Player Matchup

Horus
Horus
DaToastIsHere
Horus
Level 129
God Stats
4W - 7L
1,424 SR
Queue Stats
173W - 165L
1,538 Elo+
Party 2
Hercules
Hercules
FallenFuze
Hercules
Level 89
God Stats
0W - 1L
1,451 SR
Queue Stats
21W - 13L
1,631 Elo+
Party 2
Persephone
Persephone
Gcm7
Persephone
Level 109
God Stats
16W - 20L
1,287 SR
Queue Stats
1,075W - 1,156L
1,547 Elo+
Solo
Sun Wukong
Sun Wukong
remkodr
Sun Wukong
Level 127
God Stats
2W - 2L
1,391 SR
Queue Stats
160W - 124L
1,579 Elo+
Party 2
Hades
Hades
ronexea
Hades
Level 158
God Stats
2W - 2L
1,622 SR
Queue Stats
454W - 454L
1,560 Elo+
Party 2
Team Averages
Level 122
1,435 SR
1,571 Elo+

VS

Team Averages
Level 145
1,405 SR
1,588 Elo+
Hera
Hera
SLASH876
Hera
Level 160
God Stats
2W - 5L
1,124 SR
Queue Stats
590W - 599L
1,598 Elo+
Party 1
Hel
Hel
Tob1K
Hel
Level 129
God Stats
3W - 1L
1,540 SR
Queue Stats
108W - 86L
1,606 Elo+
Solo
Geb
Geb
lSolodinl
Geb
Level 128
God Stats
11W - 7L
1,527 SR
Queue Stats
848W - 769L
1,635 Elo+
Party 1
Baba Yaga
Baba Yaga
Мурзилка
Baba Yaga
Level 149
God Stats
23W - 25L
1,395 SR
Queue Stats
1,358W - 1,372L
1,565 Elo+
Party 1
Hachiman
Hachiman
СексНаз
Hachiman
Level 159
God Stats
6W - 3L
1,438 SR
Queue Stats
529W - 527L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 5 / 9
10,096
777
5,932
20,892
28,809
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
FallenFuze
Hercules
16
4 / 5 / 12
10,066
774
10,206
22,953
19,020
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
Gcm7
Persephone
18
5 / 2 / 14
10,967
844
21,094
11,104
4,905
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sun Wukong
remkodr
Sun Wukong
15
2 / 4 / 14
9,504
731
11,649
16,254
10,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
ronexea
Hades
16
4 / 6 / 11
10,226
787
16,093
20,877
15,541
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
7 / 7 / 8
10,962
843
18,091
15,189
8,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hel
Tob1K
Hel
19
7 / 3 / 13
11,706
900
8,795
14,631
12,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
2 / 4 / 14
10,363
797
8,898
23,060
26,890
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baba Yaga
18
3 / 4 / 16
10,924
840
14,396
10,542
6,459
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
17
4 / 3 / 15
10,105
777
21,525
11,851
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
89
21
Kills
23
22
Deaths
21
60
Assists
66
Player
Kills
Deaths
Assists
KDA
L
6
5
9
2.1
L
Hercules
FallenFuze
Hercules
4
5
12
2
L
Persephone
Gcm7
Persephone
5
2
14
6
W
Hera
7
7
8
1.57
W
Hel
Tob1K
Hel
7
3
13
4.5
W
2
4
14
2.25
L
Sun Wukong
remkodr
Sun Wukong
2
4
14
2.25
L
Hades
ronexea
Hades
4
6
11
1.58
W
Baba Yaga
3
4
16
2.75
W
Hachiman
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,974
Damage
71,705
92,080
Taken
75,273
78,676
Mitigated
60,354
44,557
Healing
33,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,932
3,449
11,579
8,220
20,892
28,809
585
10,339
10,553
0
8,998
L
Hercules
FallenFuze
Hercules
10,206
3,435
878
4,953
22,953
19,020
557
13,967
8,986
0
22,091
L
Persephone
Gcm7
Persephone
21,094
490
1,821
1,354
11,104
4,905
710
8,185
2,917
39,052
0
W
Hera
18,091
5,273
232
1,618
15,189
8,500
1,113
7,364
7,825
35,274
0
W
Hel
Tob1K
Hel
8,795
596
15,451
9,622
14,631
12,355
1,074
9,035
5,596
19,332
0
W
8,898
1,123
281
1,730
23,060
26,890
479
9,859
13,201
15,758
0
L
Sun Wukong
remkodr
Sun Wukong
11,649
2,389
2,378
4,166
16,254
10,401
692
6,867
9,387
0
23,214
L
Hades
ronexea
Hades
16,093
1,823
1,662
7,546
20,877
15,541
1,222
10,820
10,057
37,240
0
W
Baba Yaga
14,396
1,513
405
1,660
10,542
6,459
1,021
4,898
5,644
37,525
0
W
Hachiman
21,525
6,671
1,014
1,401
11,851
6,150
1,899
6,031
5,820
0
33,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
54,060
122
Minions Killed
140
0
Camps Cleared
0
1,240,066
Distance Traveled
1,262,034
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
10,096
777
9
1
0
226,104
0
L
Hercules
10,066
774
16
1
0
257,437
0
L
Persephone
10,967
844
43
3
0
258,951
0
W
Hera
10,962
843
38
3
0
227,498
5
W
Hel
11,706
900
23
2
0
272,826
2
W
Geb
10,363
797
9
1
0
272,274
0
L
Sun Wukong
9,504
731
12
1
0
274,749
1
L
Hades
10,226
787
42
3
0
222,825
4
W
Baba Yaga
10,924
840
53
4
0
244,064
1
W
Hachiman
10,105
777
17
1
0
245,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role