Player Matchup

Anubis
Anubis
IRim_999I
Anubis
Level 17
God Stats
10W - 16L
1,401 SR
Queue Stats
174W - 203L
1,270 Elo+
Party 3
Ymir
Ymir
Valmont-1st
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,195 Elo+
Solo
Chaac
Chaac
bertybert1990
Chaac
Level 25
God Stats
2W - 1L
1,606 SR
Queue Stats
35W - 29L
1,377 Elo+
Solo
Medusa
Medusa
xChS
Medusa
Level 23
God Stats
1W - 2L
1,214 SR
Queue Stats
30W - 35L
1,303 Elo+
Solo
Bastet
Bastet
xCheyz
Bastet
Level 36
God Stats
7W - 12L
1,369 SR
Queue Stats
282W - 307L
1,355 Elo+
Party 3
Team Averages
Level 23
1,418 SR
1,300 Elo+

VS

Team Averages
Level 18
1,425 SR
1,332 Elo+
Danzaburou
Danzaburou
Nuke_Tenebris_YT
Danzaburou
Level 28
God Stats
2W - 2L
1,492 SR
Queue Stats
118W - 120L
1,394 Elo+
Party 2
Cthulhu
Cthulhu
Omega Toxic1681
Cthulhu
Level 14
God Stats
30W - 29L
1,435 SR
Queue Stats
76W - 70L
1,301 Elo+
Party 1
Kali
Kali
Prism AzrK
Kali
Level 14
God Stats
18W - 13L
1,387 SR
Queue Stats
66W - 59L
1,298 Elo+
Party 1
Ra
Ra
Yamakeshi
Ra
Level 16
God Stats
9W - 11L
1,389 SR
Queue Stats
23W - 30L
1,225 Elo+
Solo
Cabrakan
Cabrakan
cromix92
Cabrakan
Level 17
God Stats
69W - 52L
1,424 SR
Queue Stats
88W - 77L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
IRim_999I
Anubis
19
7 / 3 / 8
12,399
539
15,006
11,568
5,971
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
4 / 2 / 11
11,675
508
9,608
16,298
15,126
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
1 / 0 / 5
10,773
468
10,936
16,141
16,649
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
xChS
Medusa
19
7 / 3 / 4
11,934
519
12,841
13,118
5,887
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
xCheyz
Bastet
20
19 / 1 / 6
13,406
583
23,156
12,484
5,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Nuke_Tenebris_YT
Danzaburou
15
2 / 10 / 0
9,596
417
10,947
17,290
12,364
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 0
9,064
394
7,861
29,510
19,478
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
2 / 6 / 2
9,845
428
7,382
19,335
7,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
1 / 11 / 2
9,792
426
5,076
16,412
5,407
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cabrakan
cromix92
Cabrakan
8
2 / 6 / 0
7,146
311
6,019
10,954
7,705
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
12
38
Kills
8
9
Deaths
38
34
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
IRim_999I
Anubis
7
3
8
3.67
L
Danzaburou
Nuke_Tenebris_YT
Danzaburou
2
10
0
0.2
L
1
5
0
0.2
L
2
6
2
0.5
W
4
2
11
4.75
L
1
11
2
0.18
W
1
0
5
3.5
L
Cabrakan
cromix92
Cabrakan
2
6
0
0.33
W
Medusa
xChS
Medusa
7
3
4
3
W
Bastet
xCheyz
Bastet
19
1
6
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,547
Damage
37,285
69,609
Taken
93,501
48,900
Mitigated
52,888
16,883
Healing
14,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
IRim_999I
Anubis
15,006
124
0
0
11,568
5,971
1,107
5,101
6,467
79,096
0
L
Danzaburou
Nuke_Tenebris_YT
Danzaburou
10,947
3,267
0
1,512
17,290
12,364
1,232
3,643
13,647
0
58,601
L
7,861
1,538
381
8,113
29,510
19,478
0
7,192
22,318
44,261
0
L
7,382
4,664
0
2,381
19,335
7,934
0
2,457
16,878
0
52,484
W
9,608
3,532
0
750
16,298
15,126
414
5,877
10,421
33,626
0
L
5,076
1,103
60
2,060
16,412
5,407
835
8,958
7,454
45,597
0
W
10,936
1,028
0
6,501
16,141
16,649
1,806
4,584
11,557
0
69,888
L
Cabrakan
cromix92
Cabrakan
6,019
1,960
0
0
10,954
7,705
0
2,364
8,590
12,289
0
W
Medusa
xChS
Medusa
12,841
6,099
0
2,996
13,118
5,887
2,328
1,338
11,780
0
90,700
W
Bastet
xCheyz
Bastet
23,156
9,579
0
6,636
12,484
5,267
0
2,420
10,064
0
96,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,187
Gold Earned
45,443
537
Minions Killed
345
0
Camps Cleared
0
2,131,423
Distance Traveled
1,742,056
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,399
539
123
5
0
417,594
1
L
Danzaburou
9,596
417
98
4
0
304,173
2
L
Cthulhu
9,064
394
56
2
0
416,466
1
L
Kali
9,845
428
95
4
0
385,150
0
W
Ymir
11,675
508
53
2
0
388,060
1
L
Ra
9,792
426
84
4
0
342,280
0
W
Chaac
10,773
468
106
5
0
409,630
1
L
Cabrakan
7,146
311
12
1
0
293,987
0
W
Medusa
11,934
519
125
5
0
420,064
1
W
Bastet
13,406
583
130
6
0
496,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role