Player Matchup

Apollo
Apollo
 
Apollo
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
A SurvivingDoDo
Ganesha
Level 73
God Stats
1W - 1L
1,301 SR
Queue Stats
17W - 16L
1,424 Elo+
Party 1
Jing Wei
Jing Wei
McFlufnstein
Jing Wei
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,606 Elo+
Solo
Bastet
Bastet
v SyN3rgY v
Bastet
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
317W - 317L
1,555 Elo+
Solo
Team Averages
Level 117
1,460 SR
1,517 Elo+

VS

Team Averages
Level 126
1,598 SR
1,482 Elo+
Vulcan
Vulcan
 
Vulcan
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
DanteVega12
Merlin
Level 118
God Stats
7W - 14L
1,332 SR
Queue Stats
411W - 466L
1,435 Elo+
Solo
Tiamat
Tiamat
Deathkiller491
Tiamat
Level 117
God Stats
1W - 2L
1,796 SR
Queue Stats
291W - 280L
1,457 Elo+
Solo
Ymir
Ymir
LordSnow12
Ymir
Level 127
God Stats
18W - 20L
1,620 SR
Queue Stats
607W - 630L
1,530 Elo+
Solo
Jing Wei
Jing Wei
killema77
Jing Wei
Level 107
God Stats
3W - 2L
1,742 SR
Queue Stats
127W - 135L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
4 / 2 / 5
6,960
994
6,562
5,822
2,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
 
Neith
12
3 / 1 / 7
6,932
990
5,662
5,667
2,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 1 / 11
6,407
915
3,949
7,990
9,237
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jing Wei
McFlufnstein
Jing Wei
11
1 / 1 / 8
6,474
925
3,446
3,297
1,531
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
12
3 / 1 / 5
6,755
965
4,590
5,834
2,505
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
12
2 / 2 / 1
6,515
931
6,490
4,739
1,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
13
2 / 1 / 3
6,475
925
7,937
3,948
1,691
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 4 / 2
6,152
879
4,310
6,672
3,607
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 3 / 5
6,133
876
2,595
10,067
10,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
killema77
Jing Wei
5
0 / 1 / 0
4,824
689
362
954
371
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
11
Kills
6
6
Deaths
11
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
2
5
3.25
W
Neith
 
Neith
3
1
7
6.5
L
Vulcan
 
Vulcan
2
2
1
1.25
W
0
1
11
5.5
L
Merlin
2
1
3
3.5
L
2
4
2
0.75
L
0
3
5
0.83
W
Jing Wei
McFlufnstein
Jing Wei
1
1
8
5
L
Jing Wei
killema77
Jing Wei
0
1
0
0
W
Bastet
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,209
Damage
21,694
28,610
Taken
26,380
18,825
Mitigated
17,704
13,087
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,562
4,209
0
1,566
5,822
2,848
882
5,092
730
0
11,928
W
Neith
 
Neith
5,662
2,296
2,169
2,385
5,667
2,704
941
3,708
1,959
0
15,304
L
Vulcan
 
Vulcan
6,490
1,643
543
219
4,739
1,678
0
780
3,959
15,489
0
W
3,949
122
515
2,157
7,990
9,237
42
5,868
2,122
13,092
0
L
Merlin
7,937
286
669
478
3,948
1,691
0
461
3,487
16,437
0
L
4,310
131
102
873
6,672
3,607
0
1,528
5,144
9,510
0
L
2,595
136
478
2,223
10,067
10,357
0
1,180
8,887
4,555
0
W
Jing Wei
McFlufnstein
Jing Wei
3,446
2,334
543
647
3,297
1,531
735
2,495
802
0
8,184
L
Jing Wei
killema77
Jing Wei
362
152
0
0
954
371
0
0
954
0
1,457
W
Bastet
4,590
1,431
1,178
1,927
5,834
2,505
358
4,169
1,665
0
7,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,528
Gold Earned
30,099
79
Minions Killed
62
0
Camps Cleared
0
679,179
Distance Traveled
532,635
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,960
994
22
3
0
118,974
0
W
Neith
6,932
990
24
3
0
137,785
1
L
Vulcan
6,515
931
22
3
0
129,848
0
W
Ganesha
6,407
915
2
0
0
144,691
0
L
Merlin
6,475
925
22
3
0
120,034
0
L
Tiamat
6,152
879
10
1
0
129,742
0
L
Ymir
6,133
876
5
1
0
117,307
1
W
Jing Wei
6,474
925
17
2
0
131,417
0
L
Jing Wei
4,824
689
3
0
0
35,704
1
W
Bastet
6,755
965
14
2
0
146,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role