Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Stuckdreck1202
Gilgamesh
Level 28
God Stats
7W - 12L
1,210 SR
Queue Stats
244W - 377L
1,283 Elo+
Party 1
Janus
Janus
xPur JoKeR
Janus
Level 79
God Stats
8W - 11L
1,527 SR
Queue Stats
142W - 199L
1,271 Elo+
Party 1
Team Averages
Level 69
1,413 SR
1,351 Elo+

VS

Team Averages
Level 65
1,515 SR
1,417 Elo+
Merlin
Merlin
Bxldur
Merlin
Level 63
God Stats
7W - 9L
1,501 SR
Queue Stats
142W - 154L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Omega Red 92
Amaterasu
Level 126
God Stats
26W - 24L
1,543 SR
Queue Stats
270W - 408L
1,388 Elo+
Solo
Nemesis
Nemesis
largu
Nemesis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,364 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
7
0 / 7 / 1
5,942
594
3,895
8,720
2,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gilgamesh
Stuckdreck1202
Gilgamesh
10
0 / 0 / 0
5,913
591
1,634
4,579
2,372
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
9
1 / 4 / 1
6,150
615
5,674
5,816
1,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bxldur
Merlin
13
9 / 0 / 1
8,530
853
10,494
4,475
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Omega Red 92
Amaterasu
10
1 / 1 / 7
6,852
685
3,504
7,795
6,960
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
largu
Nemesis
10
1 / 1 / 5
6,808
681
2,200
4,722
1,467
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
1
Kills
11
11
Deaths
2
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
7
1
0.07
W
Merlin
Bxldur
Merlin
9
0
1
9.5
W
Amaterasu
Omega Red 92
Amaterasu
1
1
7
4.5
L
Gilgamesh
Stuckdreck1202
Gilgamesh
0
0
0
0
W
Nemesis
largu
Nemesis
1
1
5
3.5
L
Janus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,203
Damage
16,198
19,115
Taken
16,992
5,878
Mitigated
10,128
2,596
Healing
3,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,895
1,156
83
1,292
8,720
2,155
0
4,641
3,776
0
8,242
W
Merlin
Bxldur
Merlin
10,494
634
0
796
4,475
1,701
270
1,211
3,264
39,326
0
W
Amaterasu
Omega Red 92
Amaterasu
3,504
1,170
525
2,096
7,795
6,960
131
2,694
5,101
0
10,526
L
Gilgamesh
Stuckdreck1202
Gilgamesh
1,634
73
180
366
4,579
2,372
0
1,812
2,639
0
11,963
W
Nemesis
largu
Nemesis
2,200
498
0
245
4,722
1,467
682
1,769
2,953
0
15,442
L
Janus
5,674
415
292
383
5,816
1,351
0
3,388
2,206
23,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,005
Gold Earned
22,190
79
Minions Killed
110
0
Camps Cleared
0
518,451
Distance Traveled
565,319
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,942
594
15
2
0
163,693
0
W
Merlin
8,530
853
72
7
0
181,079
2
W
Amaterasu
6,852
685
16
2
0
188,431
0
L
Gilgamesh
5,913
591
28
3
0
205,601
0
W
Nemesis
6,808
681
22
2
0
195,809
0
L
Janus
6,150
615
36
4
0
149,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role