Player Matchup

Nemesis
Nemesis
GIGAWATS121
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,088 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mets1K
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,268 Elo+
Solo
Neith
Neith
StormCheetah878
Neith
Level 3
God Stats
11W - 8L
1,500 SR
Queue Stats
45W - 47L
1,500 Elo+
Solo
Bellona
Bellona
jplima_0807
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
xxÂîÿxx
Danzaburou
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 82L
1,332 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,337 Elo+

VS

Team Averages
Level 21
1,423 SR
1,278 Elo+
Thanatos
Thanatos
FSK-Xero
Thanatos
Level 18
God Stats
2W - 3L
1,452 SR
Queue Stats
6W - 15L
1,161 Elo+
Solo
Cernunnos
Cernunnos
LAWDOG5150
Cernunnos
Level 24
God Stats
48W - 45L
1,358 SR
Queue Stats
107W - 119L
1,271 Elo+
Solo
Ra
Ra
OkayAtBest
Ra
Level 18
God Stats
3W - 2L
1,788 SR
Queue Stats
110W - 103L
1,259 Elo+
Solo
Ymir
Ymir
TWS_Nicolas
Ymir
Level 24
God Stats
7W - 6L
1,370 SR
Queue Stats
95W - 97L
1,373 Elo+
Solo
Fenrir
Fenrir
wutdahelz
Fenrir
Level 23
God Stats
2W - 8L
1,147 SR
Queue Stats
45W - 53L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GIGAWATS121
Nemesis
8
0 / 5 / 3
5,418
417
2,620
9,261
2,579
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Mets1K
Morgan Le Fay
14
8 / 0 / 1
8,295
638
6,706
6,197
1,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 8 / 2
4,940
380
2,035
8,191
1,602
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bellona
jplima_0807
Bellona
9
2 / 6 / 1
5,982
460
2,034
8,206
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
xxÂîÿxx
Danzaburou
9
0 / 5 / 3
5,783
445
2,170
7,123
1,908
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FSK-Xero
Thanatos
11
4 / 3 / 0
6,541
503
3,302
6,475
2,635
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cernunnos
LAWDOG5150
Cernunnos
11
7 / 3 / 7
7,426
571
10,122
6,501
2,161
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 3
7,660
589
3,947
3,395
1,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
7 / 2 / 7
7,921
609
3,992
7,198
5,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
wutdahelz
Fenrir
11
4 / 3 / 1
7,063
543
2,305
9,658
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
41
10
Kills
23
24
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Thanatos
FSK-Xero
Thanatos
4
3
0
1.33
L
Nemesis
GIGAWATS121
Nemesis
0
5
3
0.3
W
Cernunnos
LAWDOG5150
Cernunnos
7
3
7
3.5
L
Morgan Le Fay
Mets1K
Morgan Le Fay
8
0
1
8.5
W
1
0
3
2.5
L
0
8
2
0.13
W
7
2
7
5.25
L
Bellona
jplima_0807
Bellona
2
6
1
0.42
W
Fenrir
wutdahelz
Fenrir
4
3
1
1.5
L
Danzaburou
xxÂîÿxx
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,565
Damage
23,668
38,978
Taken
33,227
12,804
Mitigated
15,138
5,963
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
FSK-Xero
Thanatos
3,302
925
0
3,943
6,475
2,635
549
2,711
3,488
0
21,959
L
Nemesis
GIGAWATS121
Nemesis
2,620
1,116
0
1,750
9,261
2,579
0
2,001
7,260
0
23,706
W
Cernunnos
LAWDOG5150
Cernunnos
10,122
5,520
0
1,645
6,501
2,161
406
1,251
5,163
0
35,353
L
Morgan Le Fay
Mets1K
Morgan Le Fay
6,706
670
0
2,408
6,197
1,896
634
1,819
4,378
47,193
0
W
3,947
868
482
1,414
3,395
1,033
0
443
2,936
49,215
0
L
2,035
1,062
15
785
8,191
1,602
181
569
7,622
0
6,232
W
3,992
673
0
732
7,198
5,879
156
1,441
5,586
20,245
0
L
Bellona
jplima_0807
Bellona
2,034
475
0
506
8,206
4,819
140
1,939
6,267
0
16,315
W
Fenrir
wutdahelz
Fenrir
2,305
757
0
4,592
9,658
3,430
1,763
284
9,348
0
36,822
L
Danzaburou
xxÂîÿxx
Danzaburou
2,170
1,208
0
499
7,123
1,908
689
1,611
5,512
0
20,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,418
Gold Earned
36,611
208
Minions Killed
293
0
Camps Cleared
0
1,150,319
Distance Traveled
1,170,493
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,541
503
39
3
0
248,386
0
L
Nemesis
5,418
417
44
3
0
247,734
4
W
Cernunnos
7,426
571
40
3
0
209,100
0
L
Morgan Le Fay
8,295
638
96
7
0
248,343
0
W
Ra
7,660
589
113
9
0
258,458
0
L
Neith
4,940
380
5
0
0
218,990
3
W
Ymir
7,921
609
31
2
0
221,815
4
L
Bellona
5,982
460
33
3
0
224,876
0
W
Fenrir
7,063
543
70
5
0
232,734
1
L
Danzaburou
5,783
445
30
2
0
210,376
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role