Player Matchup

Jormungandr
Jormungandr
Riccocco
Jormungandr
Level 85
God Stats
56W - 47L
1,521 SR
Queue Stats
118W - 139L
1,400 Elo+
Party 3
Nu Wa
Nu Wa
USS-Vector88
Nu Wa
Level 147
God Stats
72W - 45L
1,620 SR
Queue Stats
390W - 363L
1,454 Elo+
Solo
Anubis
Anubis
joseangelgp79
Anubis
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 21L
1,687 Elo+
Party 1
Danzaburou
Danzaburou
linevaux
Danzaburou
Level 49
God Stats
14W - 16L
1,549 SR
Queue Stats
199W - 223L
1,407 Elo+
Party 3
Loki
Loki
sesebas08
Loki
Level 80
God Stats
3W - 0L
1,755 SR
Queue Stats
23W - 24L
1,476 Elo+
Party 1
Team Averages
Level 93
1,589 SR
1,485 Elo+

VS

Team Averages
Level 109
1,530 SR
1,428 Elo+
Cabrakan
Cabrakan
AmOkBuFu1266
Cabrakan
Level 119
God Stats
25W - 46L
1,478 SR
Queue Stats
642W - 719L
1,455 Elo+
Party 2
Persephone
Persephone
GDNeed9
Persephone
Level 105
God Stats
81W - 48L
1,660 SR
Queue Stats
378W - 402L
1,409 Elo+
Solo
Cupid
Cupid
SwalleySwanson
Cupid
Level 93
God Stats
1W - 2L
1,524 SR
Queue Stats
210W - 196L
1,425 Elo+
Party 2
Tyr
Tyr
teamrocket-Jim
Tyr
Level 148
God Stats
1W - 4L
1,540 SR
Queue Stats
301W - 313L
1,465 Elo+
Solo
Arachne
Arachne
xXPsyBertXx
Arachne
Level 80
God Stats
107W - 74L
1,447 SR
Queue Stats
167W - 143L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Riccocco
Jormungandr
15
2 / 2 / 11
9,961
498
12,158
19,591
18,601
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 3 / 4
10,399
520
12,647
10,161
7,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 5 / 5
10,950
548
14,037
19,092
10,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
linevaux
Danzaburou
17
7 / 2 / 7
10,973
549
17,491
11,359
4,666
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
5 / 7 / 7
10,443
522
11,771
16,870
4,639
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AmOkBuFu1266
Cabrakan
12
1 / 3 / 1
8,355
418
4,435
21,469
26,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Persephone
GDNeed9
Persephone
19
9 / 2 / 4
12,309
615
21,121
18,699
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 6 / 4
8,881
444
13,111
15,948
5,649
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 3 / 5
9,392
470
5,136
17,606
11,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
xXPsyBertXx
Arachne
17
7 / 5 / 3
10,964
548
14,719
21,020
8,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
36
20
Kills
19
19
Deaths
19
34
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
AmOkBuFu1266
Cabrakan
1
3
1
0.5
L
Persephone
GDNeed9
Persephone
9
2
4
5.5
W
Jormungandr
Riccocco
Jormungandr
2
2
11
3.75
L
1
6
4
0.5
W
2
3
4
1.33
W
4
5
5
1.3
W
Danzaburou
linevaux
Danzaburou
7
2
7
5.25
W
Loki
5
7
7
1.21
L
1
3
5
1.17
L
Arachne
xXPsyBertXx
Arachne
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,104
Damage
58,522
77,073
Taken
94,742
45,969
Mitigated
59,522
23,072
Healing
25,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
AmOkBuFu1266
Cabrakan
4,435
605
302
4,610
21,469
26,979
0
7,585
13,688
28,599
0
L
Persephone
GDNeed9
Persephone
21,121
263
0
3,108
18,699
6,602
0
9,014
9,539
96,160
0
W
Jormungandr
Riccocco
Jormungandr
12,158
2,523
0
2,964
19,591
18,601
275
5,457
14,134
49,956
0
L
13,111
7,567
409
4,430
15,948
5,649
1,584
6,314
9,525
0
61,885
W
12,647
4,001
0
2,090
10,161
7,853
2,577
2,235
7,926
63,744
0
W
14,037
318
0
9,832
19,092
10,210
760
8,899
10,193
69,756
0
W
Danzaburou
linevaux
Danzaburou
17,491
7,917
0
5,518
11,359
4,666
781
1,441
9,918
0
65,750
W
Loki
11,771
3,855
0
2,668
16,870
4,639
0
7,813
9,057
0
49,528
L
5,136
1,216
0
5,317
17,606
11,389
247
7,489
9,510
0
57,692
L
Arachne
xXPsyBertXx
Arachne
14,719
10,282
192
7,339
21,020
8,903
1,202
7,209
13,637
0
77,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,726
Gold Earned
49,901
483
Minions Killed
546
0
Camps Cleared
0
1,853,408
Distance Traveled
1,829,761
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
8,355
418
41
2
0
326,701
2
L
Persephone
12,309
615
169
8
0
396,774
5
W
Jormungandr
9,961
498
76
4
0
357,865
0
L
Cupid
8,881
444
112
6
0
327,402
1
W
Nu Wa
10,399
520
111
6
0
374,993
5
W
Anubis
10,950
548
121
6
0
342,314
3
W
Danzaburou
10,973
549
97
5
0
378,655
4
W
Loki
10,443
522
78
4
0
399,581
1
L
Tyr
9,392
470
113
6
0
388,364
0
L
Arachne
10,964
548
111
6
0
390,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role