Player Matchup

Baron Samedi
Baron Samedi
Gr33nSmile
Baron Samedi
Level 12
God Stats
12W - 12L
1,431 SR
Queue Stats
84W - 92L
1,239 Elo+
Party 2
Cthulhu
Cthulhu
IsseiDragoon
Cthulhu
Level 25
God Stats
4W - 6L
1,402 SR
Queue Stats
94W - 108L
1,329 Elo+
Party 1
Thanatos
Thanatos
Merchite
Thanatos
Level 14
God Stats
10W - 11L
1,702 SR
Queue Stats
195W - 232L
1,263 Elo+
Party 2
Fenrir
Fenrir
mizox72
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,252 Elo+
Party 1
Ullr
Ullr
nlHaWwk
Ullr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 65L
1,093 Elo+
Party 2
Team Averages
Level 14
1,507 SR
1,235 Elo+

VS

Team Averages
Level 21
1,439 SR
1,327 Elo+
Apollo
Apollo
BarbaroTrans
Apollo
Level 29
God Stats
3W - 4L
1,415 SR
Queue Stats
101W - 126L
1,339 Elo+
Solo
Ra
Ra
Dofflan
Ra
Level 5
God Stats
2W - 0L
1,778 SR
Queue Stats
11W - 9L
1,428 Elo+
Party 3
Arachne
Arachne
Grimkresh
Arachne
Level 17
God Stats
12W - 9L
1,160 SR
Queue Stats
84W - 83L
1,210 Elo+
Party 3
Athena
Athena
Sm0ga
Athena
Level 27
God Stats
28W - 40L
1,431 SR
Queue Stats
103W - 121L
1,348 Elo+
Party 4
Achilles
Achilles
Thomc68
Achilles
Level 29
God Stats
42W - 51L
1,413 SR
Queue Stats
175W - 240L
1,313 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Gr33nSmile
Baron Samedi
10
0 / 3 / 0
6,221
479
2,037
7,555
2,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
IsseiDragoon
Cthulhu
10
1 / 3 / 0
6,107
470
3,694
11,735
4,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Merchite
Thanatos
9
1 / 3 / 0
6,164
474
2,981
9,082
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
mizox72
Fenrir
10
2 / 7 / 1
6,289
484
4,659
9,594
4,678
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ullr
nlHaWwk
Ullr
9
0 / 3 / 1
5,552
427
1,136
5,685
1,608
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
3 / 1 / 6
7,270
559
7,777
5,710
1,635
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
4 / 1 / 6
7,714
593
5,616
4,070
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
Grimkresh
Arachne
12
4 / 0 / 5
7,191
553
6,800
6,520
2,822
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Sm0ga
Athena
11
2 / 0 / 3
6,503
500
2,314
4,790
2,492
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Achilles
Thomc68
Achilles
12
6 / 2 / 5
7,712
593
6,168
7,595
5,616
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
19
19
Deaths
4
2
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Apollo
3
1
6
6
W
4
1
6
7
L
Baron Samedi
Gr33nSmile
Baron Samedi
0
3
0
0
W
Arachne
Grimkresh
Arachne
4
0
5
6.5
L
Cthulhu
IsseiDragoon
Cthulhu
1
3
0
0.33
L
Thanatos
Merchite
Thanatos
1
3
0
0.33
W
Athena
Sm0ga
Athena
2
0
3
3.5
W
Achilles
Thomc68
Achilles
6
2
5
4.25
L
Fenrir
mizox72
Fenrir
2
7
1
0.36
L
Ullr
nlHaWwk
Ullr
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,507
Damage
28,675
43,651
Taken
28,685
16,064
Mitigated
13,961
15,013
Healing
10,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
7,777
4,841
0
2,215
5,710
1,635
759
1,665
4,045
0
46,166
W
5,616
816
532
1,749
4,070
1,396
898
1,833
2,237
34,881
0
L
Baron Samedi
Gr33nSmile
Baron Samedi
2,037
215
366
2,408
7,555
2,898
116
3,347
4,204
32,177
0
W
Arachne
Grimkresh
Arachne
6,800
3,652
0
3,583
6,520
2,822
0
0
6,520
0
38,671
L
Cthulhu
IsseiDragoon
Cthulhu
3,694
306
0
3,276
11,735
4,119
0
2,174
9,561
22,326
0
L
Thanatos
Merchite
Thanatos
2,981
845
0
6,287
9,082
2,761
0
910
8,172
0
33,547
W
Athena
Sm0ga
Athena
2,314
1,170
0
956
4,790
2,492
34
1,847
2,943
15,431
0
W
Achilles
Thomc68
Achilles
6,168
1,482
0
1,145
7,595
5,616
233
386
7,209
0
31,245
L
Fenrir
mizox72
Fenrir
4,659
1,002
0
2,256
9,594
4,678
904
363
9,142
0
17,678
L
Ullr
nlHaWwk
Ullr
1,136
602
0
420
5,685
1,608
0
1,136
4,549
0
20,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
36,390
230
Minions Killed
316
0
Camps Cleared
0
1,206,878
Distance Traveled
1,339,438
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,270
559
96
7
0
229,961
0
W
Ra
7,714
593
82
6
0
273,153
5
L
Baron Samedi
6,221
479
60
5
0
245,947
3
W
Arachne
7,191
553
70
5
0
284,371
3
L
Cthulhu
6,107
470
39
3
0
239,041
0
L
Thanatos
6,164
474
53
4
0
267,565
4
W
Athena
6,503
500
22
2
0
294,374
0
W
Achilles
7,712
593
46
4
0
257,579
0
L
Fenrir
6,289
484
34
3
0
243,194
3
L
Ullr
5,552
427
44
3
0
211,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role