Player Matchup

Cupid
Cupid
 
Cupid
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
DavidTorresKLK
Scylla
Level 29
God Stats
29W - 26L
1,545 SR
Queue Stats
130W - 122L
1,449 Elo+
Party 4
Mercury
Mercury
Mrdoock
Mercury
Level 46
God Stats
21W - 16L
1,358 SR
Queue Stats
121W - 119L
1,445 Elo+
Party 4
Bellona
Bellona
geraldbalyr
Bellona
Level 98
God Stats
15W - 12L
1,556 SR
Queue Stats
345W - 310L
1,472 Elo+
Solo
Team Averages
Level 62
1,492 SR
1,473 Elo+

VS

Team Averages
Level 50
1,503 SR
1,418 Elo+
Hera
Hera
Giomanach
Hera
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
82W - 86L
1,446 Elo+
Party 2
Kumbhakarna
Kumbhakarna
JohnnyGeb
Kumbhakarna
Level 36
God Stats
5W - 8L
1,455 SR
Queue Stats
284W - 269L
1,513 Elo+
Solo
Osiris
Osiris
MisterBalik
Osiris
Level 102
God Stats
0W - 3L
1,562 SR
Queue Stats
115W - 150L
1,498 Elo+
Party 3
Danzaburou
Danzaburou
ProfessorBaboon
Danzaburou
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,520 Elo+
Party 2
Yemoja
Yemoja
bunnbunn0
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,112 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
9 / 1 / 3
7,143
714
7,907
5,368
1,447
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Kuzenbo
 
Kuzenbo
10
0 / 0 / 9
5,769
577
4,716
6,708
4,990
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 1 / 1
5,417
542
1,260
3,441
1,070
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Mrdoock
Mercury
11
3 / 1 / 3
6,309
631
2,729
4,433
1,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bellona
geraldbalyr
Bellona
11
3 / 1 / 5
6,394
639
4,130
5,321
3,302
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
0 / 2 / 2
5,227
523
3,725
4,249
1,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
JohnnyGeb
Kumbhakarna
11
1 / 2 / 0
5,937
594
821
6,044
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Osiris
10
2 / 4 / 0
5,796
580
2,963
7,208
4,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
ProfessorBaboon
Danzaburou
9
1 / 4 / 0
5,488
549
1,877
5,975
1,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
bunnbunn0
Yemoja
7
0 / 5 / 0
4,387
439
2,539
6,833
2,594
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
4
4
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
9
1
3
10.5
W
Kuzenbo
 
Kuzenbo
0
0
9
4.5
W
2
1
1
2.5
L
Hera
0
2
2
0.5
L
Kumbhakarna
JohnnyGeb
Kumbhakarna
1
2
0
0.5
L
Osiris
2
4
0
0.5
W
Mercury
Mrdoock
Mercury
3
1
3
4.5
L
Danzaburou
ProfessorBaboon
Danzaburou
1
4
0
0.25
L
Yemoja
bunnbunn0
Yemoja
0
5
0
0
W
Bellona
geraldbalyr
Bellona
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,742
Damage
11,925
25,271
Taken
30,309
12,069
Mitigated
12,833
8,268
Healing
5,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
7,907
5,611
376
2,945
5,368
1,447
0
589
4,779
0
39,524
W
Kuzenbo
 
Kuzenbo
4,716
1,559
0
1,250
6,708
4,990
0
2,493
4,215
20,170
0
W
1,260
246
0
1,228
3,441
1,070
182
2,538
903
19,063
0
L
Hera
3,725
370
52
1,593
4,249
1,132
0
1,076
3,173
27,502
0
L
Kumbhakarna
JohnnyGeb
Kumbhakarna
821
0
0
1,112
6,044
2,799
0
716
5,328
27,624
0
L
Osiris
2,963
886
0
1,626
7,208
4,993
0
481
6,727
0
37,360
W
Mercury
Mrdoock
Mercury
2,729
1,246
0
656
4,433
1,260
258
650
3,755
0
34,594
L
Danzaburou
ProfessorBaboon
Danzaburou
1,877
990
0
1,206
5,975
1,315
0
1,162
4,813
0
22,187
L
Yemoja
bunnbunn0
Yemoja
2,539
992
335
56
6,833
2,594
0
2,541
4,292
9,834
0
W
Bellona
geraldbalyr
Bellona
4,130
1,671
0
1,813
5,321
3,302
207
711
4,472
0
30,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,032
Gold Earned
26,835
296
Minions Killed
276
0
Camps Cleared
0
1,085,356
Distance Traveled
942,974
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,143
714
74
7
0
194,447
2
W
Kuzenbo
5,769
577
30
3
0
217,389
4
W
Scylla
5,417
542
44
4
0
202,654
1
L
Hera
5,227
523
55
6
0
190,998
2
L
Kumbhakarna
5,937
594
69
7
0
205,322
7
L
Osiris
5,796
580
79
8
0
203,612
3
W
Mercury
6,309
631
74
7
0
247,251
2
L
Danzaburou
5,488
549
59
6
0
170,927
2
L
Yemoja
4,387
439
14
1
0
172,115
1
W
Bellona
6,394
639
74
7
0
223,615
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role