Player Matchup

Fenrir
Fenrir
Evistix1996
Fenrir
Level 61
God Stats
17W - 17L
1,553 SR
Queue Stats
56W - 75L
1,384 Elo+
Solo
Sun Wukong
Sun Wukong
OFFICIAL_KELO
Sun Wukong
Level 52
God Stats
38W - 32L
1,653 SR
Queue Stats
247W - 265L
1,322 Elo+
Solo
Artio
Artio
VaultHhunterBro
Artio
Level 78
God Stats
10W - 12L
1,390 SR
Queue Stats
567W - 622L
1,396 Elo+
Solo
Sol
Sol
Zzephyrus
Sol
Level 118
God Stats
4W - 2L
1,695 SR
Queue Stats
286W - 289L
1,385 Elo+
Solo
Neith
Neith
goldenvamp27
Neith
Level 85
God Stats
11W - 10L
1,421 SR
Queue Stats
151W - 168L
1,386 Elo+
Solo
Team Averages
Level 79
1,543 SR
1,374 Elo+

VS

Team Averages
Level 84
1,418 SR
1,357 Elo+
Da Ji
Da Ji
Kira_Hiroto__
Da Ji
Level 109
God Stats
1W - 3L
1,418 SR
Queue Stats
369W - 405L
1,352 Elo+
Party 1
Cerberus
Cerberus
MrCatSc
Cerberus
Level 29
God Stats
8W - 13L
1,397 SR
Queue Stats
97W - 134L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
Pain_Succ
Jormungandr
Level 66
God Stats
9W - 10L
1,456 SR
Queue Stats
438W - 447L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
SurfNterp
Nu Wa
Level 107
God Stats
22W - 21L
1,469 SR
Queue Stats
399W - 470L
1,388 Elo+
Solo
Sol
Sol
Thanatos616
Sol
Level 109
God Stats
86W - 116L
1,351 SR
Queue Stats
232W - 250L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
18
5 / 5 / 7
11,507
523
6,880
21,903
13,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sun Wukong
OFFICIAL_KELO
Sun Wukong
18
4 / 1 / 5
11,383
517
8,865
15,899
11,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 4 / 16
10,510
478
11,810
21,980
16,627
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
8 / 2 / 10
11,967
544
20,058
17,226
6,288
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 3 / 7
11,841
538
13,322
14,660
4,872
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 8 / 2
11,960
544
12,259
17,901
9,023
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
MrCatSc
Cerberus
13
1 / 5 / 6
8,577
390
9,049
16,875
7,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Pain_Succ
Jormungandr
16
1 / 5 / 4
10,371
471
13,114
16,954
12,570
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
SurfNterp
Nu Wa
15
1 / 5 / 6
9,455
430
11,941
14,372
4,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 6 / 3
9,817
446
16,372
17,968
5,192
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
36
28
Kills
15
15
Deaths
29
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Fenrir
5
5
7
1.7
L
9
8
2
1.25
L
Cerberus
MrCatSc
Cerberus
1
5
6
0.8
W
Sun Wukong
OFFICIAL_KELO
Sun Wukong
4
1
5
6.5
L
Jormungandr
Pain_Succ
Jormungandr
1
5
4
0.6
L
Nu Wa
SurfNterp
Nu Wa
1
5
6
0.8
L
3
6
3
0.75
W
2
4
16
2.5
W
8
2
10
6.5
W
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,935
Damage
62,735
91,668
Taken
84,070
52,830
Mitigated
38,393
42,319
Healing
22,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
6,880
904
706
7,788
21,903
13,407
0
8,078
13,508
0
91,161
L
12,259
2,037
0
2,247
17,901
9,023
0
5,162
12,739
0
64,588
L
Cerberus
MrCatSc
Cerberus
9,049
411
184
6,034
16,875
7,217
0
8,672
8,203
35,540
0
W
Sun Wukong
OFFICIAL_KELO
Sun Wukong
8,865
2,469
0
6,793
15,899
11,636
836
8,502
7,169
0
71,379
L
Jormungandr
Pain_Succ
Jormungandr
13,114
2,536
0
2,336
16,954
12,570
320
3,303
13,651
73,042
0
L
Nu Wa
SurfNterp
Nu Wa
11,941
4,371
335
3,293
14,372
4,391
0
7,601
6,771
50,881
0
L
16,372
3,617
87
8,121
17,968
5,192
1,634
7,130
10,838
73,001
0
W
11,810
460
2,378
8,132
21,980
16,627
37
13,082
8,172
46,300
0
W
20,058
5,733
0
9,390
17,226
6,288
1,842
11,535
5,230
89,769
0
W
13,322
5,173
266
6,866
14,660
4,872
3,096
7,127
7,113
0
81,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,208
Gold Earned
50,180
615
Minions Killed
527
0
Camps Cleared
0
2,002,541
Distance Traveled
1,799,872
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,507
523
130
6
0
390,022
0
L
Da Ji
11,960
544
97
4
0
380,140
0
L
Cerberus
8,577
390
62
3
0
381,063
0
W
Sun Wukong
11,383
517
138
6
0
419,860
1
L
Jormungandr
10,371
471
149
7
0
347,647
4
L
Nu Wa
9,455
430
90
4
0
350,316
0
L
Sol
9,817
446
129
6
0
340,706
0
W
Artio
10,510
478
59
3
0
446,778
1
W
Sol
11,967
544
146
7
0
378,977
1
W
Neith
11,841
538
142
6
0
366,904
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role