Player Matchup

Danzaburou
Danzaburou
CarolineMeow
Danzaburou
Level 18
God Stats
12W - 16L
1,370 SR
Queue Stats
78W - 94L
1,398 Elo+
Party 1
Raijin
Raijin
GeneralHutso
Raijin
Level 16
God Stats
14W - 8L
1,663 SR
Queue Stats
67W - 62L
1,428 Elo+
Party 1
Yemoja
Yemoja
Tsvetok
Yemoja
Level 7
God Stats
3W - 1L
1,351 SR
Queue Stats
3W - 2L
1,466 Elo+
Solo
Merlin
Merlin
kiojmfvg
Merlin
Level 28
God Stats
25W - 23L
1,464 SR
Queue Stats
528W - 543L
1,364 Elo+
Solo
Loki
Loki
uraharasaraki
Loki
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 49L
1,184 Elo+
Solo
Team Averages
Level 16
1,470 SR
1,368 Elo+

VS

Team Averages
Level 8
1,459 SR
1,415 Elo+
Olorun
Olorun
 
Olorun
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
IXxAchillesxXI
Hel
Level 17
God Stats
14W - 18L
1,581 SR
Queue Stats
56W - 66L
1,417 Elo+
Solo
Cthulhu
Cthulhu
JoanMichael
Cthulhu
Level 8
God Stats
17W - 25L
1,357 SR
Queue Stats
18W - 28L
1,309 Elo+
Solo
Medusa
Medusa
Larklant
Medusa
Level 4
God Stats
0W - 3L
1,120 SR
Queue Stats
1W - 4L
1,346 Elo+
Solo
Chaac
Chaac
Sogwild
Chaac
Level 5
God Stats
0W - 1L
1,736 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CarolineMeow
Danzaburou
20
19 / 1 / 17
15,055
1,255
34,397
17,912
8,073
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
20
10 / 5 / 19
14,177
1,181
25,459
15,029
6,032
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
Tsvetok
Yemoja
20
2 / 1 / 22
12,244
1,020
4,913
9,395
10,030
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Merlin
kiojmfvg
Merlin
20
3 / 0 / 17
11,949
996
15,871
4,378
1,511
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
7 / 8 / 15
12,470
1,039
18,860
19,152
7,352
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
18
2 / 10 / 9
11,563
964
9,400
19,377
7,662
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
1 / 7 / 8
11,179
932
11,750
18,592
8,121
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
JoanMichael
Cthulhu
18
1 / 6 / 10
11,296
941
8,510
20,782
14,577
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
Larklant
Medusa
18
0 / 16 / 9
10,831
903
6,840
24,323
9,767
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Sogwild
Chaac
18
11 / 2 / 2
14,249
1,187
23,499
23,778
16,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
53
41
Kills
15
15
Deaths
41
90
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
2
10
9
0.65
W
Danzaburou
CarolineMeow
Danzaburou
19
1
17
27.5
W
Raijin
10
5
19
3.9
L
1
7
8
0.71
L
Cthulhu
JoanMichael
Cthulhu
1
6
10
1
L
Medusa
Larklant
Medusa
0
16
9
0.28
L
Chaac
Sogwild
Chaac
11
2
2
6
W
Yemoja
Tsvetok
Yemoja
2
1
22
13
W
Merlin
kiojmfvg
Merlin
3
0
17
11.5
W
7
8
15
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,500
Damage
59,999
65,866
Taken
106,852
32,998
Mitigated
56,507
12,976
Healing
19,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
9,400
4,489
378
1,556
19,377
7,662
0
10,482
8,895
23,261
0
W
Danzaburou
CarolineMeow
Danzaburou
34,397
21,341
0
6,850
17,912
8,073
0
8,414
9,498
0
55,725
W
Raijin
25,459
4,674
0
3,797
15,029
6,032
0
6,418
8,611
35,266
0
L
11,750
2,957
3,208
5,947
18,592
8,121
0
7,314
11,278
28,701
0
L
Cthulhu
JoanMichael
Cthulhu
8,510
132
453
577
20,782
14,577
0
11,712
9,070
26,154
0
L
Medusa
Larklant
Medusa
6,840
3,045
0
488
24,323
9,767
0
8,036
16,287
0
17,597
L
Chaac
Sogwild
Chaac
23,499
5,709
0
6,685
23,778
16,380
0
8,699
15,079
0
45,874
W
Yemoja
Tsvetok
Yemoja
4,913
394
799
79
9,395
10,030
0
3,642
5,753
33,209
0
W
Merlin
kiojmfvg
Merlin
15,871
261
276
1,175
4,378
1,511
0
2,707
1,671
42,015
0
W
18,860
6,152
0
0
19,152
7,352
0
8,479
10,673
0
31,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,895
Gold Earned
59,118
233
Minions Killed
181
8
Camps Cleared
4
1,114,332
Distance Traveled
1,027,708
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,563
964
39
3
1
183,094
0
W
Danzaburou
15,055
1,255
50
4
1
239,168
0
W
Raijin
14,177
1,181
34
3
0
178,779
1
L
Hel
11,179
932
36
3
0
216,663
0
L
Cthulhu
11,296
941
47
4
0
196,607
0
L
Medusa
10,831
903
17
1
2
177,982
1
L
Chaac
14,249
1,187
42
4
1
253,362
0
W
Yemoja
12,244
1,020
53
4
1
215,424
0
W
Merlin
11,949
996
60
5
2
259,222
2
W
Loki
12,470
1,039
36
3
4
221,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role