Player Matchup

Yemoja
Yemoja
Bronze IV
BetrBitBox1
Yemoja
Bronze IV
Level 36
God Stats
1W - 2L
1,296 SR
Queue Stats
3W - 15L
902 MMR
Party 1
Cupid
Cupid
Bronze V
CrySilever
Cupid
Bronze V
Level 89
God Stats
1W - 3L
1,416 SR
Queue Stats
4W - 17L
836 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze V
Drandylator
Baron Samedi
Bronze V
Level 64
God Stats
1W - 5L
1,122 SR
Queue Stats
4W - 17L
836 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 63
1,278 SR
858 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 121
1,383 SR
783 MMR
Mulan
Mulan
Silver II
MITSUHASI133
Mulan
Silver II
Level 154
God Stats
4W - 3L
1,360 SR
Queue Stats
167W - 204L
1,156 MMR
Solo
Tiamat
Tiamat
Silver V
MΔSON
Tiamat
Silver V
Level 157
God Stats
1W - 4L
1,413 SR
Queue Stats
96W - 118L
763 MMR
Solo
Artemis
Artemis
Bronze II
princesseruby
Artemis
Bronze II
Level 52
God Stats
15W - 17L
1,378 SR
Queue Stats
186W - 280L
430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
18
4 / 3 / 13
13,324
634
9,501
20,124
16,368
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
20
11 / 5 / 8
15,468
737
36,158
19,674
10,360
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Baron Samedi
Drandylator
Baron Samedi
19
6 / 1 / 12
14,248
678
18,194
18,445
16,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AnubisMorgan Le FayAh PuchThothBacchus

VS

Bans
AphroditeMedusaDiscordiaHou YiScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 7
12,830
611
15,431
37,621
37,677
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
MΔSON
Tiamat
17
3 / 9 / 6
13,792
657
15,680
24,603
18,495
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
17
4 / 7 / 3
13,092
623
15,762
15,392
6,146
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
21
Kills
9
9
Deaths
21
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
3
13
3.5
W
Cupid
11
5
8
3
W
Baron Samedi
Drandylator
Baron Samedi
6
1
12
12
L
2
5
7
1.1
L
Tiamat
MΔSON
Tiamat
3
9
6
0.67
L
Artemis
4
7
3
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,853
Damage
46,873
58,243
Taken
77,616
42,778
Mitigated
62,318
21,293
Healing
20,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
9,501
1,335
2,415
707
20,124
16,368
320
2,698
17,426
34,345
0
W
Cupid
36,158
19,754
454
4,473
19,674
10,360
2,745
6,584
13,090
0
99,430
W
Baron Samedi
Drandylator
Baron Samedi
18,194
1,138
4,703
8,541
18,445
16,050
619
6,616
11,829
67,470
0
L
15,431
1,964
577
13,568
37,621
37,677
223
8,092
29,045
250
45,541
L
Tiamat
MΔSON
Tiamat
15,680
338
0
3,892
24,603
18,495
394
10,032
14,135
58,043
0
L
Artemis
15,762
3,888
0
2,263
15,392
6,146
1,767
8,287
6,741
0
61,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,040
Gold Earned
39,714
245
Minions Killed
204
0
Camps Cleared
0
1,141,701
Distance Traveled
1,025,154
0
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,324
634
29
1
0
383,501
0
W
Cupid
15,468
737
116
6
0
356,186
0
W
Baron Samedi
14,248
678
100
5
0
402,014
0
L
Mulan
12,830
611
45
2
0
355,033
5
L
Tiamat
13,792
657
83
4
0
345,948
3
L
Artemis
13,092
623
76
4
0
324,173
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role