Player Matchup

Fafnir
Fafnir
Azaelix
Fafnir
Level 18
God Stats
7W - 3L
1,140 SR
Queue Stats
38W - 32L
1,261 Elo+
Party 1
Danzaburou
Danzaburou
HotNizm
Danzaburou
Level 29
God Stats
7W - 3L
1,873 SR
Queue Stats
161W - 165L
1,610 Elo+
Party 1
Bakasura
Bakasura
Wendigo1980
Bakasura
Level 10
God Stats
9W - 12L
1,469 SR
Queue Stats
46W - 52L
1,435 Elo+
Solo
Gilgamesh
Gilgamesh
dragonrock1
Gilgamesh
Level 29
God Stats
8W - 8L
1,612 SR
Queue Stats
97W - 85L
1,566 Elo+
Party 1
Hades
Hades
n0vA_lonfer
Hades
Level 31
God Stats
12W - 7L
1,670 SR
Queue Stats
96W - 105L
1,563 Elo+
Solo
Team Averages
Level 23
1,553 SR
1,487 Elo+

VS

Team Averages
Level 15
1,660 SR
1,548 Elo+
Loki
Loki
Fallenxnovaa
Loki
Level 10
God Stats
5W - 9L
1,500 SR
Queue Stats
110W - 100L
1,553 Elo+
Solo
Cu Chulainn
Cu Chulainn
buttsauced
Cu Chulainn
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,569 Elo+
Solo
Sobek
Sobek
csaun123
Sobek
Level 5
God Stats
1W - 5L
1,500 SR
Queue Stats
23W - 39L
1,524 Elo+
Solo
Cthulhu
Cthulhu
dragonshark742
Cthulhu
Level 21
God Stats
12W - 6L
1,849 SR
Queue Stats
41W - 25L
1,595 Elo+
Solo
Hun Batz
Hun Batz
xAdrxan26_-
Hun Batz
Level 27
God Stats
3W - 1L
1,950 SR
Queue Stats
24W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Azaelix
Fafnir
16
4 / 2 / 24
11,935
568
10,164
16,982
20,752
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
HotNizm
Danzaburou
19
11 / 3 / 10
13,918
663
20,715
18,087
8,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
Wendigo1980
Bakasura
19
12 / 3 / 12
13,587
647
15,670
23,131
12,003
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
dragonrock1
Gilgamesh
17
5 / 0 / 13
11,619
553
18,773
16,687
17,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
13 / 2 / 10
12,722
606
20,009
16,851
10,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 9 / 4
8,057
384
5,217
15,036
5,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
buttsauced
Cu Chulainn
14
6 / 9 / 1
9,350
445
15,163
27,743
11,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
csaun123
Sobek
11
0 / 16 / 4
7,624
363
5,768
30,115
24,025
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
3 / 6 / 4
10,042
478
20,745
21,321
13,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
xAdrxan26_-
Hun Batz
14
1 / 5 / 0
8,786
418
7,717
12,470
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
23
45
Kills
10
10
Deaths
45
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Fafnir
Azaelix
Fafnir
4
2
24
8
L
0
9
4
0.22
W
Danzaburou
HotNizm
Danzaburou
11
3
10
5.33
W
Bakasura
Wendigo1980
Bakasura
12
3
12
6
L
Cu Chulainn
buttsauced
Cu Chulainn
6
9
1
0.72
L
Sobek
csaun123
Sobek
0
16
4
0.13
W
Gilgamesh
dragonrock1
Gilgamesh
5
0
13
11.5
L
3
6
4
0.83
W
13
2
10
9
L
Hun Batz
xAdrxan26_-
Hun Batz
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,331
Damage
54,610
91,738
Taken
106,685
68,397
Mitigated
59,226
31,079
Healing
12,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
Azaelix
Fafnir
10,164
3,408
0
2,000
16,982
20,752
1,174
5,108
11,874
22,542
0
L
5,217
906
0
306
15,036
5,343
0
5,652
9,116
0
37,010
W
Danzaburou
HotNizm
Danzaburou
20,715
14,639
0
6,471
18,087
8,129
2,876
5,736
12,351
0
135,664
W
Bakasura
Wendigo1980
Bakasura
15,670
12,398
0
9,273
23,131
12,003
2,409
4,415
18,716
0
71,907
L
Cu Chulainn
buttsauced
Cu Chulainn
15,163
3,855
0
7,886
27,743
11,647
532
5,739
20,389
0
55,059
L
Sobek
csaun123
Sobek
5,768
1,600
0
906
30,115
24,025
70
10,085
19,394
23,146
0
W
Gilgamesh
dragonrock1
Gilgamesh
18,773
5,047
0
2,443
16,687
17,349
3,079
4,102
12,585
0
60,944
L
20,745
628
116
1,809
21,321
13,691
2,045
7,347
13,155
62,394
0
W
20,009
2,762
1,568
9,324
16,851
10,164
2,345
7,424
9,427
77,300
0
L
Hun Batz
xAdrxan26_-
Hun Batz
7,717
1,158
0
1,679
12,470
4,520
88
1,350
10,410
0
44,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,781
Gold Earned
43,859
555
Minions Killed
367
0
Camps Cleared
0
1,986,639
Distance Traveled
1,772,963
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
11,935
568
23
1
0
384,442
4
L
Loki
8,057
384
69
3
0
376,521
0
W
Danzaburou
13,918
663
158
8
0
392,407
3
W
Bakasura
13,587
647
147
7
0
433,197
1
L
Cu Chulainn
9,350
445
91
4
0
320,949
1
L
Sobek
7,624
363
21
1
0
352,795
1
W
Gilgamesh
11,619
553
101
5
0
409,909
4
L
Cthulhu
10,042
478
93
4
0
339,537
1
W
Hades
12,722
606
126
6
0
366,684
0
L
Hun Batz
8,786
418
93
4
0
383,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role