Player Matchup

Osiris
Osiris
Arkteos
Osiris
Level 69
God Stats
3W - 0L
1,595 SR
Queue Stats
54W - 21L
1,727 Elo+
Party 2
Bacchus
Bacchus
Deathball14
Bacchus
Level 65
God Stats
1W - 1L
1,477 SR
Queue Stats
41W - 15L
1,787 Elo+
Party 2
Mercury
Mercury
GiraffeAnkle
Mercury
Level 134
God Stats
12W - 0L
1,733 SR
Queue Stats
48W - 20L
1,681 Elo+
Party 2
Apollo
Apollo
OGB23
Apollo
Level 62
God Stats
11W - 2L
1,811 SR
Queue Stats
16W - 4L
1,749 Elo+
Party 2
Raijin
Raijin
WhatsTheVibes
Raijin
Level 129
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 13L
1,500 Elo+
Party 2
Team Averages
Level 92
1,623 SR
1,689 Elo+

VS

Team Averages
Level 94
1,533 SR
1,499 Elo+
Baba Yaga
Baba Yaga
Charlieramos7
Baba Yaga
Level 107
God Stats
14W - 6L
1,783 SR
Queue Stats
393W - 415L
1,411 Elo+
Solo
Chiron
Chiron
GeighZ
Chiron
Level 141
God Stats
3W - 3L
1,527 SR
Queue Stats
31W - 31L
1,610 Elo+
Party 1
Bakasura
Bakasura
SamHollywood23
Bakasura
Level 78
God Stats
3W - 2L
1,774 SR
Queue Stats
35W - 33L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
beanjuice88
Cthulhu
Level 88
God Stats
62W - 70L
1,347 SR
Queue Stats
377W - 486L
1,413 Elo+
Solo
Yemoja
Yemoja
llI-RAGE-lll
Yemoja
Level 55
God Stats
0W - 4L
1,233 SR
Queue Stats
145W - 177L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Arkteos
Osiris
20
5 / 2 / 1
13,633
593
18,101
18,834
19,789
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bacchus
Deathball14
Bacchus
16
3 / 2 / 11
11,928
519
11,648
18,317
24,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Mercury
GiraffeAnkle
Mercury
20
14 / 0 / 9
15,111
657
24,526
18,704
10,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Apollo
OGB23
Apollo
19
5 / 2 / 7
12,539
545
10,925
13,680
5,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
2 / 3 / 7
12,403
539
11,171
11,432
4,651
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Charlieramos7
Baba Yaga
15
3 / 8 / 1
10,555
459
8,353
16,290
8,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
GeighZ
Chiron
16
1 / 6 / 3
10,038
436
11,198
20,048
7,818
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
17
3 / 5 / 1
11,082
482
8,278
19,601
9,753
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
beanjuice88
Cthulhu
18
1 / 4 / 1
11,547
502
11,844
18,115
15,560
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
15
1 / 6 / 1
10,131
440
7,044
25,292
22,338
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
16
29
Kills
9
9
Deaths
29
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Osiris
Arkteos
Osiris
5
2
1
2.75
L
Baba Yaga
Charlieramos7
Baba Yaga
3
8
1
0.44
W
Bacchus
Deathball14
Bacchus
3
2
11
4.25
L
Chiron
GeighZ
Chiron
1
6
3
0.42
W
Mercury
GiraffeAnkle
Mercury
14
0
9
18.5
W
Apollo
OGB23
Apollo
5
2
7
4.25
L
Bakasura
3
5
1
0.7
W
2
3
7
1.83
L
Cthulhu
beanjuice88
Cthulhu
1
4
1
0.38
L
Yemoja
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,371
Damage
46,717
80,967
Taken
99,346
65,300
Mitigated
63,586
19,350
Healing
28,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Arkteos
Osiris
18,101
7,731
0
4,514
18,834
19,789
3,512
10,194
7,927
2,096
90,319
L
Baba Yaga
Charlieramos7
Baba Yaga
8,353
223
0
4,377
16,290
8,117
1,012
5,587
10,703
62,944
0
W
Bacchus
Deathball14
Bacchus
11,648
1,401
0
3,225
18,317
24,196
277
6,021
11,784
30,739
0
L
Chiron
GeighZ
Chiron
11,198
4,194
754
6,195
20,048
7,818
450
5,608
14,401
0
77,874
W
Mercury
GiraffeAnkle
Mercury
24,526
14,222
0
4,046
18,704
10,959
996
4,245
13,271
0
155,334
W
Apollo
OGB23
Apollo
10,925
5,958
0
5,492
13,680
5,705
3,041
3,363
10,224
0
87,523
L
Bakasura
8,278
5,258
0
5,603
19,601
9,753
0
3,723
15,878
0
62,768
W
11,171
996
0
2,073
11,432
4,651
1,579
5,358
5,632
86,869
0
L
Cthulhu
beanjuice88
Cthulhu
11,844
956
217
4,672
18,115
15,560
1,290
2,930
15,185
69,560
0
L
Yemoja
7,044
913
933
5,281
25,292
22,338
0
6,025
19,267
32,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,614
Gold Earned
53,353
648
Minions Killed
530
0
Camps Cleared
0
2,404,091
Distance Traveled
2,033,318
25
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
13,633
593
167
7
0
487,929
13
L
Baba Yaga
10,555
459
120
5
0
339,792
2
W
Bacchus
11,928
519
25
1
0
450,892
10
L
Chiron
10,038
436
93
4
0
406,333
4
W
Mercury
15,111
657
169
7
0
552,918
0
W
Apollo
12,539
545
140
6
0
455,992
2
L
Bakasura
11,082
482
133
6
0
442,476
4
W
Raijin
12,403
539
147
6
0
456,360
0
L
Cthulhu
11,547
502
129
6
0
461,248
0
L
Yemoja
10,131
440
55
2
0
383,469
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role