Player Matchup

Baba Yaga
Baba Yaga
Derawn
Baba Yaga
Level 147
God Stats
1W - 0L
1,838 SR
Queue Stats
15W - 15L
1,637 Elo+
Party 1
Sun Wukong
Sun Wukong
KKiLLL
Sun Wukong
Level 160
God Stats
12W - 4L
1,736 SR
Queue Stats
878W - 874L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
MitS
Gilgamesh
Level 102
God Stats
7W - 7L
1,569 SR
Queue Stats
752W - 755L
1,594 Elo+
Solo
Hachiman
Hachiman
MozetheWicked
Hachiman
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,117 Elo+
Party 1
Geb
Geb
lancebob456
Geb
Level 122
God Stats
7W - 3L
1,808 SR
Queue Stats
511W - 518L
1,535 Elo+
Solo
Team Averages
Level 131
1,690 SR
1,484 Elo+

VS

Team Averages
Level 145
1,566 SR
1,603 Elo+
Chaac
Chaac
DietMarbleSoda
Chaac
Level 127
God Stats
5W - 3L
1,673 SR
Queue Stats
351W - 266L
1,642 Elo+
Party 3
Danzaburou
Danzaburou
KittyMC
Danzaburou
Level 159
God Stats
6W - 4L
1,595 SR
Queue Stats
223W - 163L
1,675 Elo+
Party 3
Persephone
Persephone
LostinTokio
Persephone
Level 160
God Stats
0W - 7L
1,507 SR
Queue Stats
150W - 146L
1,568 Elo+
Party 2
Anhur
Anhur
Sleipnir530
Anhur
Level 160
God Stats
1W - 2L
1,472 SR
Queue Stats
150W - 149L
1,566 Elo+
Party 2
Gilgamesh
Gilgamesh
gloopinbop15
Gilgamesh
Level 118
God Stats
8W - 4L
1,584 SR
Queue Stats
483W - 498L
1,566 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Derawn
Baba Yaga
16
5 / 3 / 15
9,886
899
25,481
13,168
7,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
KKiLLL
Sun Wukong
16
3 / 3 / 21
10,017
911
10,299
14,561
17,255
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
MitS
Gilgamesh
17
8 / 4 / 12
10,529
957
10,900
19,771
18,301
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
MozetheWicked
Hachiman
17
5 / 2 / 13
10,041
913
9,264
12,883
6,293
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 17
10,140
922
11,358
14,954
16,600
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 6
8,974
816
16,674
20,020
19,179
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
KittyMC
Danzaburou
13
2 / 6 / 6
8,253
750
11,907
15,062
6,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
LostinTokio
Persephone
13
0 / 5 / 5
8,333
758
9,169
8,623
3,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
6 / 6 / 3
9,460
860
12,172
13,193
5,931
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
gloopinbop15
Gilgamesh
16
3 / 3 / 5
9,416
856
8,702
16,299
11,885
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
38
25
Kills
13
14
Deaths
25
78
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
Derawn
Baba Yaga
5
3
15
4.17
L
2
5
6
1
W
Sun Wukong
KKiLLL
Sun Wukong
3
3
21
4.5
L
Danzaburou
KittyMC
Danzaburou
2
6
6
0.83
L
Persephone
LostinTokio
Persephone
0
5
5
0.5
W
Gilgamesh
MitS
Gilgamesh
8
4
12
3.5
W
Hachiman
MozetheWicked
Hachiman
5
2
13
5.75
L
6
6
3
1.25
L
Gilgamesh
gloopinbop15
Gilgamesh
3
3
5
1.83
W
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,302
Damage
58,624
75,337
Taken
73,197
66,374
Mitigated
46,824
26,527
Healing
18,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
Derawn
Baba Yaga
25,481
1,094
2,912
4,165
13,168
7,925
1,062
1,134
11,772
43,589
0
L
16,674
2,002
2,034
6,106
20,020
19,179
181
9,083
10,937
0
27,619
W
Sun Wukong
KKiLLL
Sun Wukong
10,299
1,396
2,347
1,963
14,561
17,255
1,331
1,948
12,391
0
23,289
L
Danzaburou
KittyMC
Danzaburou
11,907
4,117
939
2,586
15,062
6,356
360
8,571
6,491
0
22,847
L
Persephone
LostinTokio
Persephone
9,169
690
0
1,412
8,623
3,473
232
3,878
4,740
17,968
0
W
Gilgamesh
MitS
Gilgamesh
10,900
3,505
1,377
3,436
19,771
18,301
960
2,756
16,615
0
16,360
W
Hachiman
MozetheWicked
Hachiman
9,264
3,708
1,244
3,182
12,883
6,293
1,429
1,873
10,564
0
23,951
L
12,172
7,661
0
2,492
13,193
5,931
955
6,875
6,318
0
24,650
L
Gilgamesh
gloopinbop15
Gilgamesh
8,702
952
449
2,438
16,299
11,885
0
8,431
7,868
0
18,359
W
11,358
790
3,173
2,728
14,954
16,600
312
1,458
13,278
19,577
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,613
Gold Earned
44,436
123
Minions Killed
114
0
Camps Cleared
0
1,138,817
Distance Traveled
899,603
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,886
899
37
3
0
246,342
0
L
Chaac
8,974
816
27
2
0
197,527
0
W
Sun Wukong
10,017
911
16
1
0
240,218
0
L
Danzaburou
8,253
750
21
2
0
172,093
1
L
Persephone
8,333
758
23
2
0
153,327
0
W
Gilgamesh
10,529
957
19
2
0
213,045
2
W
Hachiman
10,041
913
39
4
0
218,392
1
L
Anhur
9,460
860
27
2
0
142,259
2
L
Gilgamesh
9,416
856
16
1
0
234,397
0
W
Geb
10,140
922
12
1
0
220,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role