Player Matchup

Tiamat
Tiamat
Ace_Vapxr
Tiamat
Level 24
God Stats
6W - 10L
1,311 SR
Queue Stats
45W - 52L
1,413 Elo+
Party 2
Thanatos
Thanatos
Itz__Viiper__
Thanatos
Level 63
God Stats
2W - 3L
1,218 SR
Queue Stats
225W - 280L
1,336 Elo+
Party 2
Apollo
Apollo
NathBoy33qc
Apollo
Level 23
God Stats
9W - 11L
1,480 SR
Queue Stats
42W - 43L
1,419 Elo+
Party 2
Sol
Sol
TheGoatDior
Sol
Level 25
God Stats
6W - 5L
1,499 SR
Queue Stats
46W - 59L
1,386 Elo+
Party 3
Yemoja
Yemoja
giannidelucci
Yemoja
Level 69
God Stats
8W - 7L
1,551 SR
Queue Stats
62W - 67L
1,382 Elo+
Party 3
Team Averages
Level 41
1,412 SR
1,387 Elo+

VS

Team Averages
Level 89
1,590 SR
1,654 Elo+
Poseidon
Poseidon
GonsBoootyShorts
Poseidon
Level 44
God Stats
2W - 0L
1,786 SR
Queue Stats
138W - 80L
1,691 Elo+
Party 1
Amaterasu
Amaterasu
Kae_tu
Amaterasu
Level 47
God Stats
10W - 3L
1,732 SR
Queue Stats
76W - 38L
1,649 Elo+
Party 1
Sol
Sol
KidLeo799
Sol
Level 90
God Stats
26W - 11L
1,628 SR
Queue Stats
187W - 133L
1,622 Elo+
Party 1
Mercury
Mercury
ProfessorClucker
Mercury
Level 155
God Stats
11W - 12L
1,472 SR
Queue Stats
400W - 287L
1,694 Elo+
Party 1
Sobek
Sobek
TankiestTank
Sobek
Level 109
God Stats
1W - 1L
1,334 SR
Queue Stats
89W - 53L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ace_Vapxr
Tiamat
9
0 / 4 / 1
5,070
507
2,926
6,197
2,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Itz__Viiper__
Thanatos
8
1 / 7 / 0
5,522
552
3,456
7,970
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
10
0 / 2 / 0
5,520
552
2,643
5,600
1,734
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 1
5,129
513
3,582
6,302
1,266
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

9
2 / 4 / 0
5,247
525
3,131
5,335
1,261
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,702
670
4,710
4,830
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Amaterasu
Kae_tu
Amaterasu
12
4 / 0 / 0
6,804
680
3,823
6,085
2,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 1 / 5
6,614
661
4,795
6,917
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
5 / 1 / 2
6,978
698
3,823
6,782
2,263
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
3 / 1 / 8
5,992
599
3,358
7,737
4,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
35
3
Kills
19
20
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Ace_Vapxr
Tiamat
0
4
1
0.13
W
4
0
1
4.5
L
Thanatos
Itz__Viiper__
Thanatos
1
7
0
0.14
W
Amaterasu
Kae_tu
Amaterasu
4
0
0
4
W
3
1
5
5.5
L
Apollo
0
2
0
0
W
5
1
2
6
W
3
1
8
7
L
0
3
1
0.17
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,738
Damage
20,509
31,404
Taken
32,351
9,858
Mitigated
12,901
10,793
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Ace_Vapxr
Tiamat
2,926
526
0
1,255
6,197
2,779
40
2,928
3,128
17,520
0
W
4,710
649
86
1,382
4,830
1,334
104
1,351
3,315
42,175
0
L
Thanatos
Itz__Viiper__
Thanatos
3,456
1,102
117
3,652
7,970
2,818
17
2,734
5,152
0
24,203
W
Amaterasu
Kae_tu
Amaterasu
3,823
1,033
0
3,537
6,085
2,699
834
0
6,085
0
33,405
W
4,795
1,464
0
4,007
6,917
2,037
1,279
4,204
2,343
35,797
0
L
Apollo
2,643
1,360
0
1,811
5,600
1,734
194
481
5,119
0
26,949
W
3,823
2,972
0
915
6,782
2,263
0
1,531
5,141
0
44,487
W
3,358
325
0
1,765
7,737
4,568
31
1,759
5,828
12,522
0
L
3,582
617
0
2,086
6,302
1,266
0
3,250
3,010
25,872
0
L
3,131
975
463
1,409
5,335
1,261
42
3,203
2,132
14,128
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,488
Gold Earned
33,090
223
Minions Killed
351
0
Camps Cleared
0
906,042
Distance Traveled
1,091,071
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,070
507
37
4
0
174,761
1
W
Poseidon
6,702
670
87
9
0
219,469
2
L
Thanatos
5,522
552
50
5
0
204,254
2
W
Amaterasu
6,804
680
83
8
0
234,879
3
W
Sol
6,614
661
74
7
0
188,858
0
L
Apollo
5,520
552
56
6
0
170,830
0
W
Mercury
6,978
698
92
9
0
229,773
0
W
Sobek
5,992
599
15
2
0
218,092
2
L
Sol
5,129
513
65
7
0
178,008
0
L
Yemoja
5,247
525
15
2
0
178,189
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role