Player Matchup

Medusa
Medusa
Diamond I
Haf3rbr3
Medusa
Diamond I
Level 125
God Stats
5W - 8L
1,823 SR
Queue Stats
192W - 174L
2,336 MMR
Solo
Sobek
Sobek
Masters
HeinzKetchup2
Sobek
Masters
Level 155
God Stats
18W - 23L
1,597 SR
Queue Stats
292W - 264L
2,666 MMR
Solo
Ao Kuang
Ao Kuang
Masters
LineXVX
Ao Kuang
Masters
Level 46
God Stats
5W - 3L
1,636 SR
Queue Stats
78W - 66L
2,380 MMR
Solo
Sun Wukong
Sun Wukong
Diamond I
Rønngyu
Sun Wukong
Diamond I
Level 84
God Stats
1W - 1L
1,344 SR
Queue Stats
62W - 38L
2,469 MMR
Party 2
He Bo
He Bo
Masters
zzZTheRaptorZzz
He Bo
Masters
Level 141
God Stats
3W - 1L
1,893 SR
Queue Stats
61W - 31L
2,668 MMR
Party 2
Team Averages
Masters
Masters
Average Tier
Level 110
1,659 SR
2,504 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 154
1,646 SR
2,367 MMR
Odin
Odin
Diamond III
 
Odin
Diamond III
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Masters
Azastra
Zhong Kui
Masters
Level 148
God Stats
24W - 14L
1,762 SR
Queue Stats
261W - 191L
2,961 MMR
Solo
Ra
Ra
Diamond II
IamPhilipp-
Ra
Diamond II
Level 158
God Stats
6W - 3L
1,805 SR
Queue Stats
207W - 185L
2,356 MMR
Party 1
Apollo
Apollo
Masters
elroketo
Apollo
Masters
Level 157
God Stats
27W - 27L
1,601 SR
Queue Stats
686W - 672L
2,570 MMR
Solo
Kali
Kali
Diamond I
xRipFlash
Kali
Diamond I
Level 156
God Stats
7W - 8L
1,560 SR
Queue Stats
217W - 200L
2,447 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Haf3rbr3
Medusa
14
3 / 3 / 3
8,511
608
5,841
7,115
2,161
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 3 / 7
6,895
493
3,939
10,267
7,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ao Kuang
LineXVX
Ao Kuang
14
5 / 1 / 7
8,685
620
8,428
11,196
4,637
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
Rønngyu
Sun Wukong
14
1 / 0 / 1
8,019
573
4,162
10,051
4,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 1 / 5
8,399
600
9,919
5,840
2,442
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
TiamatGilgameshArtemisMorgan Le FayAthena

VS

Bans
SolGuan YuSetCerberusLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
4 / 5 / 4
7,445
532
6,553
13,142
6,737
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
Azastra
Zhong Kui
15
0 / 1 / 0
8,259
590
6,800
8,574
6,756
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 2
6,126
438
3,136
3,630
1,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
elroketo
Apollo
13
3 / 5 / 1
7,662
547
6,595
11,857
4,224
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kali
11
1 / 1 / 3
6,862
490
2,905
10,179
4,192
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
14
Kills
8
8
Deaths
14
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
4
5
4
1.2
L
Zhong Kui
Azastra
Zhong Kui
0
1
0
0
W
Medusa
Haf3rbr3
Medusa
3
3
3
1.5
W
1
3
7
1.5
L
0
2
2
0.5
W
Ao Kuang
LineXVX
Ao Kuang
5
1
7
8.5
W
Sun Wukong
Rønngyu
Sun Wukong
1
0
1
1.5
L
Apollo
elroketo
Apollo
3
5
1
0.7
L
Kali
1
1
3
2.5
W
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,289
Damage
25,989
44,469
Taken
47,382
21,421
Mitigated
23,173
18,764
Healing
13,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,553
1,631
0
710
13,142
6,737
25
8,273
4,869
0
23,846
L
Zhong Kui
Azastra
Zhong Kui
6,800
1,470
0
5,825
8,574
6,756
0
1,122
7,452
66,565
0
W
Medusa
Haf3rbr3
Medusa
5,841
2,524
0
1,533
7,115
2,161
0
60
7,055
0
61,390
W
3,939
469
0
2,798
10,267
7,276
0
1,303
8,964
13,602
0
L
3,136
499
382
610
3,630
1,264
0
2,588
1,042
33,009
0
W
Ao Kuang
LineXVX
Ao Kuang
8,428
2,837
0
7,387
11,196
4,637
0
3,207
7,989
49,346
10,299
W
Sun Wukong
Rønngyu
Sun Wukong
4,162
1,274
0
4,369
10,051
4,905
0
4,616
5,435
0
60,450
L
Apollo
elroketo
Apollo
6,595
4,427
0
2,648
11,857
4,224
144
4,536
7,321
0
53,450
L
Kali
2,905
1,072
0
2,998
10,179
4,192
0
5,043
5,136
0
36,855
W
9,919
453
0
2,677
5,840
2,442
337
810
5,030
64,357
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,509
Gold Earned
36,354
476
Minions Killed
449
0
Camps Cleared
0
1,443,676
Distance Traveled
1,279,564
22
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,445
532
31
2
0
284,962
1
L
Zhong Kui
8,259
590
154
11
0
263,331
4
W
Medusa
8,511
608
126
9
0
269,004
4
W
Sobek
6,895
493
11
1
0
285,397
7
L
Ra
6,126
438
75
5
0
185,661
2
W
Ao Kuang
8,685
620
92
7
0
307,129
8
W
Sun Wukong
8,019
573
119
9
0
309,137
2
L
Apollo
7,662
547
119
9
0
248,924
3
L
Kali
6,862
490
70
5
0
296,686
2
W
He Bo
8,399
600
128
9
0
273,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role