Player Matchup

Fenrir
Fenrir
Jaiban-Flyl
Fenrir
Level 135
God Stats
1W - 4L
1,500 SR
Queue Stats
124W - 133L
1,504 Elo+
Party 1
Kukulkan
Kukulkan
MaikolRockz
Kukulkan
Level 97
God Stats
12W - 13L
1,571 SR
Queue Stats
132W - 166L
1,434 Elo+
Party 1
Chaac
Chaac
eldelchras
Chaac
Level 151
God Stats
12W - 16L
1,464 SR
Queue Stats
122W - 149L
1,473 Elo+
Party 1
Team Averages
Level 128
1,511 SR
1,471 Elo+

VS

Team Averages
Level 106
1,722 SR
1,599 Elo+
Anubis
Anubis
Piinfloy17
Anubis
Level 10
God Stats
3W - 2L
1,825 SR
Queue Stats
5W - 11L
1,344 Elo+
Solo
Cu Chulainn
Cu Chulainn
Tchiki-Wongas
Cu Chulainn
Level 149
God Stats
4W - 2L
1,645 SR
Queue Stats
102W - 64L
1,649 Elo+
Party 2
Sylvanus
Sylvanus
X-SAMuRaiKINGx-_
Sylvanus
Level 160
God Stats
5W - 0L
1,698 SR
Queue Stats
184W - 67L
1,804 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
1 / 7 / 3
7,184
718
4,689
9,929
4,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mace

Mace

+10
Physical Power

Kukulkan
MaikolRockz
Kukulkan
10
0 / 6 / 3
6,745
675
4,887
7,341
2,409
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
11
4 / 5 / 1
7,512
751
5,591
10,408
9,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Piinfloy17
Anubis
11
1 / 3 / 14
7,951
795
3,870
6,179
2,804
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Tchiki-Wongas
Cu Chulainn
13
6 / 2 / 11
9,260
926
7,638
12,009
12,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
11 / 1 / 6
9,811
981
12,516
8,160
4,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
49
5
Kills
18
18
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
7
3
0.36
L
Kukulkan
MaikolRockz
Kukulkan
0
6
3
0.25
W
Anubis
Piinfloy17
Anubis
1
3
14
2.67
W
Cu Chulainn
Tchiki-Wongas
Cu Chulainn
6
2
11
5.75
W
11
1
6
14
L
Chaac
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,167
Damage
24,024
27,678
Taken
26,348
16,770
Mitigated
19,521
3,159
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,689
1,516
0
675
9,929
4,864
0
5,759
4,170
0
14,471
L
Kukulkan
MaikolRockz
Kukulkan
4,887
210
0
230
7,341
2,409
0
2,925
4,416
28,145
0
W
Anubis
Piinfloy17
Anubis
3,870
462
0
1,195
6,179
2,804
825
953
5,226
20,003
0
W
Cu Chulainn
Tchiki-Wongas
Cu Chulainn
7,638
1,720
0
4,386
12,009
12,054
124
2,665
9,344
0
26,496
W
12,516
6,156
1,264
3,483
8,160
4,663
1,145
1,269
6,891
32,300
6,442
L
Chaac
5,591
1,488
0
2,254
10,408
9,497
0
6,136
4,272
0
17,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,441
Gold Earned
27,022
109
Minions Killed
126
0
Camps Cleared
0
555,170
Distance Traveled
546,353
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,184
718
25
3
0
186,010
2
L
Kukulkan
6,745
675
54
5
0
184,465
3
W
Anubis
7,951
795
37
4
0
167,127
4
W
Cu Chulainn
9,260
926
22
2
0
220,055
3
W
Sylvanus
9,811
981
67
7
0
159,171
3
L
Chaac
7,512
751
30
3
0
184,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role