Player Matchup

Yemoja
Yemoja
B_smiffy
Yemoja
Level 10
God Stats
8W - 19L
1,103 SR
Queue Stats
162W - 188L
1,194 Elo+
Solo
Chang'e
Chang'e
CardChipmunk380
Chang'e
Level 23
God Stats
4W - 13L
1,330 SR
Queue Stats
117W - 156L
1,293 Elo+
Solo
King Arthur
King Arthur
GhostR1d3r0306
King Arthur
Level 25
God Stats
14W - 9L
1,780 SR
Queue Stats
34W - 24L
1,736 Elo+
Solo
Cthulhu
Cthulhu
H_P_CTHULHU
Cthulhu
Level 20
God Stats
33W - 43L
1,413 SR
Queue Stats
65W - 88L
1,286 Elo+
Solo
Kali
Kali
Its SweetHeart
Kali
Level 27
God Stats
50W - 43L
1,499 SR
Queue Stats
50W - 45L
1,402 Elo+
Solo
Team Averages
Level 21
1,425 SR
1,382 Elo+

VS

Team Averages
Level 21
1,442 SR
1,333 Elo+
Bellona
Bellona
Jergin0lajack
Bellona
Level 28
God Stats
4W - 0L
1,624 SR
Queue Stats
37W - 25L
1,416 Elo+
Solo
The Morrigan
The Morrigan
ORYX Sphynx
The Morrigan
Level 27
God Stats
3W - 1L
1,216 SR
Queue Stats
21W - 30L
1,284 Elo+
Solo
Baba Yaga
Baba Yaga
SAPPHIRE5697
Baba Yaga
Level 15
God Stats
6W - 5L
1,405 SR
Queue Stats
25W - 31L
1,234 Elo+
Solo
Tsukuyomi
Tsukuyomi
StCaillou
Tsukuyomi
Level 22
God Stats
7W - 2L
1,625 SR
Queue Stats
17W - 14L
1,395 Elo+
Solo
Loki
Loki
TruebornInk59
Loki
Level 15
God Stats
5W - 5L
1,341 SR
Queue Stats
9W - 8L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
B_smiffy
Yemoja
18
0 / 5 / 2
11,628
831
3,694
14,213
11,653
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
0 / 4 / 5
11,351
811
4,877
19,230
12,339
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

King Arthur
GhostR1d3r0306
King Arthur
18
1 / 18 / 2
11,504
822
19,915
35,926
22,306
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
H_P_CTHULHU
Cthulhu
19
0 / 5 / 6
12,246
875
10,452
22,385
23,443
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
5 / 7 / 1
12,981
927
11,579
18,552
8,527
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
20
11 / 0 / 20
14,618
1,044
25,028
16,008
15,877
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
ORYX Sphynx
The Morrigan
20
5 / 2 / 27
14,574
1,041
18,177
8,617
4,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baba Yaga
SAPPHIRE5697
Baba Yaga
20
9 / 1 / 22
14,432
1,031
19,394
8,033
4,084
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
StCaillou
Tsukuyomi
20
12 / 1 / 15
14,331
1,024
26,863
13,261
5,984
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
2 / 3 / 18
12,365
883
14,654
14,585
6,817
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
141
6
Kills
39
39
Deaths
7
16
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Yemoja
B_smiffy
Yemoja
0
5
2
0.2
L
0
4
5
0.63
L
King Arthur
GhostR1d3r0306
King Arthur
1
18
2
0.11
L
Cthulhu
H_P_CTHULHU
Cthulhu
0
5
6
0.6
L
5
7
1
0.79
W
Bellona
11
0
20
21
W
The Morrigan
ORYX Sphynx
The Morrigan
5
2
27
9.25
W
Baba Yaga
SAPPHIRE5697
Baba Yaga
9
1
22
20
W
Tsukuyomi
StCaillou
Tsukuyomi
12
1
15
19.5
W
2
3
18
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,517
Damage
104,116
110,306
Taken
60,504
78,268
Mitigated
36,810
12,565
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
B_smiffy
Yemoja
3,694
1,010
1,735
51
14,213
11,653
0
5,259
8,954
20,819
0
L
4,877
760
4,156
4,531
19,230
12,339
0
3,767
15,463
9,036
0
L
King Arthur
GhostR1d3r0306
King Arthur
19,915
1,541
0
0
35,926
22,306
0
14,424
21,502
679
32,164
L
Cthulhu
H_P_CTHULHU
Cthulhu
10,452
272
644
294
22,385
23,443
0
8,448
13,937
50,800
0
L
11,579
5,502
0
1,154
18,552
8,527
0
5,673
12,879
0
32,754
W
Bellona
25,028
10,199
668
1,086
16,008
15,877
0
5,663
10,345
0
36,367
W
The Morrigan
ORYX Sphynx
The Morrigan
18,177
3,698
451
1,230
8,617
4,048
0
2,797
5,820
44,267
0
W
Baba Yaga
SAPPHIRE5697
Baba Yaga
19,394
3,067
0
1,717
8,033
4,084
0
2,371
5,662
52,769
0
W
Tsukuyomi
StCaillou
Tsukuyomi
26,863
11,491
0
2,501
13,261
5,984
0
3,452
8,513
0
46,022
W
14,654
6,873
0
0
14,585
6,817
0
5,259
9,326
0
22,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,710
Gold Earned
70,320
202
Minions Killed
234
2
Camps Cleared
9
1,249,874
Distance Traveled
1,304,347
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,628
831
49
4
0
198,014
0
L
Chang'e
11,351
811
12
1
0
236,577
1
L
King Arthur
11,504
822
23
2
1
247,201
0
L
Cthulhu
12,246
875
84
6
0
287,471
1
L
Kali
12,981
927
34
2
1
280,611
1
W
Bellona
14,618
1,044
28
2
1
313,639
1
W
The Morrigan
14,574
1,041
69
5
1
219,578
0
W
Baba Yaga
14,432
1,031
89
6
0
250,353
1
W
Tsukuyomi
14,331
1,024
32
2
3
248,005
0
W
Loki
12,365
883
16
1
4
272,772
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role