Player Matchup

Neith
Neith
IamVeNomx-
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 28L
988 Elo+
Solo
Ra
Ra
capitanmcjagger
Ra
Level 68
God Stats
437W - 673L
1,446 SR
Queue Stats
440W - 683L
1,381 Elo+
Solo
Cthulhu
Cthulhu
zGreeenyy
Cthulhu
Level 129
God Stats
372W - 293L
1,605 SR
Queue Stats
448W - 369L
1,610 Elo+
Solo
Team Averages
Level 81
1,517 SR
1,326 Elo+

VS

Team Averages
Level 66
1,508 SR
1,327 Elo+
He Bo
He Bo
BOB_BARKER_704
He Bo
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 118L
1,169 Elo+
Party 1
Hercules
Hercules
ChiguakaVRL
Hercules
Level 151
God Stats
23W - 24L
1,504 SR
Queue Stats
232W - 245L
1,597 Elo+
Solo
Ares
Ares
Guinness2325
Ares
Level 21
God Stats
2W - 6L
1,521 SR
Queue Stats
5W - 13L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
1 / 5 / 8
7,187
719
6,918
7,242
1,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

11
4 / 2 / 8
8,115
812
5,426
4,300
1,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
zGreeenyy
Cthulhu
13
9 / 0 / 3
9,522
952
10,592
8,169
7,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,139
614
995
7,627
2,435
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
ChiguakaVRL
Hercules
11
6 / 3 / 1
7,998
800
11,260
12,090
8,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 7 / 3
6,434
643
2,453
11,580
6,368
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
14
Kills
7
7
Deaths
14
19
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
Hercules
ChiguakaVRL
Hercules
6
3
1
2.17
L
1
7
3
0.36
W
Neith
1
5
8
1
W
4
2
8
4
W
Cthulhu
zGreeenyy
Cthulhu
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,936
Damage
14,708
19,711
Taken
31,297
10,681
Mitigated
17,080
6,561
Healing
3,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
995
88
0
0
7,627
2,435
0
4,863
2,764
13,430
0
L
Hercules
ChiguakaVRL
Hercules
11,260
4,256
0
3,073
12,090
8,277
0
5,667
6,423
0
24,196
L
2,453
69
72
80
11,580
6,368
0
5,488
6,092
7,487
0
W
Neith
6,918
2,826
385
1,146
7,242
1,781
1,169
619
6,623
0
15,461
W
5,426
47
719
947
4,300
1,366
26
972
3,328
26,670
0
W
Cthulhu
zGreeenyy
Cthulhu
10,592
955
209
3,155
8,169
7,534
0
1,857
6,312
29,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,824
Gold Earned
20,571
119
Minions Killed
62
0
Camps Cleared
0
592,751
Distance Traveled
540,448
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,139
614
19
2
0
178,918
0
L
Hercules
7,998
800
33
3
0
200,662
2
L
Ares
6,434
643
10
1
0
160,868
0
W
Neith
7,187
719
23
2
0
177,239
0
W
Ra
8,115
812
61
6
0
180,538
1
W
Cthulhu
9,522
952
35
4
0
234,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role