Player Matchup

Zeus
Zeus
DarixxNooob_SAWN
Zeus
Level 100
God Stats
14W - 11L
1,352 SR
Queue Stats
475W - 515L
1,438 Elo+
Party 1
Sylvanus
Sylvanus
FaZe-benja89-YT
Sylvanus
Level 83
God Stats
2W - 5L
1,440 SR
Queue Stats
153W - 198L
1,389 Elo+
Party 1
Ratatoskr
Ratatoskr
FakunHyuga
Ratatoskr
Level 107
God Stats
3W - 7L
1,524 SR
Queue Stats
310W - 351L
1,405 Elo+
Party 1
Rama
Rama
Niridio
Rama
Level 67
God Stats
15W - 29L
1,427 SR
Queue Stats
218W - 267L
1,385 Elo+
Party 1
Arachne
Arachne
mewtael_maicra
Arachne
Level 81
God Stats
44W - 30L
1,618 SR
Queue Stats
240W - 271L
1,410 Elo+
Party 1
Team Averages
Level 88
1,472 SR
1,406 Elo+

VS

Team Averages
Level 45
1,545 SR
1,595 Elo+
Sylvanus
Sylvanus
ExitLate
Sylvanus
Level 15
God Stats
4W - 1L
1,718 SR
Queue Stats
14W - 11L
1,491 Elo+
Party 2
Jing Wei
Jing Wei
ShimmyMan
Jing Wei
Level 49
God Stats
13W - 19L
1,505 SR
Queue Stats
173W - 177L
1,501 Elo+
Solo
Loki
Loki
YABKiddTrax
Loki
Level 68
God Stats
38W - 33L
1,544 SR
Queue Stats
362W - 372L
1,540 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Zaizo1989
Morgan Le Fay
Level 47
God Stats
18W - 18L
1,458 SR
Queue Stats
163W - 168L
1,454 Elo+
Solo
Gilgamesh
Gilgamesh
carlbby
Gilgamesh
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 13L
1,988 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 0
8,914
557
11,579
13,277
4,963
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
12
0 / 2 / 2
6,904
432
4,785
13,149
9,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ratatoskr
FakunHyuga
Ratatoskr
14
0 / 3 / 0
7,757
485
4,305
10,813
6,777
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Rama
Niridio
Rama
12
2 / 2 / 2
7,486
468
6,326
10,297
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 7 / 2
7,147
447
4,856
14,600
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ExitLate
Sylvanus
12
3 / 3 / 4
7,804
488
8,428
10,673
8,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jing Wei
ShimmyMan
Jing Wei
15
3 / 1 / 2
8,552
535
8,341
10,813
4,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 1 / 7
9,723
608
6,996
10,501
3,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
Zaizo1989
Morgan Le Fay
14
4 / 2 / 2
9,097
569
12,302
11,669
4,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
carlbby
Gilgamesh
15
4 / 0 / 1
9,062
566
8,889
9,484
6,506
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
7
Kills
18
18
Deaths
7
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
5
4
0
1.25
W
Sylvanus
ExitLate
Sylvanus
3
3
4
1.67
L
Sylvanus
0
2
2
0.5
L
Ratatoskr
FakunHyuga
Ratatoskr
0
3
0
0
L
Rama
Niridio
Rama
2
2
2
1.5
W
Jing Wei
ShimmyMan
Jing Wei
3
1
2
4
W
4
1
7
7.5
W
Morgan Le Fay
Zaizo1989
Morgan Le Fay
4
2
2
2.5
W
Gilgamesh
carlbby
Gilgamesh
4
0
1
4.5
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,851
Damage
44,956
62,136
Taken
53,140
29,516
Mitigated
26,505
22,305
Healing
18,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,579
1,330
0
3,481
13,277
4,963
27
6,803
6,474
56,003
0
W
Sylvanus
ExitLate
Sylvanus
8,428
2,981
1,399
2,331
10,673
8,390
833
3,620
7,053
21,072
0
L
Sylvanus
4,785
1,019
1,035
4,773
13,149
9,131
276
5,475
7,674
29,614
11,996
L
Ratatoskr
FakunHyuga
Ratatoskr
4,305
614
0
2,926
10,813
6,777
199
2,106
8,578
0
45,659
L
Rama
Niridio
Rama
6,326
4,528
848
4,148
10,297
3,146
528
4,508
5,789
0
38,649
W
Jing Wei
ShimmyMan
Jing Wei
8,341
6,511
0
6,696
10,813
4,069
976
3,557
7,256
0
71,168
W
6,996
2,086
0
366
10,501
3,477
414
1,491
8,921
0
69,778
W
Morgan Le Fay
Zaizo1989
Morgan Le Fay
12,302
1,754
147
3,898
11,669
4,063
1,038
7,580
4,045
55,189
0
W
Gilgamesh
carlbby
Gilgamesh
8,889
1,964
0
3,205
9,484
6,506
0
0
8,811
12,461
50,403
L
4,856
2,128
0
5,094
14,600
5,499
0
3,635
10,932
0
45,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,208
Gold Earned
44,238
438
Minions Killed
497
0
Camps Cleared
0
1,445,922
Distance Traveled
1,549,981
4
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,914
557
122
8
0
262,302
1
W
Sylvanus
7,804
488
29
2
0
259,467
1
L
Sylvanus
6,904
432
67
4
0
282,410
0
L
Ratatoskr
7,757
485
100
6
0
299,674
0
L
Rama
7,486
468
76
5
0
272,185
2
W
Jing Wei
8,552
535
131
8
0
295,254
6
W
Loki
9,723
608
120
8
0
385,146
2
W
Morgan Le Fay
9,097
569
93
6
0
303,544
3
W
Gilgamesh
9,062
566
124
8
0
306,570
6
L
Arachne
7,147
447
73
5
0
329,351
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role