Player Matchup

Janus
Janus
Gold V
EALuvMePls
Janus
Gold V
Level 119
God Stats
10W - 20L
1,331 SR
Queue Stats
360W - 363L
1,336 MMR
Solo
Pele
Pele
Silver II
alexini16
Pele
Silver II
Level 105
God Stats
50W - 42L
1,545 SR
Queue Stats
478W - 523L
1,027 MMR
Solo
Apollo
Apollo
Gold V
foxerbolt
Apollo
Gold V
Level 108
God Stats
17W - 14L
1,552 SR
Queue Stats
486W - 479L
1,349 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
partyberil
Kumbhakarna
Silver I
Level 101
God Stats
142W - 142L
1,528 SR
Queue Stats
178W - 198L
1,130 MMR
Party 1
Chaac
Chaac
Silver I
partymerih
Chaac
Silver I
Level 153
God Stats
14W - 9L
1,641 SR
Queue Stats
178W - 196L
1,128 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,520 SR
1,194 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 86
1,547 SR
1,190 MMR
Guan Yu
Guan Yu
Bronze III
DrippyRS
Guan Yu
Bronze III
Level 62
God Stats
2W - 3L
1,465 SR
Queue Stats
13W - 18L
1,213 MMR
Party 2
Cernunnos
Cernunnos
Silver IV
RONIN_3RUN
Cernunnos
Silver IV
Level 46
God Stats
0W - 4L
1,372 SR
Queue Stats
4W - 11L
1,224 MMR
Solo
Nu Wa
Nu Wa
Silver II
STALK93
Nu Wa
Silver II
Level 129
God Stats
24W - 15L
1,739 SR
Queue Stats
161W - 166L
1,062 MMR
Solo
Ravana
Ravana
Silver II
cod_-_hunter2
Ravana
Silver II
Level 66
God Stats
5W - 3L
1,557 SR
Queue Stats
26W - 25L
1,446 MMR
Party 2
Khepri
Khepri
Silver III
tommarton
Khepri
Silver III
Level 125
God Stats
51W - 39L
1,600 SR
Queue Stats
149W - 163L
1,006 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
19
11 / 1 / 12
12,822
534
26,694
18,193
8,050
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Pele
19
5 / 4 / 16
12,355
515
14,880
21,915
7,886
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Apollo
foxerbolt
Apollo
17
11 / 8 / 10
12,419
517
25,148
23,231
7,293
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
partyberil
Kumbhakarna
14
2 / 5 / 20
10,802
450
4,798
29,813
27,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
17
7 / 1 / 16
12,191
508
16,371
31,573
29,822
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Morgan Le FayAthenaGilgamesh

VS

Bans
SetCabrakanCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DrippyRS
Guan Yu
17
5 / 2 / 6
11,474
478
9,298
18,346
24,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
RONIN_3RUN
Cernunnos
16
1 / 11 / 8
10,221
426
12,047
20,027
9,050
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nu Wa
STALK93
Nu Wa
17
7 / 8 / 7
11,685
487
24,294
18,416
6,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 9 / 4
9,265
386
16,690
21,457
8,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
tommarton
Khepri
16
3 / 6 / 8
11,529
480
10,283
25,589
21,929
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
52
36
Kills
19
19
Deaths
36
74
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
DrippyRS
Guan Yu
5
2
6
4
W
Janus
11
1
12
17
L
Cernunnos
RONIN_3RUN
Cernunnos
1
11
8
0.45
L
Nu Wa
STALK93
Nu Wa
7
8
7
1.31
W
Pele
5
4
16
3.25
L
3
9
4
0.56
W
Apollo
foxerbolt
Apollo
11
8
10
2
W
Kumbhakarna
partyberil
Kumbhakarna
2
5
20
2.4
W
Chaac
7
1
16
15
L
Khepri
tommarton
Khepri
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,891
Damage
72,612
124,725
Taken
103,835
80,921
Mitigated
70,579
44,813
Healing
18,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
DrippyRS
Guan Yu
9,298
1,122
2,500
5,610
18,346
24,222
0
5,249
13,097
0
32,849
W
Janus
26,694
986
0
6,781
18,193
8,050
1,303
6,582
11,205
105,348
0
L
Cernunnos
RONIN_3RUN
Cernunnos
12,047
6,362
0
1,717
20,027
9,050
64
4,636
15,391
139
55,482
L
Nu Wa
STALK93
Nu Wa
24,294
6,740
0
3,232
18,416
6,477
132
7,110
11,306
80,240
0
W
Pele
14,880
2,858
0
11,854
21,915
7,886
1,748
4,269
17,414
0
92,389
L
16,690
3,983
0
5,021
21,457
8,901
0
5,505
15,952
0
54,573
W
Apollo
foxerbolt
Apollo
25,148
18,433
0
6,908
23,231
7,293
6,628
7,024
15,953
0
82,085
W
Kumbhakarna
partyberil
Kumbhakarna
4,798
619
645
5,712
29,813
27,870
1,584
9,330
20,136
19,686
0
W
Chaac
16,371
2,493
0
12,913
31,573
29,822
2,410
5,980
25,305
0
81,457
L
Khepri
tommarton
Khepri
10,283
618
0
500
25,589
21,929
48
8,992
16,597
42,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,589
Gold Earned
54,174
533
Minions Killed
387
0
Camps Cleared
0
2,240,113
Distance Traveled
2,044,211
17
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
11,474
478
52
2
0
497,643
5
W
Janus
12,822
534
135
6
0
483,540
3
L
Cernunnos
10,221
426
104
4
0
336,075
2
L
Nu Wa
11,685
487
117
5
0
380,186
1
W
Pele
12,355
515
142
6
0
499,494
0
L
Ravana
9,265
386
72
3
0
416,787
6
W
Apollo
12,419
517
107
4
0
381,890
0
W
Kumbhakarna
10,802
450
25
1
0
414,575
4
W
Chaac
12,191
508
124
5
0
460,614
10
L
Khepri
11,529
480
42
2
0
413,520
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role