Player Matchup

Discordia
Discordia
Caydoria
Discordia
Level 7
God Stats
5W - 3L
1,670 SR
Queue Stats
13W - 15L
1,522 Elo+
Solo
Neith
Neith
Cromy604
Neith
Level 4
God Stats
6W - 5L
1,482 SR
Queue Stats
118W - 141L
1,496 Elo+
Party 1
Ra
Ra
HayBob00
Ra
Level 27
God Stats
3W - 1L
1,426 SR
Queue Stats
101W - 111L
1,426 Elo+
Solo
Cu Chulainn
Cu Chulainn
PsychoticKitty89
Cu Chulainn
Level 18
God Stats
0W - 1L
1,340 SR
Queue Stats
30W - 18L
1,223 Elo+
Party 1
Kuzenbo
Kuzenbo
RocSeesNoFear
Kuzenbo
Level 27
God Stats
9W - 6L
1,810 SR
Queue Stats
152W - 154L
1,480 Elo+
Solo
Team Averages
Level 17
1,546 SR
1,430 Elo+

VS

Team Averages
Level 27
1,619 SR
1,491 Elo+
Ares
Ares
Alf0nso12
Ares
Level 27
God Stats
2W - 5L
1,538 SR
Queue Stats
95W - 121L
1,550 Elo+
Solo
Zhong Kui
Zhong Kui
ModoSerio
Zhong Kui
Level 25
God Stats
3W - 1L
1,871 SR
Queue Stats
143W - 114L
1,526 Elo+
Solo
Danzaburou
Danzaburou
PS4Boi
Danzaburou
Level 27
God Stats
4W - 2L
1,466 SR
Queue Stats
43W - 31L
1,372 Elo+
Solo
Merlin
Merlin
RowdyRod
Merlin
Level 28
God Stats
24W - 20L
1,676 SR
Queue Stats
166W - 136L
1,585 Elo+
Solo
Kali
Kali
shinigamidevil
Kali
Level 29
God Stats
8W - 5L
1,542 SR
Queue Stats
195W - 273L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Caydoria
Discordia
15
0 / 9 / 4
8,985
899
7,735
11,025
3,783
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
Cromy604
Neith
16
2 / 12 / 7
10,353
1,035
12,304
22,141
10,900
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
3 / 4 / 1
9,661
966
5,238
7,737
2,888
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
PsychoticKitty89
Cu Chulainn
16
5 / 7 / 5
11,487
1,149
24,123
28,815
35,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kuzenbo
15
1 / 6 / 5
9,144
914
5,182
22,050
34,807
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
5 / 1 / 24
11,571
1,157
10,944
15,159
19,134
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
ModoSerio
Zhong Kui
18
9 / 5 / 20
12,509
1,251
20,532
17,591
14,138
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
PS4Boi
Danzaburou
18
4 / 0 / 24
11,360
1,136
20,802
7,188
4,377
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
RowdyRod
Merlin
19
19 / 1 / 14
14,340
1,434
29,693
8,820
4,679
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 4 / 14
9,825
983
4,134
13,474
7,359
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
134
11
Kills
38
38
Deaths
11
22
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Ares
5
1
24
17
L
Discordia
Caydoria
Discordia
0
9
4
0.22
L
Neith
Cromy604
Neith
2
12
7
0.46
L
3
4
1
0.88
W
Zhong Kui
ModoSerio
Zhong Kui
9
5
20
3.8
W
Danzaburou
PS4Boi
Danzaburou
4
0
24
16
L
Cu Chulainn
PsychoticKitty89
Cu Chulainn
5
7
5
1.07
L
Kuzenbo
1
6
5
0.58
W
Merlin
RowdyRod
Merlin
19
1
14
26
W
1
4
14
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,582
Damage
86,105
91,768
Taken
62,232
87,812
Mitigated
49,687
3,116
Healing
16,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
10,944
1,275
0
558
15,159
19,134
0
5,582
9,577
15,176
632
L
Discordia
Caydoria
Discordia
7,735
514
0
0
11,025
3,783
0
8,497
2,528
15,405
0
L
Neith
Cromy604
Neith
12,304
4,748
0
914
22,141
10,900
0
17,106
5,035
0
21,859
L
5,238
389
502
577
7,737
2,888
0
4,711
3,026
14,778
0
W
Zhong Kui
ModoSerio
Zhong Kui
20,532
3,049
0
7,261
17,591
14,138
0
5,353
12,238
45,122
0
W
Danzaburou
PS4Boi
Danzaburou
20,802
11,656
0
2,254
7,188
4,377
0
2,646
4,542
0
48,006
L
Cu Chulainn
PsychoticKitty89
Cu Chulainn
24,123
2,935
0
1,123
28,815
35,434
0
16,937
11,878
6,727
42,951
L
Kuzenbo
5,182
1,569
0
0
22,050
34,807
0
13,608
8,442
8,035
0
W
Merlin
RowdyRod
Merlin
29,693
2,143
101
2,144
8,820
4,679
0
4,114
4,706
52,108
0
W
4,134
1,555
0
4,163
13,474
7,359
0
4,254
9,220
0
6,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,630
Gold Earned
59,605
126
Minions Killed
194
3
Camps Cleared
5
727,249
Distance Traveled
954,717
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,571
1,157
6
1
1
195,710
0
L
Discordia
8,985
899
18
2
2
126,931
0
L
Neith
10,353
1,035
26
3
0
161,063
2
L
Ra
9,661
966
25
3
1
91,113
0
W
Zhong Kui
12,509
1,251
68
7
0
174,720
0
W
Danzaburou
11,360
1,136
61
6
0
176,919
1
L
Cu Chulainn
11,487
1,149
51
5
0
202,384
0
L
Kuzenbo
9,144
914
6
1
0
145,758
0
W
Merlin
14,340
1,434
54
5
3
208,917
4
W
Kali
9,825
983
5
1
1
198,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role