Player Matchup

Yemoja
Yemoja
AxarDemon
Yemoja
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,634 Elo+
Party 2
Bellona
Bellona
Taïl12
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,634 Elo+
Party 2
Rama
Rama
alexcvng
Rama
Level 20
God Stats
3W - 1L
1,489 SR
Queue Stats
39W - 35L
1,527 Elo+
Solo
Nemesis
Nemesis
keeperandersen
Nemesis
Level 21
God Stats
8W - 8L
1,500 SR
Queue Stats
19W - 24L
1,554 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kian14
Morgan Le Fay
Level 27
God Stats
2W - 1L
1,277 SR
Queue Stats
19W - 16L
1,533 Elo+
Solo
Team Averages
Level 16
1,453 SR
1,577 Elo+

VS

Team Averages
Level 26
1,520 SR
1,540 Elo+
Sun Wukong
Sun Wukong
CantTouchZak
Sun Wukong
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 41L
1,512 Elo+
Solo
Ra
Ra
Cristofiu
Ra
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
33W - 22L
1,657 Elo+
Party 1
Thor
Thor
LEGGOLAS54
Thor
Level 67
God Stats
2W - 2L
1,710 SR
Queue Stats
196W - 155L
1,523 Elo+
Party 1
Ymir
Ymir
Pibody26
Ymir
Level 27
God Stats
6W - 5L
1,539 SR
Queue Stats
51W - 40L
1,543 Elo+
Party 1
Chiron
Chiron
Stup1dGame
Chiron
Level 19
God Stats
1W - 5L
1,351 SR
Queue Stats
54W - 50L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
AxarDemon
Yemoja
17
0 / 4 / 8
12,319
474
1,821
12,525
12,767
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Taïl12
Bellona
18
1 / 4 / 9
12,947
498
13,589
24,380
20,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
20
8 / 2 / 4
17,114
658
21,338
27,813
10,677
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
12 / 9 / 5
16,627
640
14,980
21,943
11,333
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morgan Le Fay
kian14
Morgan Le Fay
19
11 / 8 / 5
14,595
561
31,888
22,742
9,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CantTouchZak
Sun Wukong
19
6 / 5 / 3
12,309
473
11,755
27,427
20,353
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
7 / 8 / 12
12,582
484
19,937
21,021
7,504
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
11 / 7 / 6
12,554
483
15,667
19,936
8,113
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
15
2 / 11 / 14
10,538
405
8,324
26,134
22,447
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chiron
Stup1dGame
Chiron
14
0 / 2 / 1
9,685
373
4,326
9,714
2,745
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
62
32
Kills
26
27
Deaths
33
31
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Yemoja
AxarDemon
Yemoja
0
4
8
1
L
Sun Wukong
CantTouchZak
Sun Wukong
6
5
3
1.5
L
7
8
12
1.63
L
11
7
6
2
L
Ymir
2
11
14
0.82
L
Chiron
Stup1dGame
Chiron
0
2
1
0.25
W
Bellona
Taïl12
Bellona
1
4
9
1.38
W
Rama
8
2
4
5
W
12
9
5
1.61
W
Morgan Le Fay
kian14
Morgan Le Fay
11
8
5
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,616
Damage
60,009
109,403
Taken
104,232
64,863
Mitigated
61,162
39,850
Healing
21,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
AxarDemon
Yemoja
1,821
647
4,249
800
12,525
12,767
543
6,301
6,224
12,086
0
L
Sun Wukong
CantTouchZak
Sun Wukong
11,755
3,335
0
8,566
27,427
20,353
80
7,537
19,890
0
70,638
L
19,937
1,094
3,303
2,720
21,021
7,504
0
8,880
11,963
79,764
0
L
15,667
3,715
0
1,852
19,936
8,113
116
5,293
14,595
0
53,728
L
Ymir
8,324
872
411
390
26,134
22,447
58
12,874
13,260
21,198
0
L
Chiron
Stup1dGame
Chiron
4,326
446
0
4,547
9,714
2,745
0
418
9,296
0
54,592
W
Bellona
Taïl12
Bellona
13,589
4,660
0
6,980
24,380
20,591
839
7,269
17,111
0
83,247
W
Rama
21,338
17,587
0
19,513
27,813
10,677
8,427
6,962
20,851
0
200,408
W
14,980
9,169
0
2,344
21,943
11,333
2,776
6,826
15,117
0
133,342
W
Morgan Le Fay
kian14
Morgan Le Fay
31,888
4,218
359
5,605
22,742
9,495
3,031
8,794
13,948
95,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,602
Gold Earned
57,668
659
Minions Killed
462
0
Camps Cleared
0
2,297,518
Distance Traveled
1,929,904
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,319
474
20
1
0
450,912
0
L
Sun Wukong
12,309
473
130
5
0
464,114
1
L
Ra
12,582
484
123
5
0
472,876
1
L
Thor
12,554
483
91
4
0
372,827
1
L
Ymir
10,538
405
21
1
0
384,763
3
L
Chiron
9,685
373
97
4
0
235,324
2
W
Bellona
12,947
498
135
5
0
468,993
1
W
Rama
17,114
658
236
9
0
479,568
5
W
Nemesis
16,627
640
166
6
0
441,559
2
W
Morgan Le Fay
14,595
561
102
4
0
456,486
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role