Player Matchup

Xing Tian
Xing Tian
IchBinNichtKlug
Xing Tian
Level 145
God Stats
1W - 0L
1,679 SR
Queue Stats
39W - 40L
1,546 Elo+
Party 1
Ra
Ra
ThomasMonBroLeBg
Ra
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 63L
1,324 Elo+
Solo
Anhur
Anhur
xPhoenixTaddelx
Anhur
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,572 Elo+
Party 1
Team Averages
Level 95
1,560 SR
1,481 Elo+

VS

Team Averages
Level 91
1,458 SR
1,362 Elo+
Anubis
Anubis
SkinnyPepeBAHons
Anubis
Level 82
God Stats
9W - 15L
1,355 SR
Queue Stats
100W - 142L
1,402 Elo+
Solo
Hachiman
Hachiman
barret4_5
Hachiman
Level 86
God Stats
1W - 3L
1,500 SR
Queue Stats
243W - 321L
1,376 Elo+
Party 2
Ymir
Ymir
drgordon3
Ymir
Level 104
God Stats
31W - 26L
1,519 SR
Queue Stats
127W - 200L
1,308 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
IchBinNichtKlug
Xing Tian
11
0 / 0 / 7
7,414
674
5,655
9,083
6,684
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 3 / 4
7,647
695
4,294
4,510
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
5 / 0 / 2
8,191
745
6,883
4,767
1,631
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 2
7,023
638
5,704
8,334
4,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
barret4_5
Hachiman
11
2 / 2 / 1
7,056
641
5,178
5,580
1,686
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
10
0 / 2 / 3
6,393
581
2,202
9,239
6,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
7
Kills
3
3
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
IchBinNichtKlug
Xing Tian
0
0
7
3.5
L
1
3
2
0.67
W
2
3
4
1.33
L
Hachiman
barret4_5
Hachiman
2
2
1
1.25
L
Ymir
0
2
3
0.75
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,832
Damage
13,084
18,360
Taken
23,153
9,625
Mitigated
12,371
4,715
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
IchBinNichtKlug
Xing Tian
5,655
970
210
1,296
9,083
6,684
616
3,520
5,563
16,472
0
L
5,704
320
0
3,953
8,334
4,139
0
3,296
5,038
31,655
0
W
4,294
217
1,591
938
4,510
1,310
541
2,576
1,934
30,266
0
L
Hachiman
barret4_5
Hachiman
5,178
2,739
0
1,202
5,580
1,686
0
2,921
2,659
0
22,989
L
Ymir
2,202
0
414
1,283
9,239
6,546
0
3,732
5,507
7,756
136
W
6,883
3,151
0
680
4,767
1,631
1,819
1,810
2,957
0
30,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,252
Gold Earned
20,472
122
Minions Killed
114
0
Camps Cleared
0
599,107
Distance Traveled
521,443
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
7,414
674
17
2
0
203,120
4
L
Anubis
7,023
638
53
5
0
164,768
1
W
Ra
7,647
695
52
5
0
206,741
0
L
Hachiman
7,056
641
49
4
0
177,139
2
L
Ymir
6,393
581
12
1
0
179,536
0
W
Anhur
8,191
745
53
5
0
189,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role