Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
 
Ra
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BlackMossCupCake
Aphrodite
Level 28
God Stats
11W - 15L
1,577 SR
Queue Stats
45W - 67L
1,341 Elo+
Solo
Bellona
Bellona
Jormagund
Bellona
Level 29
God Stats
16W - 19L
1,407 SR
Queue Stats
135W - 152L
1,417 Elo+
Solo
Izanami
Izanami
chrisrpm5
Izanami
Level 7
God Stats
48W - 32L
1,270 SR
Queue Stats
75W - 95L
1,136 Elo+
Solo
Team Averages
Level 20
1,451 SR
1,379 Elo+

VS

Team Averages
Level 19
1,483 SR
1,356 Elo+
Ares
Ares
KKB06KR
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Hachiman
Hachiman
Kattazthemattaz
Hachiman
Level 28
God Stats
66W - 85L
1,468 SR
Queue Stats
149W - 226L
1,347 Elo+
Solo
Bakasura
Bakasura
McKreeper
Bakasura
Level 47
God Stats
4W - 5L
1,537 SR
Queue Stats
155W - 183L
1,406 Elo+
Party 1
Raijin
Raijin
Uppergoat
Raijin
Level 15
God Stats
0W - 2L
1,410 SR
Queue Stats
2W - 3L
1,029 Elo+
Solo
Cu Chulainn
Cu Chulainn
zetsu974
Cu Chulainn
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
13 / 2 / 7
12,602
504
16,862
21,584
9,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ra
 
Ra
16
2 / 7 / 9
11,240
450
8,927
14,332
6,891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
16
3 / 1 / 20
11,955
478
6,206
17,334
13,099
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bellona
Jormagund
Bellona
15
3 / 8 / 21
11,089
444
13,225
24,766
23,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
chrisrpm5
Izanami
19
23 / 5 / 6
14,037
561
31,351
17,209
8,163
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
KKB06KR
Ares
17
5 / 7 / 12
12,459
498
14,328
27,908
17,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hachiman
17
4 / 9 / 7
11,456
458
9,335
18,601
5,422
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Bakasura
McKreeper
Bakasura
19
10 / 10 / 7
13,096
524
21,084
25,799
11,858
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Uppergoat
Raijin
14
3 / 15 / 5
9,701
388
7,312
20,365
6,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cu Chulainn
zetsu974
Cu Chulainn
4
0 / 3 / 1
6,711
268
144
2,672
883
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
54
44
Kills
22
23
Deaths
44
63
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
13
2
7
8.25
W
Ra
 
Ra
2
7
9
0.93
W
Aphrodite
3
1
20
13
W
Bellona
Jormagund
Bellona
3
8
21
1.69
L
Ares
KKB06KR
Ares
5
7
12
1.57
L
Hachiman
4
9
7
0.83
L
Bakasura
McKreeper
Bakasura
10
10
7
1.35
L
Raijin
Uppergoat
Raijin
3
15
5
0.37
W
Izanami
chrisrpm5
Izanami
23
5
6
5.2
L
Cu Chulainn
zetsu974
Cu Chulainn
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,571
Damage
52,203
95,225
Taken
95,345
61,589
Mitigated
41,698
29,149
Healing
5,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
16,862
3,956
0
4,376
21,584
9,506
1,734
3,497
17,462
0
75,724
W
Ra
 
Ra
8,927
2,089
233
2,625
14,332
6,891
1,293
5,144
8,758
66,195
0
W
Aphrodite
6,206
1,340
10,311
8,592
17,334
13,099
540
4,151
12,643
38,244
0
W
Bellona
Jormagund
Bellona
13,225
4,475
0
2,689
24,766
23,930
2,090
4,292
19,427
0
46,960
L
Ares
KKB06KR
Ares
14,328
1,089
0
0
27,908
17,369
525
6,827
21,081
31,826
0
L
Hachiman
9,335
3,017
0
1,049
18,601
5,422
320
2,261
16,222
0
52,957
L
Bakasura
McKreeper
Bakasura
21,084
16,434
0
4,146
25,799
11,858
0
3,924
21,875
0
74,278
L
Raijin
Uppergoat
Raijin
7,312
958
0
0
20,365
6,166
0
1,650
18,692
36,962
0
W
Izanami
chrisrpm5
Izanami
31,351
21,469
0
323
17,209
8,163
1,844
4,556
11,897
0
99,249
L
Cu Chulainn
zetsu974
Cu Chulainn
144
144
0
16
2,672
883
0
688
1,984
0
922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,923
Gold Earned
53,423
473
Minions Killed
270
0
Camps Cleared
0
2,297,923
Distance Traveled
1,752,049
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,602
504
99
4
0
520,992
3
W
Ra
11,240
450
114
5
0
390,947
0
W
Aphrodite
11,955
478
65
3
0
484,181
1
W
Bellona
11,089
444
71
3
0
478,961
0
L
Ares
12,459
498
24
1
0
450,763
2
L
Hachiman
11,456
458
74
3
0
403,303
3
L
Bakasura
13,096
524
121
5
0
476,515
1
L
Raijin
9,701
388
50
2
0
353,576
1
W
Izanami
14,037
561
124
5
0
422,842
0
L
Cu Chulainn
6,711
268
1
0
0
67,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role