Player Matchup

Terra
Terra
Arch Nemes702
Terra
Level 147
God Stats
4W - 7L
1,487 SR
Queue Stats
181W - 190L
1,469 Elo+
Solo
Guan Yu
Guan Yu
IILemur
Guan Yu
Level 153
God Stats
15W - 19L
1,464 SR
Queue Stats
990W - 956L
1,495 Elo+
Solo
Hera
Hera
MysticGolden
Hera
Level 94
God Stats
0W - 2L
1,283 SR
Queue Stats
133W - 130L
1,459 Elo+
Solo
Arachne
Arachne
simpdadddyy
Arachne
Level 97
God Stats
19W - 21L
1,359 SR
Queue Stats
365W - 412L
1,492 Elo+
Solo
Medusa
Medusa
xicono8939
Medusa
Level 89
God Stats
8W - 6L
1,583 SR
Queue Stats
467W - 480L
1,460 Elo+
Solo
Team Averages
Level 116
1,435 SR
1,475 Elo+

VS

Team Averages
Level 74
1,504 SR
1,488 Elo+
Chaac
Chaac
Lz TRu3N0 zL
Chaac
Level 62
God Stats
2W - 3L
1,256 SR
Queue Stats
468W - 469L
1,485 Elo+
Party 1
Loki
Loki
MX young6242
Loki
Level 108
God Stats
89W - 65L
1,566 SR
Queue Stats
721W - 712L
1,495 Elo+
Party 1
Athena
Athena
Migu3l56
Athena
Level 63
God Stats
9W - 7L
1,463 SR
Queue Stats
186W - 199L
1,508 Elo+
Solo
Cerberus
Cerberus
MrRoto-rooter420
Cerberus
Level 46
God Stats
3W - 1L
1,716 SR
Queue Stats
77W - 76L
1,516 Elo+
Solo
Merlin
Merlin
Sutan19
Merlin
Level 91
God Stats
1W - 0L
1,518 SR
Queue Stats
294W - 276L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 1
10,553
406
8,155
21,322
19,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Guan Yu
IILemur
Guan Yu
20
3 / 3 / 2
13,116
504
19,001
25,393
27,815
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 8 / 1
11,177
430
17,617
17,234
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
simpdadddyy
Arachne
17
3 / 7 / 2
10,916
420
13,573
28,401
11,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Medusa
xicono8939
Medusa
14
0 / 9 / 0
9,478
365
9,942
20,206
5,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 5
12,997
500
17,328
23,035
26,749
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
4 / 4 / 8
12,113
466
13,027
18,648
8,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Athena
Migu3l56
Athena
19
6 / 0 / 11
11,875
457
16,069
19,587
23,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

20
10 / 0 / 7
13,414
516
20,658
35,316
37,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Sutan19
Merlin
20
8 / 1 / 8
13,515
520
20,954
15,277
7,948
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
70
8
Kills
31
31
Deaths
8
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Guan Yu
IILemur
Guan Yu
3
3
2
1.33
W
3
3
5
1.83
W
4
4
8
2
W
Athena
Migu3l56
Athena
6
0
11
11.5
W
10
0
7
13.5
L
2
8
1
0.31
W
Merlin
Sutan19
Merlin
8
1
8
12
L
Arachne
simpdadddyy
Arachne
3
7
2
0.57
L
Medusa
xicono8939
Medusa
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,288
Damage
88,036
112,556
Taken
111,863
69,916
Mitigated
104,333
32,802
Healing
41,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,155
1,013
2,025
4,249
21,322
19,621
26
13,726
7,031
42,782
0
L
Guan Yu
IILemur
Guan Yu
19,001
2,345
1,307
9,899
25,393
27,815
286
4,770
18,778
18,878
78,200
W
17,328
2,521
0
10,282
23,035
26,749
1,864
4,044
17,450
0
103,222
W
13,027
2,977
0
3,640
18,648
8,392
0
4,848
13,236
0
107,839
W
Athena
Migu3l56
Athena
16,069
3,079
0
3,759
19,587
23,513
894
6,543
12,782
55,671
0
W
20,658
1,699
0
18,941
35,316
37,731
375
8,292
26,969
110,646
0
L
17,617
6,471
154
1,650
17,234
5,835
0
11,070
5,868
83,520
0
W
Merlin
Sutan19
Merlin
20,954
756
0
5,118
15,277
7,948
932
7,094
8,183
117,081
0
L
Arachne
simpdadddyy
Arachne
13,573
10,422
0
9,883
28,401
11,015
0
12,013
15,288
0
69,928
L
Medusa
xicono8939
Medusa
9,942
6,189
0
3,635
20,206
5,630
0
14,309
5,686
0
64,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,240
Gold Earned
63,914
607
Minions Killed
813
0
Camps Cleared
0
2,332,350
Distance Traveled
2,561,789
9
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,553
406
64
2
0
491,990
3
L
Guan Yu
13,116
504
184
7
0
478,262
0
W
Chaac
12,997
500
209
8
0
507,518
4
W
Loki
12,113
466
151
6
0
540,781
7
W
Athena
11,875
457
89
3
0
501,797
4
W
Cerberus
13,414
516
167
6
0
503,877
1
L
Hera
11,177
430
147
6
0
446,264
3
W
Merlin
13,515
520
197
8
0
507,816
3
L
Arachne
10,916
420
111
4
0
551,821
3
L
Medusa
9,478
365
101
4
0
364,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role