Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
TheWyo
King Arthur
Level 141
God Stats
9W - 11L
1,535 SR
Queue Stats
124W - 130L
1,621 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fabiangh33
Morgan Le Fay
Level 130
God Stats
9W - 5L
1,624 SR
Queue Stats
97W - 121L
1,488 Elo+
Solo
Team Averages
Level 143
1,540 SR
1,527 Elo+

VS

Team Averages
Level 109
1,537 SR
1,676 Elo+
Pele
Pele
LucidAuroras
Pele
Level 28
God Stats
0W - 1L
1,494 SR
Queue Stats
1W - 1L
1,693 Elo+
Party 1
Tyr
Tyr
MrKill3rHorn3t
Tyr
Level 124
God Stats
1W - 1L
1,560 SR
Queue Stats
6W - 5L
1,533 Elo+
Party 1
Chronos
Chronos
Sic Shady
Chronos
Level 160
God Stats
1W - 1L
1,550 SR
Queue Stats
14W - 12L
1,631 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
xXMOONxPIEXx
Morgan Le Fay
Level 123
God Stats
1W - 1L
1,545 SR
Queue Stats
1W - 1L
1,845 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
16
3 / 1 / 5
10,529
877
7,863
8,705
3,556
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
 
Nu Wa
15
5 / 1 / 6
10,053
838
12,236
5,561
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
TheWyo
King Arthur
15
4 / 1 / 6
10,138
845
9,293
13,462
11,796
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
fabiangh33
Morgan Le Fay
16
5 / 1 / 4
10,697
891
12,305
14,135
7,832
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 1
8,483
707
3,453
9,566
5,726
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 7 / 1
9,413
784
9,665
15,101
10,708
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
Sic Shady
Chronos
17
1 / 3 / 1
9,739
812
7,697
11,874
5,455
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
xXMOONxPIEXx
Morgan Le Fay
14
0 / 2 / 2
8,518
710
8,566
12,668
3,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
9
17
Kills
4
4
Deaths
17
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
5
5.5
W
Nu Wa
 
Nu Wa
5
1
6
8
L
1
5
1
0.3
L
2
7
1
0.36
L
Chronos
Sic Shady
Chronos
1
3
1
0.5
W
King Arthur
TheWyo
King Arthur
4
1
6
7
W
Morgan Le Fay
fabiangh33
Morgan Le Fay
5
1
4
7
L
Morgan Le Fay
xXMOONxPIEXx
Morgan Le Fay
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,697
Damage
29,381
41,863
Taken
49,209
25,380
Mitigated
25,532
10,678
Healing
10,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
7,863
3,479
0
2,339
8,705
3,556
3,744
3,026
5,505
0
52,937
W
Nu Wa
 
Nu Wa
12,236
5,592
0
452
5,561
2,196
2,703
2,240
3,179
30,348
0
L
3,453
395
0
480
9,566
5,726
0
5,339
4,227
0
18,538
L
9,665
986
0
902
15,101
10,708
511
8,186
6,915
0
27,326
L
Chronos
Sic Shady
Chronos
7,697
2,399
0
4,516
11,874
5,455
1,586
4,202
7,672
54,979
3,142
W
King Arthur
TheWyo
King Arthur
9,293
289
0
2,099
13,462
11,796
199
5,331
7,943
6,993
20,146
W
Morgan Le Fay
fabiangh33
Morgan Le Fay
12,305
1,751
202
5,586
14,135
7,832
1,240
4,691
9,264
41,589
0
L
Morgan Le Fay
xXMOONxPIEXx
Morgan Le Fay
8,566
245
70
4,533
12,668
3,643
0
9,240
3,428
34,980
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,417
Gold Earned
36,153
216
Minions Killed
231
10
Camps Cleared
9
976,385
Distance Traveled
860,475
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,529
877
81
7
1
207,828
4
W
Nu Wa
10,053
838
32
3
3
243,620
2
L
Pele
8,483
707
38
3
2
198,100
0
L
Tyr
9,413
784
42
4
0
195,411
2
L
Chronos
9,739
812
99
8
5
238,212
0
W
King Arthur
10,138
845
39
3
3
278,195
1
W
Morgan Le Fay
10,697
891
64
5
3
246,742
1
L
Morgan Le Fay
8,518
710
52
4
2
228,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role