Jzny69
Anubis
12
10
6
1.5
W
Hun Batz
Kelloggzz
Hun Batz
11
6
8
2.5
L
Cthulhu
ShyTheToxic
Cthulhu
2
13
9
0.5
L
King Arthur
TimeToEraseTime
King Arthur
6
11
8
0.91
W
Kuzenbo
Zephyyl
Kuzenbo
4
3
20
4.67
L
Thanatos
dutchrazer
Thanatos
14
6
7
2.92
L
Bellona
eXgrid
Bellona
7
4
11
3.13
W
9
7
3
1.5
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,712
Damage
84,024
118,172
Taken
119,437
93,678
Mitigated
79,902
33,645
Healing
32,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Cracker1818
Hercules
9,957
2,969
0
10,273
25,634
12,196
1,504
1,938
23,696
0
49,821
W
Anubis
Jzny69
Anubis
30,861
4,461
0
12,814
28,552
17,413
722
2,575
25,977
102,123
0
W
Hun Batz
Kelloggzz
Hun Batz
22,677
5,317
0
5,561
21,331
9,733
997
1,966
19,365
0
103,402
L
Cthulhu
ShyTheToxic
Cthulhu
12,378
719
2,054
320
25,825
25,131
0
4,977
20,848
39,658
0
L
King Arthur
TimeToEraseTime
King Arthur
18,071
1,819
0
845
32,506
17,033
0
23,060
9,446
1,457
58,669
W
Kuzenbo
Zephyyl
Kuzenbo
14,742
4,610
355
1,310
28,232
47,963
604
5,080
22,187
57,221
0
L
Thanatos
dutchrazer
Thanatos
21,993
6,342
0
17,192
22,245
10,806
258
6,911
15,334
0
122,182
L
Bellona
eXgrid
Bellona
28,238
12,683
0
6,287
25,078
20,508
0
6,945
18,133
402
87,378
W
15,475
10,138
0
3,332
14,423
6,373
6,348
2,482
11,941
0
105,644
L
3,344
712
1,378
4,213
13,783
6,424
0
3,710
10,073
0
16,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,198
Gold Earned
60,975
572
Minions Killed
421
0
Camps Cleared
0
2,332,674
Distance Traveled
2,225,049
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,602
430
77
3
0
514,144
1
W
Anubis
14,844
550
128
5
0
389,055
0
W
Hun Batz
14,496
537
142
5
0
507,576
1
L
Cthulhu
11,097
411
45
2
0
449,323
0
L
King Arthur
12,367
458
66
2
0
443,346
2
W
Kuzenbo
12,970
480
59
2
0
499,461
1
L
Thanatos
15,675
581
163
6
0
448,079
6
L
Bellona
12,972
480
112
4
0
568,715
4
W
Neith
13,286
492
166
6
0
422,438
0
L
Guan Yu
8,864
328
35
1
0
315,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role