Player Matchup

Mulan
Mulan
Alex-revolution
Mulan
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
267W - 242L
1,486 Elo+
Party 1
Danzaburou
Danzaburou
TerranSilver
Danzaburou
Level 41
God Stats
11W - 15L
1,530 SR
Queue Stats
58W - 68L
1,540 Elo+
Solo
Merlin
Merlin
oBanging-
Merlin
Level 119
God Stats
4W - 5L
1,438 SR
Queue Stats
157W - 164L
1,486 Elo+
Party 1
Ymir
Ymir
temp-109354
Ymir
Level 25
God Stats
9W - 7L
1,507 SR
Queue Stats
48W - 47L
1,463 Elo+
Party 1
Gilgamesh
Gilgamesh
urnotgood5266
Gilgamesh
Level 33
God Stats
3W - 10L
1,333 SR
Queue Stats
301W - 317L
1,525 Elo+
Solo
Team Averages
Level 68
1,462 SR
1,500 Elo+

VS

Team Averages
Level 85
1,650 SR
1,610 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
EightyLBGreaser
Serqet
Level 29
God Stats
13W - 4L
1,728 SR
Queue Stats
190W - 55L
1,773 Elo+
Party 2
Chiron
Chiron
JustThatDude014
Chiron
Level 147
God Stats
5W - 7L
1,407 SR
Queue Stats
247W - 211L
1,711 Elo+
Party 2
Hel
Hel
King_Fearsome
Hel
Level 67
God Stats
1W - 0L
1,738 SR
Queue Stats
2W - 1L
1,567 Elo+
Party 3
Geb
Geb
humble_pride19
Geb
Level 24
God Stats
5W - 4L
1,879 SR
Queue Stats
14W - 8L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 4 / 0
4,026
575
3,099
4,728
2,135
Danzaburou
TerranSilver
Danzaburou
7
0 / 0 / 0
3,916
559
1,457
2,508
558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
oBanging-
Merlin
7
0 / 1 / 1
4,343
620
2,365
2,507
838
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 0 / 0
3,608
515
70
3,015
756
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Gilgamesh
urnotgood5266
Gilgamesh
6
1 / 1 / 0
4,083
583
792
3,364
1,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
9
2 / 1 / 2
5,510
787
2,892
4,922
2,001
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

8
2 / 1 / 0
4,717
674
1,248
4,142
1,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 0 / 0
4,562
652
2,806
2,721
748
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 0
4,876
697
2,364
4,263
1,429
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

6
0 / 0 / 1
3,947
564
446
1,104
396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
9
2
Kills
6
6
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
2
3
L
1
4
0
0.25
W
2
1
0
2
W
1
0
0
1
W
1
0
0
1
L
Danzaburou
TerranSilver
Danzaburou
0
0
0
0
W
0
0
1
0.5
L
Merlin
oBanging-
Merlin
0
1
1
0.5
L
0
0
0
0
L
Gilgamesh
urnotgood5266
Gilgamesh
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,783
Damage
9,756
16,122
Taken
17,152
5,575
Mitigated
5,717
4,000
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,892
1,078
0
1,981
4,922
2,001
0
503
4,419
0
22,390
L
3,099
407
0
19
4,728
2,135
0
0
4,494
0
11,164
W
1,248
241
0
380
4,142
1,143
0
392
3,750
0
21,913
W
2,806
1,126
81
1,242
2,721
748
0
0
2,721
0
25,371
W
2,364
66
433
2,306
4,263
1,429
0
1,540
2,723
26,911
0
L
Danzaburou
TerranSilver
Danzaburou
1,457
240
0
1,476
2,508
558
0
301
2,207
0
16,179
W
446
0
0
353
1,104
396
0
0
1,104
3,022
0
L
Merlin
oBanging-
Merlin
2,365
336
0
624
2,507
838
0
1,520
987
24,135
0
L
70
0
0
730
3,015
756
0
726
2,289
7,357
0
L
Gilgamesh
urnotgood5266
Gilgamesh
792
149
0
1,151
3,364
1,288
0
263
3,101
0
14,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,976
Gold Earned
23,612
146
Minions Killed
214
0
Camps Cleared
0
638,535
Distance Traveled
701,749
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
5,510
787
58
8
0
146,960
0
L
Mulan
4,026
575
23
3
0
127,778
2
W
Serqet
4,717
674
49
7
0
171,943
1
W
Chiron
4,562
652
47
7
0
140,818
1
W
Hel
4,876
697
53
8
0
157,756
2
L
Danzaburou
3,916
559
32
5
0
113,391
1
W
Geb
3,947
564
7
1
0
84,272
0
L
Merlin
4,343
620
45
6
0
142,952
2
L
Ymir
3,608
515
12
2
0
135,957
4
L
Gilgamesh
4,083
583
34
5
0
118,457
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role