Player Matchup

Cthulhu
Cthulhu
JoanMichael
Cthulhu
Level 8
God Stats
17W - 25L
1,379 SR
Queue Stats
18W - 28L
1,331 Elo+
Solo
Thanatos
Thanatos
RadVolcom
Thanatos
Level 15
God Stats
5W - 9L
1,392 SR
Queue Stats
31W - 27L
1,199 Elo+
Solo
Hou Yi
Hou Yi
cripldepreshun
Hou Yi
Level 13
God Stats
9W - 8L
1,486 SR
Queue Stats
13W - 17L
1,370 Elo+
Solo
Yemoja
Yemoja
shalnoi59
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,196 Elo+
Solo
Bellona
Bellona
wewow24
Bellona
Level 20
God Stats
0W - 1L
1,619 SR
Queue Stats
42W - 41L
1,453 Elo+
Solo
Team Averages
Level 12
1,475 SR
1,310 Elo+

VS

Team Averages
Level 10
1,528 SR
1,374 Elo+
Nu Wa
Nu Wa
BasicSatan3
Nu Wa
Level 13
God Stats
49W - 54L
1,402 SR
Queue Stats
56W - 66L
1,374 Elo+
Party 1
Ra
Ra
BuschBeer
Ra
Level 3
God Stats
2W - 0L
1,747 SR
Queue Stats
6W - 7L
1,335 Elo+
Party 1
Cernunnos
Cernunnos
DeusRenegad3
Cernunnos
Level 18
God Stats
4W - 5L
1,310 SR
Queue Stats
77W - 64L
1,460 Elo+
Party 1
Ymir
Ymir
Western2911
Ymir
Level 8
God Stats
10W - 2L
1,789 SR
Queue Stats
13W - 12L
1,447 Elo+
Party 1
Thanatos
Thanatos
sGreenReaper
Thanatos
Level 8
God Stats
8W - 9L
1,394 SR
Queue Stats
15W - 24L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
JoanMichael
Cthulhu
20
0 / 4 / 20
13,371
955
9,630
32,261
35,550
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
RadVolcom
Thanatos
20
4 / 11 / 15
13,779
984
13,122
24,838
12,845
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
6 / 3 / 13
14,102
1,007
19,611
21,120
8,392
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
shalnoi59
Yemoja
20
0 / 8 / 18
13,004
929
4,670
25,152
30,490
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
wewow24
Bellona
20
20 / 11 / 8
17,549
1,254
36,313
43,479
48,195
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

42

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 27
13,958
997
17,057
10,862
4,867
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 8 / 17
14,389
1,028
25,819
19,550
8,450
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
DeusRenegad3
Cernunnos
20
24 / 7 / 10
19,576
1,398
74,612
24,262
11,629
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
3 / 1 / 19
14,519
1,037
7,926
16,129
22,909
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
sGreenReaper
Thanatos
20
6 / 8 / 13
14,016
1,001
15,441
17,762
8,570
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
123
30
Kills
37
37
Deaths
30
74
Assists
86
Player
Kills
Deaths
Assists
KDA
W
0
6
27
2.25
W
4
8
17
1.56
W
Cernunnos
DeusRenegad3
Cernunnos
24
7
10
4.14
L
Cthulhu
JoanMichael
Cthulhu
0
4
20
2.5
L
Thanatos
RadVolcom
Thanatos
4
11
15
1.05
W
3
1
19
12.5
L
6
3
13
4.17
W
Thanatos
sGreenReaper
Thanatos
6
8
13
1.56
L
Yemoja
shalnoi59
Yemoja
0
8
18
1.13
L
Bellona
wewow24
Bellona
20
11
8
2.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,346
Damage
140,855
146,850
Taken
88,565
135,472
Mitigated
56,425
16,503
Healing
24,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,057
4,397
0
166
10,862
4,867
0
1,441
9,421
23,873
0
W
25,819
3,670
2,411
6,889
19,550
8,450
0
4,309
15,241
65,578
0
W
Cernunnos
DeusRenegad3
Cernunnos
74,612
61,275
0
7,919
24,262
11,629
0
2,720
21,542
0
125,943
L
Cthulhu
JoanMichael
Cthulhu
9,630
194
742
3,785
32,261
35,550
0
14,506
17,755
35,364
0
L
Thanatos
RadVolcom
Thanatos
13,122
3,912
0
6,546
24,838
12,845
0
9,674
15,164
0
35,195
W
7,926
611
0
120
16,129
22,909
0
3,109
13,020
17,323
0
L
19,611
8,978
0
2,002
21,120
8,392
0
8,480
12,640
0
72,052
W
Thanatos
sGreenReaper
Thanatos
15,441
6,191
0
7,489
17,762
8,570
0
2,721
15,041
0
24,637
L
Yemoja
shalnoi59
Yemoja
4,670
901
1,542
246
25,152
30,490
0
5,231
19,921
25,175
0
L
Bellona
wewow24
Bellona
36,313
14,210
0
1,640
43,479
48,195
0
12,911
30,568
0
60,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,805
Gold Earned
76,458
282
Minions Killed
270
1
Camps Cleared
9
1,244,787
Distance Traveled
1,307,382
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,958
997
20
1
0
255,120
0
W
Ra
14,389
1,028
105
8
0
259,965
1
W
Cernunnos
19,576
1,398
115
8
8
254,591
0
L
Cthulhu
13,371
955
55
4
0
255,634
1
L
Thanatos
13,779
984
40
3
0
266,777
0
W
Ymir
14,519
1,037
13
1
0
260,462
0
L
Hou Yi
14,102
1,007
88
6
1
242,221
0
W
Thanatos
14,016
1,001
17
1
1
277,244
0
L
Yemoja
13,004
929
37
3
0
243,559
0
L
Bellona
17,549
1,254
62
4
0
236,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role