Player Matchup

Apollo
Apollo
JUNK00
Apollo
Level 10
God Stats
13W - 12L
1,431 SR
Queue Stats
74W - 59L
1,501 Elo+
Solo
Zeus
Zeus
Pr3ss0
Zeus
Level 27
God Stats
3W - 0L
1,581 SR
Queue Stats
57W - 47L
1,527 Elo+
Solo
Loki
Loki
TheJeey
Loki
Level 16
God Stats
2W - 3L
1,231 SR
Queue Stats
6W - 8L
1,335 Elo+
Party 1
Sobek
Sobek
lVaval
Sobek
Level 42
God Stats
2W - 1L
1,729 SR
Queue Stats
5W - 5L
1,427 Elo+
Party 1
Sol
Sol
maderjuan
Sol
Level 29
God Stats
10W - 2L
1,960 SR
Queue Stats
61W - 56L
1,549 Elo+
Solo
Team Averages
Level 25
1,587 SR
1,468 Elo+

VS

Team Averages
Level 15
1,571 SR
1,496 Elo+
Bellona
Bellona
General_Apofeoz
Bellona
Level 4
God Stats
1W - 1L
1,733 SR
Queue Stats
5W - 5L
1,534 Elo+
Solo
Loki
Loki
Lexa_LeXoun
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,554 Elo+
Solo
Cabrakan
Cabrakan
Nilom
Cabrakan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,351 Elo+
Solo
Achilles
Achilles
vernelen1
Achilles
Level 22
God Stats
5W - 4L
1,500 SR
Queue Stats
130W - 144L
1,561 Elo+
Solo
Izanami
Izanami
Гидроусилитель
Izanami
Level 18
God Stats
100W - 81L
1,621 SR
Queue Stats
193W - 206L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
JUNK00
Apollo
15
7 / 0 / 3
9,447
630
7,489
6,240
2,009
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Pr3ss0
Zeus
15
9 / 0 / 7
9,544
636
8,932
8,381
2,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
TheJeey
Loki
11
0 / 1 / 3
7,222
481
363
6,925
1,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
lVaval
Sobek
10
3 / 3 / 6
7,263
484
2,197
9,372
4,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
14 / 0 / 8
9,788
653
16,411
10,480
4,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 0
5,874
392
2,970
11,769
5,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 6 / 0
6,287
419
3,134
10,410
2,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cabrakan
Nilom
Cabrakan
8
1 / 7 / 1
5,905
394
833
8,116
5,103
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
vernelen1
Achilles
8
0 / 4 / 1
5,499
367
3,739
9,579
5,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 9 / 2
6,841
456
6,064
10,743
3,272
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
7
33
Kills
3
4
Deaths
33
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Apollo
JUNK00
Apollo
7
0
3
8.5
L
1
6
0
0.17
L
Cabrakan
Nilom
Cabrakan
1
7
1
0.21
W
Zeus
Pr3ss0
Zeus
9
0
7
12.5
W
Loki
TheJeey
Loki
0
1
3
1.5
W
Sobek
lVaval
Sobek
3
3
6
2
W
14
0
8
18
L
Achilles
vernelen1
Achilles
0
4
1
0.13
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,392
Damage
16,740
41,398
Taken
50,617
14,994
Mitigated
21,672
16,549
Healing
8,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,970
964
0
1,970
11,769
5,452
125
7,454
4,047
0
24,138
W
Apollo
JUNK00
Apollo
7,489
2,989
0
3,087
6,240
2,009
1,660
0
5,802
0
51,829
L
3,134
361
0
3,513
10,410
2,823
0
2,967
7,402
0
35,029
L
Cabrakan
Nilom
Cabrakan
833
245
0
0
8,116
5,103
203
5,258
2,769
14,120
0
W
Zeus
Pr3ss0
Zeus
8,932
2,976
0
3,161
8,381
2,457
721
0
8,295
58,369
0
W
Loki
TheJeey
Loki
363
0
0
3,126
6,925
1,809
153
138
6,747
0
40,818
W
Sobek
lVaval
Sobek
2,197
250
0
276
9,372
4,515
324
426
8,862
7,576
0
W
16,411
6,289
0
6,899
10,480
4,204
3,264
407
9,946
61,703
0
L
Achilles
vernelen1
Achilles
3,739
826
0
2,664
9,579
5,022
272
4,411
5,098
0
17,658
L
6,064
4,480
0
624
10,743
3,272
0
6,901
3,761
0
42,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,264
Gold Earned
30,406
386
Minions Killed
244
0
Camps Cleared
0
1,422,447
Distance Traveled
1,342,200
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,874
392
50
3
0
286,095
2
W
Apollo
9,447
630
103
7
0
304,130
6
L
Loki
6,287
419
67
4
0
287,478
1
L
Cabrakan
5,905
394
25
2
0
210,650
0
W
Zeus
9,544
636
117
8
0
271,905
2
W
Loki
7,222
481
70
5
0
290,153
1
W
Sobek
7,263
484
8
1
0
286,983
0
W
Sol
9,788
653
88
6
0
269,276
5
L
Achilles
5,499
367
31
2
0
291,958
4
L
Izanami
6,841
456
71
5
0
266,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role