Player Matchup

Cthulhu
Cthulhu
DualOlive86840
Cthulhu
Level 15
God Stats
2W - 0L
1,199 SR
Queue Stats
25W - 39L
1,310 Elo+
Solo
Thanatos
Thanatos
Fork_Knife_Spoon
Thanatos
Level 15
God Stats
3W - 6L
1,271 SR
Queue Stats
36W - 44L
1,302 Elo+
Solo
Hades
Hades
Popitsa86
Hades
Level 6
God Stats
5W - 5L
1,500 SR
Queue Stats
58W - 53L
1,250 Elo+
Solo
Yemoja
Yemoja
duckid843
Yemoja
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,265 Elo+
Solo
Cabrakan
Cabrakan
uk_krauss
Cabrakan
Level 17
God Stats
2W - 3L
1,131 SR
Queue Stats
533W - 560L
1,273 Elo+
Solo
Team Averages
Level 12
1,320 SR
1,280 Elo+

VS

Team Averages
Level 15
1,423 SR
1,392 Elo+
Thoth
Thoth
BIGChunguS33802
Thoth
Level 29
God Stats
2W - 5L
1,157 SR
Queue Stats
67W - 80L
1,275 Elo+
Solo
Hachiman
Hachiman
Kaosquez
Hachiman
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 9L
1,647 Elo+
Solo
Freya
Freya
Reddhuud03
Freya
Level 29
God Stats
33W - 40L
1,455 SR
Queue Stats
238W - 270L
1,340 Elo+
Solo
Thor
Thor
SkillOn2808
Thor
Level 7
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 40L
1,198 Elo+
Solo
Bakasura
Bakasura
darkone376
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 3 / 29
14,520
1,117
21,529
23,902
23,743
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
24 / 5 / 10
16,802
1,292
33,136
16,437
8,696
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hades
Popitsa86
Hades
20
18 / 2 / 16
16,135
1,241
28,571
16,349
9,962
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Yemoja
duckid843
Yemoja
16
0 / 0 / 0
8,260
635
0
0
0
Cabrakan
uk_krauss
Cabrakan
20
6 / 7 / 22
14,122
1,086
11,044
20,273
20,209
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

152

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 10
13,644
1,050
13,670
13,040
4,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
Kaosquez
Hachiman
20
4 / 10 / 9
13,567
1,044
17,568
23,489
7,157
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
20
6 / 10 / 6
13,573
1,044
20,131
23,696
8,086
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
2 / 12 / 10
12,893
992
14,260
21,026
7,161
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
darkone376
Bakasura
19
1 / 15 / 4
11,474
883
4,073
23,737
9,202
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
56
50
Kills
17
17
Deaths
50
77
Assists
39
Player
Kills
Deaths
Assists
KDA
L
4
3
10
3
W
2
3
29
5.5
W
24
5
10
5.8
L
Hachiman
Kaosquez
Hachiman
4
10
9
0.85
W
Hades
Popitsa86
Hades
18
2
16
13
L
Freya
6
10
6
0.9
L
2
12
10
0.58
L
Bakasura
darkone376
Bakasura
1
15
4
0.2
W
Yemoja
duckid843
Yemoja
0
0
0
0
W
Cabrakan
uk_krauss
Cabrakan
6
7
22
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,280
Damage
69,702
76,961
Taken
104,988
62,610
Mitigated
35,830
19,332
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,670
3,892
519
2,635
13,040
4,224
0
7,191
5,849
38,188
0
W
21,529
2,528
524
88
23,902
23,743
0
8,357
15,369
44,176
0
W
33,136
13,479
0
11,256
16,437
8,696
0
10,201
6,181
0
42,594
L
Hachiman
Kaosquez
Hachiman
17,568
10,843
0
1,328
23,489
7,157
0
12,479
11,010
0
44,297
W
Hades
Popitsa86
Hades
28,571
3,706
951
6,513
16,349
9,962
0
6,714
9,448
66,268
0
L
Freya
20,131
9,093
187
5,789
23,696
8,086
0
13,432
10,264
36,567
0
L
14,260
3,839
0
0
21,026
7,161
0
15,560
5,466
0
44,036
L
Bakasura
darkone376
Bakasura
4,073
2,533
0
663
23,737
9,202
0
12,482
11,255
0
8,501
W
Yemoja
duckid843
Yemoja
0
0
0
0
0
0
0
0
0
0
0
W
Cabrakan
uk_krauss
Cabrakan
11,044
1,230
0
0
20,273
20,209
0
8,529
11,357
19,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,839
Gold Earned
65,151
180
Minions Killed
210
5
Camps Cleared
4
843,516
Distance Traveled
1,064,775
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
13,644
1,050
50
4
0
233,909
0
W
Cthulhu
14,520
1,117
54
4
0
260,393
2
W
Thanatos
16,802
1,292
13
1
0
225,375
0
L
Hachiman
13,567
1,044
39
3
1
242,082
0
W
Hades
16,135
1,241
92
7
4
204,557
0
L
Freya
13,573
1,044
33
3
1
165,233
0
L
Thor
12,893
992
76
6
2
207,121
0
L
Bakasura
11,474
883
12
1
0
216,430
5
W
Yemoja
8,260
635
0
0
0
0
0
W
Cabrakan
14,122
1,086
21
2
1
153,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role