Player Matchup

Hercules
Hercules
 
Hercules
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BaptainBimmy
Gilgamesh
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 52L
1,567 Elo+
Party 1
Cabrakan
Cabrakan
BigLocDog88
Cabrakan
Level 159
God Stats
5W - 5L
1,468 SR
Queue Stats
589W - 585L
1,655 Elo+
Party 1
Terra
Terra
Toiletpaper_26
Terra
Level 127
God Stats
1W - 1L
1,232 SR
Queue Stats
251W - 252L
1,604 Elo+
Solo
Danzaburou
Danzaburou
Upcominq
Danzaburou
Level 102
God Stats
3W - 1L
1,671 SR
Queue Stats
118W - 60L
1,640 Elo+
Solo
Team Averages
Level 132
1,474 SR
1,593 Elo+

VS

Team Averages
Level 129
1,496 SR
1,546 Elo+
Skadi
Skadi
Dragothiane
Skadi
Level 84
God Stats
1W - 2L
1,546 SR
Queue Stats
91W - 67L
1,606 Elo+
Solo
Hel
Hel
I1LU51ONR4V3R
Hel
Level 126
God Stats
3W - 3L
1,774 SR
Queue Stats
394W - 426L
1,579 Elo+
Solo
Danzaburou
Danzaburou
SlMPLY Jeffrey
Danzaburou
Level 150
God Stats
1W - 3L
1,323 SR
Queue Stats
159W - 158L
1,612 Elo+
Solo
Cthulhu
Cthulhu
UZeaper
Cthulhu
Level 160
God Stats
0W - 2L
1,339 SR
Queue Stats
125W - 101L
1,530 Elo+
Solo
Nemesis
Nemesis
Z-REX56
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 104L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
6 / 3 / 11
10,411
801
12,495
22,171
17,713
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
BaptainBimmy
Gilgamesh
15
2 / 3 / 17
10,010
770
7,187
14,065
10,015
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Cabrakan
BigLocDog88
Cabrakan
15
2 / 5 / 15
9,135
703
7,530
17,292
24,878
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 3 / 16
8,605
662
6,177
15,136
20,490
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
Upcominq
Danzaburou
20
14 / 2 / 9
12,994
1,000
29,931
15,219
7,900
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 6
8,677
667
13,055
11,326
4,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 6 / 8
7,847
604
9,607
10,736
6,882
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
SlMPLY Jeffrey
Danzaburou
15
2 / 5 / 12
9,209
708
14,223
10,197
4,708
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
UZeaper
Cthulhu
16
5 / 2 / 8
8,911
685
14,718
24,015
18,711
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Z-REX56
Nemesis
15
6 / 6 / 4
8,858
681
9,925
12,054
5,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
54
24
Kills
16
16
Deaths
24
68
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
3
11
3.83
W
Gilgamesh
BaptainBimmy
Gilgamesh
2
3
17
3.5
W
Cabrakan
BigLocDog88
Cabrakan
2
5
15
1.9
L
3
5
6
1.2
L
0
6
8
0.67
L
Danzaburou
SlMPLY Jeffrey
Danzaburou
2
5
12
1.6
W
0
3
16
2.67
L
Cthulhu
UZeaper
Cthulhu
5
2
8
4.5
W
Danzaburou
Upcominq
Danzaburou
14
2
9
9.25
L
Nemesis
Z-REX56
Nemesis
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,320
Damage
61,528
83,883
Taken
68,328
80,996
Mitigated
40,817
42,123
Healing
27,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
12,495
1,872
1,289
9,329
22,171
17,713
167
5,334
16,837
0
19,241
W
Gilgamesh
BaptainBimmy
Gilgamesh
7,187
1,470
2,116
2,095
14,065
10,015
272
1,568
12,405
0
14,591
W
Cabrakan
BigLocDog88
Cabrakan
7,530
657
1,462
2,620
17,292
24,878
406
3,792
13,415
9,928
0
L
13,055
4,772
1,285
2,310
11,326
4,642
154
2,851
8,380
0
26,785
L
9,607
61
6,337
3,403
10,736
6,882
44
2,145
8,357
19,125
0
L
Danzaburou
SlMPLY Jeffrey
Danzaburou
14,223
3,225
238
1,023
10,197
4,708
104
812
9,199
0
24,731
W
6,177
559
10,745
6,881
15,136
20,490
0
5,932
9,152
11,037
0
L
Cthulhu
UZeaper
Cthulhu
14,718
444
726
10,386
24,015
18,711
140
5,165
18,386
24,002
0
W
Danzaburou
Upcominq
Danzaburou
29,931
12,489
642
4,944
15,219
7,900
5,095
7,470
7,749
0
73,903
L
Nemesis
Z-REX56
Nemesis
9,925
4,445
354
1,477
12,054
5,874
0
2,734
9,138
0
13,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,155
Gold Earned
43,502
125
Minions Killed
104
0
Camps Cleared
0
1,087,527
Distance Traveled
1,078,901
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,411
801
20
2
0
243,422
1
W
Gilgamesh
10,010
770
12
1
0
238,073
3
W
Cabrakan
9,135
703
8
1
0
161,889
0
L
Skadi
8,677
667
30
2
0
205,596
1
L
Hel
7,847
604
18
1
0
230,556
1
L
Danzaburou
9,209
708
26
2
0
187,467
0
W
Terra
8,605
662
3
0
0
239,498
1
L
Cthulhu
8,911
685
23
2
0
246,976
0
W
Danzaburou
12,994
1,000
82
6
0
204,645
1
L
Nemesis
8,858
681
7
1
0
208,306
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role