Player Matchup

Yemoja
Yemoja
Bronze IV
BetrBitBox1
Yemoja
Bronze IV
Level 36
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 15L
924 MMR
Party 1
Cupid
Cupid
Bronze V
CrySilever
Cupid
Bronze V
Level 89
God Stats
1W - 3L
1,525 SR
Queue Stats
4W - 17L
859 MMR
Party 1
He Bo
He Bo
Bronze V
Drandylator
He Bo
Bronze V
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
859 MMR
Party 1
Team Averages
Bronze V
Bronze V
Average Tier
Level 63
1,508 SR
881 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 137
1,544 SR
1,198 MMR
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
AnubisOhLordis
Geb
Silver III
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 85L
1,014 MMR
Solo
Ra
Ra
Silver I
kRyStyAnX
Ra
Silver I
Level 149
God Stats
3W - 1L
1,633 SR
Queue Stats
144W - 193L
1,079 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
11
0 / 3 / 5
9,048
603
7,125
14,050
14,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cupid
13
3 / 4 / 3
9,303
620
10,334
13,606
4,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
3 / 8 / 2
9,583
639
4,170
11,570
2,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AnubisMorgan Le FayAh PuchAthenaCerberus

VS

Bans
ScyllaBacchusAphroditeKumbhakarnaNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
14
6 / 1 / 8
10,663
711
16,196
10,415
4,107
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
4 / 3 / 9
10,875
725
5,217
13,466
10,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
5 / 3 / 8
10,926
728
9,435
10,575
4,239
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
40
6
Kills
15
15
Deaths
7
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
6
1
8
10
W
4
3
9
2.83
L
Yemoja
0
3
5
0.83
L
Cupid
3
4
3
1.13
L
3
8
2
0.5
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,629
Damage
30,848
39,226
Taken
34,456
21,509
Mitigated
18,623
5,008
Healing
9,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
16,196
6,250
0
2,648
10,415
4,107
1,887
3,607
6,808
0
47,443
W
5,217
86
0
1,852
13,466
10,277
89
3,448
10,018
22,281
0
L
Yemoja
7,125
665
733
1,857
14,050
14,362
0
5,262
8,788
26,822
0
L
Cupid
10,334
4,455
458
1,646
13,606
4,301
0
4,821
8,785
0
32,584
L
4,170
0
0
314
11,570
2,846
41
4,569
7,001
28,761
0
W
9,435
1,135
2,502
2,611
10,575
4,239
346
4,240
6,335
49,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,934
Gold Earned
32,464
125
Minions Killed
167
0
Camps Cleared
0
737,527
Distance Traveled
800,868
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,663
711
53
4
0
262,744
5
W
Geb
10,875
725
11
1
0
261,899
3
L
Yemoja
9,048
603
20
1
0
253,718
1
L
Cupid
9,303
620
54
4
0
253,933
0
L
He Bo
9,583
639
51
3
0
229,876
0
W
Ra
10,926
728
103
7
0
276,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role