Player Matchup

Zeus
Zeus
Fmnr342
Zeus
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 64L
1,442 Elo+
Party 1
Ullr
Ullr
Ramii717
Ullr
Level 13
God Stats
7W - 9L
1,485 SR
Queue Stats
11W - 15L
1,403 Elo+
Solo
Yemoja
Yemoja
Ribeo31
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,312 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
elliotralin
Morgan Le Fay
Level 27
God Stats
15W - 11L
1,490 SR
Queue Stats
43W - 31L
1,446 Elo+
Party 1
Scylla
Scylla
iam_vea_TTV
Scylla
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,332 Elo+
Solo
Team Averages
Level 19
1,495 SR
1,387 Elo+

VS

Team Averages
Level 25
1,578 SR
1,400 Elo+
Scylla
Scylla
AlikeParsley401
Scylla
Level 45
God Stats
5W - 6L
1,504 SR
Queue Stats
76W - 89L
1,362 Elo+
Party 2
Neith
Neith
GondorCalf
Neith
Level 22
God Stats
5W - 0L
1,666 SR
Queue Stats
36W - 25L
1,472 Elo+
Party 2
Vamana
Vamana
Lumpy_77_
Vamana
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,377 Elo+
Solo
Cabrakan
Cabrakan
OverDavid1550
Cabrakan
Level 28
God Stats
2W - 3L
1,682 SR
Queue Stats
69W - 63L
1,444 Elo+
Party 2
Jormungandr
Jormungandr
TH Zyrex
Jormungandr
Level 13
God Stats
4W - 0L
1,538 SR
Queue Stats
10W - 14L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Fmnr342
Zeus
20
6 / 11 / 3
12,905
445
35,579
22,049
8,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
17
4 / 9 / 4
11,582
399
7,432
25,865
10,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
Ribeo31
Yemoja
18
3 / 4 / 6
11,589
400
8,957
21,623
25,485
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Morgan Le Fay
elliotralin
Morgan Le Fay
17
7 / 7 / 7
12,333
425
22,436
22,501
8,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
17
0 / 15 / 0
11,827
408
7,117
22,298
6,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 6 / 10
15,292
527
23,095
14,481
5,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
20
11 / 2 / 10
14,153
488
24,216
17,838
6,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vamana
Lumpy_77_
Vamana
17
2 / 4 / 17
12,625
435
7,866
22,814
19,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cabrakan
OverDavid1550
Cabrakan
20
15 / 6 / 13
15,002
517
31,303
31,202
21,486
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jormungandr
TH Zyrex
Jormungandr
17
0 / 2 / 14
11,265
388
7,514
23,934
23,473
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
109
20
Kills
45
46
Deaths
20
20
Assists
64
Player
Kills
Deaths
Assists
KDA
W
17
6
10
3.67
L
Zeus
Fmnr342
Zeus
6
11
3
0.68
W
Neith
11
2
10
8
W
Vamana
Lumpy_77_
Vamana
2
4
17
2.63
W
Cabrakan
OverDavid1550
Cabrakan
15
6
13
3.58
L
Ullr
4
9
4
0.67
L
Yemoja
Ribeo31
Yemoja
3
4
6
1.5
W
Jormungandr
TH Zyrex
Jormungandr
0
2
14
3.5
L
Morgan Le Fay
elliotralin
Morgan Le Fay
7
7
7
1.5
L
Scylla
0
15
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,521
Damage
93,994
114,336
Taken
110,269
59,818
Mitigated
76,963
19,578
Healing
22,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,095
2,600
0
1,535
14,481
5,463
3,143
9,405
5,076
84,327
0
L
Zeus
Fmnr342
Zeus
35,579
4,663
0
4,546
22,049
8,898
397
8,056
13,993
91,117
0
W
Neith
24,216
13,906
0
3,767
17,838
6,875
5,271
10,750
7,088
0
87,529
W
Vamana
Lumpy_77_
Vamana
7,866
2,737
572
4,620
22,814
19,666
186
17,248
5,566
0
44,507
W
Cabrakan
OverDavid1550
Cabrakan
31,303
5,327
0
12,231
31,202
21,486
0
20,063
11,139
98,055
0
L
Ullr
7,432
2,445
321
6,554
25,865
10,334
752
12,237
13,628
0
73,900
L
Yemoja
Ribeo31
Yemoja
8,957
1,093
1,004
740
21,623
25,485
42
12,334
9,289
38,730
0
W
Jormungandr
TH Zyrex
Jormungandr
7,514
1,583
0
0
23,934
23,473
982
16,716
7,218
43,705
0
L
Morgan Le Fay
elliotralin
Morgan Le Fay
22,436
3,118
587
4,688
22,501
8,205
806
16,627
5,874
67,621
0
L
Scylla
7,117
1,757
0
1,138
22,298
6,896
3,076
12,658
9,640
65,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,236
Gold Earned
68,337
466
Minions Killed
481
0
Camps Cleared
0
2,217,846
Distance Traveled
2,641,835
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
15,292
527
136
5
0
504,475
0
L
Zeus
12,905
445
94
3
0
440,363
0
W
Neith
14,153
488
118
4
0
520,097
0
W
Vamana
12,625
435
60
2
0
584,800
4
W
Cabrakan
15,002
517
115
4
0
515,437
2
L
Ullr
11,582
399
91
3
0
508,975
0
L
Yemoja
11,589
400
52
2
0
496,186
0
W
Jormungandr
11,265
388
52
2
0
517,026
0
L
Morgan Le Fay
12,333
425
93
3
0
448,332
0
L
Scylla
11,827
408
136
5
0
323,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role